Small World

Small World

imploded Dec 12, 2013 @ 12:48am
What this version needs ASAP
1. Adjustable resolution and full screen mode
2. Adjustable game speed
3. Undo button or confirm action button (it's easy to misclick due to drag & drop interface. Can be a game-breaking mistake. It would be nice to have it at least for solo mode)
4. AI bots for multiplayer games.

Can you think of anything else?
Last edited by imploded; Dec 12, 2013 @ 12:59am
< >
Showing 1-13 of 13 comments
cazaron Dec 12, 2013 @ 12:49am 
I disagree with undo button
imploded Dec 12, 2013 @ 12:53am 
It's easy to misclick due to drag & drop interface. Can be a game-breaking mistake. It would be nice to have it at least for solo mode.
cazaron Dec 12, 2013 @ 12:53am 
Originally posted by imploded:
It's easy to misclick due to drag & drop interface. Can be a game-breaking mistake. It would be nice to have it at least for solo mode.
In that regard, I can sort of back it, but it could be abused as Leeroy said above...
imploded Dec 12, 2013 @ 12:57am 
I'll edit the original list to make my point clear and add your suggestion of MP bots as well.
EricB@DoW Dec 12, 2013 @ 4:15am 
Ok, I cannot promise that we are going to implement everything you requested, but we took note and we will consider every suggestions.

Thanks,
Eric B.
Celestial Lexi Dec 12, 2013 @ 4:51am 
please make sure to announce the changes you plan and when they are completed so people will know about them!!

also about the undo button, me and my friends play board games and sometimes we make mistakes but its just part of the fun .. :D so really i dont think an undo button should be made!
Pothocket Dec 12, 2013 @ 6:13am 
I haven't played yet but I heard you have to click and drag pieces. If there's any possibility for accidentally misplacing pieces because the mouse slipped and/or the left mouse button released accidentally...i'm going to need an undo button to play this game.
WanzerStrum Dec 12, 2013 @ 6:51am 
I know this sounds crazy but controller support would be great. Moving the analog stick would highlight areas of the map and a button press would drop your race tokens on the spot. It could be so simple to implement.
Eizo Dec 12, 2013 @ 7:04am 
I don't own this game, yet, been eyeing it for a while and hoping it would be ported from pads to pcs.

I have played a few games who got ported (from pads to pcs) and while the drag and drop is fine for pads, it can be a real nuisance on a pc. I will pick up this game at some point, probably around christmas, as I love board games and will have plenty of people to coerce into playing with me then. I really hope it will get some pc specific updates to take advantage of the controls availabe to the pc; keyboard arrowkeys, keyboard shortcuts or even handheld controller/joypad!

An example of a very good pc port, imho, is Skulls of the Shogun. If (when) I buy this game, and it plays like SotS I will be very happy. Boardgames are much better suited for sitting in the sofa in front of the tv, with a joypad that you simply pass around, instead of everyone cramming together infront of the pc monitor or trying to deal with a mouse on the coffee table (like it is atm with Talisman DE).
WanzerStrum Dec 12, 2013 @ 7:15am 
Drag and drop to me isn't a big issue.. However I can see how implementing a hover and drop mechanic would be nice. Just replace the cursor with a tile and if you want to go to a specific region it will do the calculations for you and you just click.
imploded Dec 12, 2013 @ 8:05am 
Originally posted by ★ Super Alexa ★:
also about the undo button, me and my friends play board games and sometimes we make mistakes but its just part of the fun .. :D so really i dont think an undo button should be made!

But this kind of mistake is as if you accidentally dropped a unit on the board and your friends would not allow you to pick it up, insisting that was your move. How fun is that?
Last edited by imploded; Dec 12, 2013 @ 2:29pm
WanzerStrum Dec 12, 2013 @ 8:40am 
I thought of another improvement this game could have.

At the score screen, list the races and abilities the players used as well as how many points were scored while that race was active. Right now it just shows total points which is nice but I think knowing that extra bit of info would be interesting.
victor_kruger Dec 12, 2013 @ 9:39am 
What about a voting system to undo a move?

Example:

Player A misclicks and requests an undo

Players B, C, and D must vote on if the undo can be done.

as for a majority rule or everyone must agree rule in the voting, I would leave that up to the devs to decide.
< >
Showing 1-13 of 13 comments
Per page: 1530 50

Date Posted: Dec 12, 2013 @ 12:48am
Posts: 13