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However, you should verify the game files in Steam, just to make sure.
What decoder lib does it need?
Please email me your Player.log file. On Linux, it can be found here:
~/.config/unity3d/CompanyName/ProductName/Player.log
Thanks for your help!
http://pastebin.com/rDETQNu2
And I have to say that I'm also running on Arch Linux 64bit. Manjaro to be exact.
error Game.cs error. theSong.DurationSeconds is zero or less
(note: the log also showed liblua issues, but Lua actually ran fine)
The game didn't get any decoded audio for the mp3 file you selected. Audiosurf 2 uses a commercial library called BASS to get decoded (decompressed) audio and something went wrong. BASS decodes OGG files natively, could you try a song in the OGG format?
http://pastebin.com/MwZ55WJD
:(
And installation of gst decoder - didn't help.