RPG Maker XP

RPG Maker XP

Pokemon Essentials I need help
Idk if anybody else uses the Pokemon Essentials add on to RPGMXP but this might also be an issue people have without it idk. So basically, I'm trying to make one of the characters be in one place at one time, then a certain script is issued, and then the character is somewhere else. Kind of like how in the original Pokemon games you can't find the professor until you attempt to leave town. Please help.
< >
Showing 1-11 of 11 comments
Caethyril Apr 8, 2017 @ 6:12am 
I'd do this using two events, one for the first position, and another for the second position.

In the event window you may have noticed the "event page" buttons at the top. A single event can have more than one page. There's also a box in the top-left of each page titled "Conditions". If no event page's condition are met, the event won't be seen in-game. Event pages are checked from highest to lowest, and the first page whose condition is met is used for the event.

So! Now we can use this for what you wanted. First, go to (or create) the event you're using to make the character change position. In that event, turn on a switch using a Control Switches command. Remember which switch you used here.

Now for your character events. On the first event, click the New Event Page button to create a second page. Set page 2's condition to the switch you chose, and make sure the event graphic is blank and the Through option (bottom-left) is checked. On the second event, all you need to do is set the condition on its first page to the switch you chose.

What is this doing? Basically, when you turn on the switch, the first event realises that now its second page's condition is met. But that second page is a blank event, so it makes the event "disappear". Meanwhile, the second event appears because now its condition is met. So it looks like the character has moved! =D
Eternal Lemons Apr 8, 2017 @ 8:58am 
Thanks dude. I knew about event pages but I had no idea how to make it work. I'm going to try this right away!
Eternal Lemons Apr 8, 2017 @ 11:44am 
Sorry, but I've got another question. Where should I put the switch at? By this I mean, should I do the Switch at the top left of the event page, or use the event command Control Switch?
Caethyril Apr 8, 2017 @ 12:31pm 
Originally posted by CRAZYCREEPER120:
Sorry, but I've got another question. Where should I put the switch at? By this I mean, should I do the Switch at the top left of the event page, or use the event command Control Switch?
The command is for turning the switch on or off. Let's say you wanted your character to change position when you try to open the door; then you'd put the switch on command on the door event. Alternatively you could make an invisible event with Through option on and Player Touch trigger. Then when the player walks onto it, the switch will be activated. =)

The condition (top left) is just for telling an event which page to use when the switch is on (or off).

I couldn't find one for RPG Maker XP, but this tutorial video for RPG Maker MV demonstrates the basic idea; most of the differences here are only in the interface anyway. It shows how to make one event disappear by interacting with another event: https://www.youtube.com/watch?v=5KkidYaIA1Q
Last edited by Caethyril; Apr 8, 2017 @ 12:32pm
Eternal Lemons Apr 8, 2017 @ 12:50pm 
Thank you so much for you're help. I finally got the commands down and it's running smoothly!
Caethyril Apr 8, 2017 @ 1:35pm 
Good to hear! ^_^
Eternal Lemons Apr 23, 2017 @ 12:47pm 
Sorry about this but I have a petty problem that's really ticking me off. When an NPC moves, it moves fine, but their feet don't seem to move with them, and it really bothers me. Any ideas on how to stop this?
Caethyril Apr 23, 2017 @ 1:36pm 
Originally posted by Eternal Lemons:
When an NPC moves, it moves fine, but their feet don't seem to move with them, and it really bothers me. Any ideas on how to stop this?
The event doesn't animate when it moves? Check whether the "Move Animation" option is enabled for that event. It's one of the checkboxes in the bottom-left corner of the event editor window.
Eternal Lemons Apr 23, 2017 @ 3:41pm 
Yeah it's on. I have no idea why it's doing this, and it happens on every event. Whenever a sprite moves, it doesnt animate so it just looks like the sprite is floating.
Caethyril Apr 24, 2017 @ 12:35am 
Originally posted by Eternal Lemons:
Yeah it's on. I have no idea why it's doing this, and it happens on every event. Whenever a sprite moves, it doesnt animate so it just looks like the sprite is floating.
Oh. I'm not sure why that would happen, sorry... Does it happen in a new project? If not then maybe you could try copying the maps/database files across until/if something breaks?
Eternal Lemons Apr 24, 2017 @ 2:41pm 
Alright thanks I'll try to sort it out.
< >
Showing 1-11 of 11 comments
Per page: 1530 50

Date Posted: Apr 5, 2017 @ 6:08pm
Posts: 11