Life by You

Life by You

GemSixx Jul 4, 2024 @ 9:35am
Inzoi will Suck
Just watched a recent (15 hours ago) video about Inzoi. I saw that they will have a limit of 4 floors for buildings you can build yourself. This just made me sad and think of how LBY was only limited by your pc's capabilities. *sigh*
This combined with how most buildings seem to be just set dressing is just a big nope from me.
I want to build the whole town. I don't want anything there that I didn't put there.
I won't say I'll never buy it. But I can say I will only buy if it goes on sale for $2 or less. (So, yeah, that's probably never.)
LBY was the closest thing to my dream life sim. It wasn't perfect - they should have spent the time that was spent on that conversation system on something else. That was by biggest complaint because everything else I didn't like was able to be changed or would most likely be changed during the early access.
I still fully believe that it was something other than "game looks bad" that got this game cancelled. I think if that was the case, it would have been cancelled a lot sooner than it was.

Anyway, will this forum be shut down or will it stay forever as long as you know it's there?
Have they shut down the Discord yet? I stopped checking.
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Showing 1-15 of 125 comments
Nationality Jul 4, 2024 @ 5:38pm 
Apparently they can't shut the Steam forum down, you can't close community hubs, Paradox can only unlist it.
And they fired the community manager for LBY so nobody is around to delete the discord either.
I like to think that these will always be around as a monument to Paradox's failure.
Last edited by Nationality; Jul 4, 2024 @ 5:39pm
koinzell Jul 4, 2024 @ 7:42pm 
not a fan of building stuff.

i just download or modify existing building to match the character numbers im playing on the lot/house.

i just want the gameplay and AI smarter then the ones in sims 3.
Last edited by koinzell; Jul 4, 2024 @ 7:43pm
rob1992 Jul 4, 2024 @ 11:50pm 
Originally posted by Nationality:
Apparently they can't shut the Steam forum down, you can't close community hubs, Paradox can only unlist it.
And they fired the community manager for LBY so nobody is around to delete the discord either.
I like to think that these will always be around as a monument to Paradox's failure.
yep, the community sections can only be removed by Steam themselves and they don't do it out of principle. Because out of principle they only delist games and won't take them out of your library fully. unless a publisher decides to fully break a game by making it always online and turning off servers.
kevida97 Jul 13, 2024 @ 7:46am 
While I won't say "It will suck!", I will say that' "It seems too good to be true". Those pretty graphics have got to sacrifice something that makes life simulation games great!
Emerald Child Jul 17, 2024 @ 12:14pm 
Originally posted by koinzell:
not a fan of building stuff.

i just download or modify existing building to match the character numbers im playing on the lot/house.

i just want the gameplay and AI smarter then the ones in sims 3.


I totally agree. I love The Sims 3 but you have to put SO MUCH WORK into setting it up. I just want a new life sim like it but with modding already integrated into it, etc.
rob1992 Jul 19, 2024 @ 5:50am 
Originally posted by Emerald Child:
Originally posted by koinzell:
not a fan of building stuff.

i just download or modify existing building to match the character numbers im playing on the lot/house.

i just want the gameplay and AI smarter then the ones in sims 3.


I totally agree. I love The Sims 3 but you have to put SO MUCH WORK into setting it up. I just want a new life sim like it but with modding already integrated into it, etc.
The amount of work keeps being massively exaggerated. it's like 5 mods (smooth patch is not actually relevant unless you use CAS a lot) and not playing EA's worlds as they're broken. Houseboats aren't broken, isla pardiso is for example
Emerald Child Jul 19, 2024 @ 11:07am 
Originally posted by rob1992:
Originally posted by Emerald Child:


I totally agree. I love The Sims 3 but you have to put SO MUCH WORK into setting it up. I just want a new life sim like it but with modding already integrated into it, etc.
The amount of work keeps being massively exaggerated. it's like 5 mods (smooth patch is not actually relevant unless you use CAS a lot) and not playing EA's worlds as they're broken. Houseboats aren't broken, isla pardiso is for example


Oh yeah, the essential mods aren't many, but if I really want to customize the game to the way I want it to, then yeah, I implement A LOT of mods. And that's not a bad thing. It's why I love The Sims 3 so much.

For example, you can play the game even without mods at all. That is a game in itself to see how much you can do within the game and make it complex somehow. I actually play it that way once in a while because the challenge is so much fun.

But one of my favorite ways to play The Sims 3 is by setting up a zombie apocalypse survival game. And you do need a lot of different mods to make the game behave that way. But I figured out, once I've set up the world and play through the story/challenges. I just zip up the whole folder and mark it as "Zombie Apocalypse Challenge". That why I don't have to go through the long process of picking out the mods for it and making sure it all works together the way I want.

By the way, Isla Paradiso isn't broken. The reason why it freezes up is that the houseboats have one entrance into it and it is only one tile wide. So if two sims are trying to leave or enter at the same time, it freezes up. So I've taken out all of the houseboats except for my own. Also, a lot of the houses have too narrow hallways. I fixed ALL the houses so that their halls are at least two tiles wide. It took a long time to work on but I consider that part of the game play. I LOVE that world! It plays super smooth for me now. I won't blame the world and home creators for that - that expansion was I think the hardest one to create and they didn't have to time to fully know how it all worked.

I think my only complaint is that The Sims 3 is so old and I get nervous about EA not maintaining it. I'm hearing some people with Windows 11 not being able to play The Sims 3 and this is why I'm still on Windows 10.

I love The Sims 3 but I really want a newer version of it to be able to play for the next 20 years!
Nationality Jul 19, 2024 @ 11:14am 
Originally posted by Emerald Child:
I love The Sims 3 but I really want a newer version of it to be able to play for the next 20 years!

And Paradox could have made bank doing exactly that, but they got cold feet instead.
A shame. The only project even attempting to make a worthy sequel to the Sims 3 is a fan project and it is still years out.
Emerald Child Jul 19, 2024 @ 11:36am 
Originally posted by Nationality:
Originally posted by Emerald Child:
I love The Sims 3 but I really want a newer version of it to be able to play for the next 20 years!

And Paradox could have made bank doing exactly that, but they got cold feet instead.
A shame. The only project even attempting to make a worthy sequel to the Sims 3 is a fan project and it is still years out.


Ugh, yeah! I don't blame Paradox Tectonic, the development team, at all, but Paradox Interactive didn't understand how much effort is required. All they had to do is look at Maxis and how many people actually worked on just one iteration of The Sims. The bigwigs probably thought they would just need a small group like with Cities: Skylines but I don't think they realized how much work a life simulation really is. I also think they didn't give it enough time. When The Sims 1 through The Sims 3 were being made, Maxis worked on it way long (I'm talking YEARS) before they would announce it.

I'm praying for another game publisher to try their hand at creating a new life sim or picking up Life by You and complete it, but who? A lot of them are so untrustworthy right now. I know EA is making The Sims 5 but I don't plan on pre-ordering it or buying it day one, like I did with the previous The Sims iterations. I'm going to wait several years to see if it works well.
Nationality Jul 19, 2024 @ 5:36pm 
Originally posted by Emerald Child:

Ugh, yeah! I don't blame Paradox Tectonic, the development team, at all, but Paradox Interactive didn't understand how much effort is required. All they had to do is look at Maxis and how many people actually worked on just one iteration of The Sims. The bigwigs probably thought they would just need a small group like with Cities: Skylines but I don't think they realized how much work a life simulation really is. I also think they didn't give it enough time. When The Sims 1 through The Sims 3 were being made, Maxis worked on it way long (I'm talking YEARS) before they would announce it.

LBY was in production for four years before it was announced... and by most accounts of those who actually played it, it was in decent shape. I am beginning to believe those conspiracy theories that either EA or Tencent killed it... and I'm leaning toward Tencent.

It is hard for me to forgive Paradox for this. They have to really shape up before I buy another Paradox title.
Emerald Child Jul 20, 2024 @ 9:56pm 
Originally posted by Nationality:
LBY was in production for four years before it was announced... and by most accounts of those who actually played it, it was in decent shape. I am beginning to believe those conspiracy theories that either EA or Tencent killed it... and I'm leaning toward Tencent.

It is hard for me to forgive Paradox for this. They have to really shape up before I buy another Paradox title.

I didn't know Tencent had something to do with this game. Could you tell me more about how it is involved?

Since I don't know much about Tencent's involvement, I'm leaning more toward EA. EA would have had the most to lose if LbY was a success. Now I'm fearful that they're going to slack on making The Sims 5 a great game. *Sigh....*
Nationality Jul 20, 2024 @ 11:34pm 
Originally posted by Emerald Child:
I didn't know Tencent had something to do with this game. Could you tell me more about how it is involved?

Since I don't know much about Tencent's involvement, I'm leaning more toward EA. EA would have had the most to lose if LbY was a success. Now I'm fearful that they're going to slack on making The Sims 5 a great game. *Sigh....*

Tencent owns ten percent of Paradox, and they are also the publishers of InZoi. The theory goes that Tencent used its influence to kill LBY, whereas as far as I know EA doesn't have any leverage over Paradox.
Emerald Child Jul 21, 2024 @ 3:57am 
Originally posted by Nationality:
Originally posted by Emerald Child:
I didn't know Tencent had something to do with this game. Could you tell me more about how it is involved?

Since I don't know much about Tencent's involvement, I'm leaning more toward EA. EA would have had the most to lose if LbY was a success. Now I'm fearful that they're going to slack on making The Sims 5 a great game. *Sigh....*

Tencent owns ten percent of Paradox, and they are also the publishers of InZoi. The theory goes that Tencent used its influence to kill LBY, whereas as far as I know EA doesn't have any leverage over Paradox.

Ah, I see! I'm not sure how owning 10 percent of Paradox would have been able to kill LbY though because if LbY had become a success, Tencent would have benefited from that game while also developing and selling Inzoi. If you looked up Tencent, they've invested in other games that are in the SAME GENRE and wouldn't kill one game to push another one. I read this one article from 2020 that says Tencent invested only FIVE percent in Paradox:

https://www.pcgamer.com/every-game-company-that-tencent-has-invested-in/

So I'm back to EA who really had the most to lose if LbY became a success.
Nationality Jul 21, 2024 @ 8:32am 
Originally posted by Emerald Child:
Originally posted by Nationality:

Tencent owns ten percent of Paradox, and they are also the publishers of InZoi. The theory goes that Tencent used its influence to kill LBY, whereas as far as I know EA doesn't have any leverage over Paradox.

Ah, I see! I'm not sure how owning 10 percent of Paradox would have been able to kill LbY though because if LbY had become a success, Tencent would have benefited from that game while also developing and selling Inzoi. If you looked up Tencent, they've invested in other games that are in the SAME GENRE and wouldn't kill one game to push another one. I read this one article from 2020 that says Tencent invested only FIVE percent in Paradox:

https://www.pcgamer.com/every-game-company-that-tencent-has-invested-in/

So I'm back to EA who really had the most to lose if LbY became a success.

Well, it probably could've been either. I don't really trust EA or Tencent... or even Paradox for that matter.
Emerald Child Jul 21, 2024 @ 9:15am 
Originally posted by Nationality:
Originally posted by Emerald Child:

Ah, I see! I'm not sure how owning 10 percent of Paradox would have been able to kill LbY though because if LbY had become a success, Tencent would have benefited from that game while also developing and selling Inzoi. If you looked up Tencent, they've invested in other games that are in the SAME GENRE and wouldn't kill one game to push another one. I read this one article from 2020 that says Tencent invested only FIVE percent in Paradox:

https://www.pcgamer.com/every-game-company-that-tencent-has-invested-in/

So I'm back to EA who really had the most to lose if LbY became a success.

Well, it probably could've been either. I don't really trust EA or Tencent... or even Paradox for that matter.

I agree about Paradox too. But their cancelling LbY makes me think they didn't anticipate how complex a really good life sim game is.

If you look at The Sims 3, that wasn't just made in 4 years. The culmination of previous years of experience from The Sims 1 and The Sims 2 brought us the most excellent The Sims 3. Life by You didn't have this past experience and the Paradox Interactive bigwigs didn't understand that like the previous EA CEOs did. I feel really bad for Rod Humble - this must have really frustrated him.
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