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A base for Silver, a base for Copper, a base for Gold (whether using CAMS near the giant wreck, or parked beside the Gold Deposit Asteroid), a base for Ice, a base for Coal, and - of course - a base in the toxic cloud for Iridium. Your first base (if you're like most Astrometica players) is perfectly situated for CAMs to harvest Iron.
It was always red until I went back to just before the large octagonal wreckage tube.
I could build there!
I had enough energy!
I can understand why you should not build near the warp gate. It is a exit point, so to speak. Would be unstable for anything not programed in near it.
This hopefully gets resolved...not just for teleporters, but things you build in other areas need to run while you're not there. Right now it's pretty useless to build anything there, unless you want to hang around and wait.
Base is a simply an airlock with a mining laser on top and a wall closet, miminal sufficient.
Bases in other sectors do need their own power supply as well as their own teleport network.
Teleporting between different Asteroid fields, different scenes would be technical more difficult and need the same loading time as a warp gate, so it is different from teleporting inside one scene.
I seriously doubt, that same teleporters will work inside and outside of an asteroid field.
And for me that is physically totally reasonable.
In Theta-12 there are not only masses of Nanite but also blue crystal.