RPG Maker XP

RPG Maker XP

cettexilon Feb 23, 2024 @ 6:57pm
Moving event location
I have an event in one location that blocks the player until conditions are met and then the person moves one block to the side. In my event, I have the person move to the new location AND I Set Event Location to the new tile so they move properly. But when I leave the map and come back, the person is back in their original place and blocking the player again. How do I keep the person in the new location? Does setting the event location not persist?

(i have a switch for if the person is standing or laying down, and both have "set event location" in the new spot at the top of the command list, so even if the event stays at the original location, it should parallel process to the new location immediately right? The person moves location for the event page with when the player interacts as expected but not the autorun, if any of that made sense)
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Showing 1-2 of 2 comments
Catnip2010 Feb 27, 2024 @ 10:36pm 
I have been using self switches and new pages. and make sure the self switch box is checked . The second page should have the self switch A box checked. Not too unlike making a treasure chest. by the way there are plenty of treasure chest tutorials that can still be easily found on either Google or Youtube.
cettexilon Feb 28, 2024 @ 6:04pm 
I have the switch, which is why it knows to change the graphic, it just doesn't move the body at all until I interact with it and the SECOND self-switch is on and the last page is active.

I know it hits this page because it's a laying down graphic that's just there parallel running, and then interacting with it is the final page. So it lays down properly, it just never runs the active command ON the page. I'll experiment with it a bit, but I might just create two separate events and use a global switch to make one disappear and then the other one pop up.

I DO need to look up some chest tutorials because I don't have any yet in the game but they'll be pretty important
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