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There is no time limit per se. As you progress through the singleplayer you see the time go down, but it's not like it's realtime or anything.
The campaign missions are linear, there's no alternate set of missions based on choices if that's what you're asking. The freedom they do give you for mostly the whole game is how you do the mission. They divide playstyles into Ghost, Panther, and Assault. Before you start each mission you can gear towards any of the three. Some missions are stealth only.
I got the Deluxe Edition because it was on sale at the time. There's some extra suits (has the suit from Chaos Theory!), extra weapons, 2 Kobin missions. The only thing I really cared about were the missions, the rest is either aesthetic or worse performing than what you would get normally.
I've not played any of the Splinter Cell games. So my closest experience would be with games like Alpha Protocol and the Deus Ex games.
The co-op campaign is seperate from the main game, and I can't remember how many levels there actually are, although I can't remember there being a lot.
That said though, the entire game does pack in quite a lot when taking into account the variety of options. I was disapointed with the length of the main campaign however, although it is of extremely high quality.
I've said it in another thread, but it really is the best game Ubisoft have put out in years, easily.