Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
There are no random encounters - it has a map that's used for travel between cities, and each city is menu-based with story events and shops for equipment and whatnot, and battles are triggered by story events.
Some of the combat quests are repeatable, if you want to grind for XP or make time pass in game.
There are resources that are generated once a day, and you need those resources to build upgrades. So it can be useful to make a couple days pass so you can get 20 carrots or whatever.,
lol turned based is strategy. So there is no strategy planning your attacks and using the right attacks and skills? Go back to PoE or wherever you came from.
Er. By that standard, real-time combat like God of War is strategy, becuase you're planning and using your right attacks and cooldowns.
An RPG with turn-based combat is not 'turn based strategy'. It's just combat that happens to be turn based.
Heroes of Might and Magic is turn-based strategy, You have armies with multiple units, have to control the battlefield, use position and environmental factors to your advantage.
Civilization, Battle for Wesnoth, Advance Wars, and BattleTech are turn-based strategy. Monster Girl 1,000, Dragon Quest, Final Fantasy 1, Ultima, The Bard's Tale, and Wizardry are RPGs with turn-based combat.
Most RPGs don't have you controlling enough units to be a 'strategy' game. At most they're tactical - like Disgaea, for instance, or Fire Emblem.
I'm sure there are 'strategic' RPGs, but the only one I can think of offhand is Divinity: Dragon Commander, which is - I kid you not - a real-time, turn-based, strategic tactical RPG dating game flight simulator.
Awesome I can't really speak to paradox yet since I haven't played it, but I surprisingly enjoyed MGQ's combat so I think i'll like this