Astrometica

Astrometica

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All of the upgrades/resources available in "Survival Mode" ???
I will correct this list as I get updates, but in Survival BETA mode (Not Creative/Open World) this is my current list: Anyone have anything better?

TOOLS/UPGRADES:
Scrapper
Mining Tool (Power/Speed T3)
Scanner Tool (Distance T2)
Building Tool
Laser Tool
Hook Tool (Move T2/Throw T2)
(Battery Saver T3)

ORES/RESOURCES:
Sulfur (Limited/containers no re-spawn)(3 containers at about 10 ea rocks total ?)
Copper/Gold/Iron/Quartz (Unlimited with Deposit Miner)
Silver/Nickel/Coal/Quartz/Ice/Nanite (Unlimited with Corridor Miner)
Blue Crystal/Celestite/Red Celeste/Iridium (Unlimited with Mining Tool/Scrapper and re-spawns)

Organic/Fertilizer Pack (Limited no re-spawn but Organic can be found with recycling Palm Trees that are also limited spawn)
Fiber/Fungul/Gargaol Seed/Gargaol Fruit/Celestite Seed (Unlimited with Scrapper and re-spawns)
Glass Limited re-spawn (can be made with unlimited mining of Quartz)

Chocolate/Donut/Space-Burger (Limited no re-spawn but burgers made with organic recycled from Palm Tree)
Water/Fabric (Limited no re-spawn but player made from unlimited sources [ICE/FIBER])


EQUIPMENT:
Jetpack T3
Backpack T3
Oxygen Capsule T3
Shield
Sonic Thrusters
Flashlight Module
Toxic Suit
Engineer Suit
Santa Suit

Machines:
Research Station
Tool Modification
Recycle Machine
Upgrade Station
Smelter
Fabricator
Advanced Fabricator
Teleporter
Hydroponic Planter (Limited to just 1 due to limited fertilizer packs can only grow Gargoyle and Celestite currently)
Habitat Colorize

Power:
Corridor Solar
Solar Extender
Habitat (rooftop) Solar Panel
Small Habitat Battery
Big Habitat Battery
Oxygen Station (Have not found a use for this really)

Not going to list blueprints like large and small wall lockers/containers/beacons or decorations. 19/19 Achievements.
Last edited by ohboywm; Jan 16 @ 7:17pm
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Showing 1-15 of 22 comments
ohboywm Jan 7 @ 1:40pm 
19/19 Achievements
Kaos Jan 7 @ 7:00pm 
The Oxygen Station is only useful for a no vehicle challenge run and only until the Hook Tool is sufficiently upgraded.
Originally posted by Kaos:
The Oxygen Station is only useful for a no vehicle challenge run and only until the Hook Tool is sufficiently upgraded.
The oxygen station is helpful in the red cave until you've cleared out all the kissers, as it cuts down on the need for oxygen tanks - and even afterwards, it's a nice safety net whenever you go back to harvest red celestite
Quartz is unlimited via deposit miner...there's a few of them.
Also, curious what you guys use the hook tool for? I "beat" the game to the current extent possible, and I don't think I've ever used it.
The Oxygen Capsule T3 you can find on the floor in one of the room with key card.
Last edited by antykanty; Jan 8 @ 5:11am
XLjedi Jan 8 @ 5:03am 
Originally posted by barbrady123:
Also, curious what you guys use the hook tool for? I "beat" the game to the current extent possible, and I don't think I've ever used it.
Currently, it has no use. Except to occupy a spot in your wall storage equipment locker.
XLjedi Jan 8 @ 5:05am 
I have 7 hydroponic planters. So agreed that you are limited to how many you can have, but I believe 7 is the limit as opposed to 1.
XLjedi Jan 8 @ 5:15am 
There are (at least) 15 tool modifications, including scanner distance T3, and mining speed T2.
Last edited by XLjedi; Jan 8 @ 5:21am
Kaos Jan 8 @ 9:50am 
Originally posted by barbrady123:
Also, curious what you guys use the hook tool for? I "beat" the game to the current extent possible, and I don't think I've ever used it.
The fully upgraded Hook Tool for transportation is almost as good as the Summon. It has a limit of 600 meters per cast and it is almost as fast as the Summon. Also, there is no need to look for where the Summon currently is if using the Hook Tool. It is much better than the Jetpack and Skipper. So if you don't want to take out the Summon or in an area like the red cave, then the Hook Tool is extremely useful.
ohboywm Jan 8 @ 8:04pm 
Originally posted by antykanty:
The Oxygen Capsule T3 you can find on the floor in one of the room with key card.
Awesome ty
ohboywm Jan 8 @ 8:04pm 
Originally posted by XLjedi:
I have 7 hydroponic planters. So agreed that you are limited to how many you can have, but I believe 7 is the limit as opposed to 1.
In Creative mode or Survival mode? Where did you get all of the Fertilizer from?
Originally posted by ohboywm:
Originally posted by XLjedi:
I have 7 hydroponic planters. So agreed that you are limited to how many you can have, but I believe 7 is the limit as opposed to 1.
In Creative mode or Survival mode? Where did you get all of the Fertilizer from?

Cargo containers. IIRC some on the same island/dome you find the parts of the hydroponics grower, and the research lab island, again in cargo containers. Don't recall if the last few are anywhere else.

Edit: 14 on the Research base island, spread between the two air domes, all in the shipping containers, 4 in the Vehicle Factory facility in the second tower. Can't quite remember where I found the first pack for the 4 not accounted for.
Last edited by Nikas Zekeval; Jan 10 @ 9:14pm
ohboywm Jan 8 @ 9:11pm 
Originally posted by Nikas Zekeval:
Originally posted by ohboywm:
In Creative mode or Survival mode? Where did you get all of the Fertilizer from?

Cargo containers. IIRC some on the same island/dome you find the parts of the hydroponics grower, and the research lab island, again in cargo containers. Don't recall if the last few are anywhere else.

Dunno, feel like I have poured over everything and opened everything in 40 hours of gameplay, but just today I went back and found the T3 Oxygen fragment thanks to a comment above, so I apparently have overlooked some stuff. But the pre release seems to have problems with ground spawns at times. Will continue to look for the additional fertilizer packs you speak of. If you had enough to make 3-4 grow pots and I only had enough for 1, then I have missed something.
Originally posted by ohboywm:
Dunno, feel like I have poured over everything and opened everything in 40 hours of gameplay, but just today I went back and found the T3 Oxygen fragment thanks to a comment above, so I apparently have overlooked some stuff. But the pre release seems to have problems with ground spawns at times. Will continue to look for the additional fertilizer packs you speak of. If you had enough to make 3-4 grow pots and I only had enough for 1, then I have missed something.

Scanner pinging is your friend here. Especially once you get some better range mods for it. Not only do you get highlight points? But if you listen you'll hear pings each time the scanner finds and marks a resource. It even attaches names, which is how I stumbled over an iridium asteroid behind the Old Hub Mine.

For unopened containers it will not show the contents, but the laser points to open one will show up, leading you to containers you might have missed. Like a loading dock down on the side of one of the bunker asteroids. Not the bunker near Theta-9, but the one towards the manufacturing dome.

The only weakness is where you have alot of items, like under an air dome which will also highlight the plants you can harvest to make fabric. The living areas of Theta-9 can get confusing to, trying to figure out what's in which room. And storage always pings, even if it is empty.
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