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Realistically it's okay for MGs having a greater range than rifles. While technically most of the time they were the same caliber MGs came equipped with a bipod and sights that would allow for larger ranges (whilst being more practical) than rifles.
You're right. Now that I think about it MG's do out range rifles in most cases according to books and even movies. (On a ground war situation level, not talking about what the guns are actually capable of.) And I did not say MG's are useless. I meant they could become useless if rifles out ranged them.
If trees are in line of sight, then it is not possible to see through, but cliffs are useless. In my opinion this really needs a fix.
I haven't noticed that (yet). But I have noticed how sight is just birds eye view if that makes any sense, like how it use to be in pretty much all RTS games in history up until recently (Like CoH2 has true sight). And it made me realize how unrealistic this feels having for example a sniper scouting and being able to see 360 degrees around him in the middle of a town with buildings in the way. (Or maybe I'm thinking of the binoculars, as I do remember now that units can be hidden around corners sometimes.)
I was testing my base defense and i positioned lot of troops on cliffs. When attacking my own base, my sniper can see all the troops on the top of the cliffs and the artillerie can directly shoot them down. Doesnt matter if the units are at the rear of the cliff or further away. I noteiced however, that some cliffs truly hide units, but only some.