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I agree with quite alot here , i've been mainly playing around with Summons thus far and gotta say, while they have potential for sure with ammount of em and what not, they could use abit Tankying up :) Damage could use a slight tweak, they do Seem to be squishy in all general But they do revive so thats at least good :D
However for them to do any good dps, i feel like there isnt enough Tank'supporty talents for them and i have seen their dmg fall off abit.
Map im not too fussed over as , if you play few times, you tend to memorize the locations :)
So unless new Maps come out, i dont think it needs a Minimap at least :)
Meta Progression besides unlocking classes and weapons and such, you get those pretty fast, would like to see some Permanent buffs to your stats or something :) Like Summon Specific Skill Tree/ Ranged Weapon Skill Tree/ Melee Weapon SKill Tree/ Elemental Skill Tree and so on :) Would make for some fun and interesting builds eventually ^^
There should be a lil dodge or something imo, sometimes it is hard to dodge some moves with no real way out, as it stands you can technically move out of the way if you see it fast enough HOWEVER alot of the times , there is soo much going on the screen that you just cant pay attention to everything at once :D And you end up getting hit by not even knowing where or what it came from.
Some Weapons could really use rework as CheckYourSix stated, some of them , namely spears and axes kinda lock you into a stand still and it does not feel fluid at all, most notably with the spears tho, while its decent moveset , i feel the stop at the end is not necessary at all and wouldnt mind seeing it changed :)
I think some characters could do with a second look at their "kit" for example, Queen Denise, i was reallllllly excited to get my hands on her, grinded as much as i could and did summon only builds purely so i could unlock and use her for that sweet dragon start, i was happy once i got her and tried her 1st talent , which is good... but thats the only good thing about her really.... big gripe comes with her other 2 Passives, Mother Of Dragons - just flat out seems to be bad, You get 3 Ghost Dragon Eggs at the start that seem to be slightly stronger than Normal Dragons However, they do not respawn once they die, making that passive Only good early and even then its not exactly worth it as there isnt a great way to heal them , even with that heal perk if a minion dies, as eventually those dragons will die and that will be the end of it.
Now Dragon Taming - That ability has reallllllly nice potential but as it is rn, its very clunky and bad :D
First off, the idea is soo gooood, i thought that once you get on your dragon, you could fly with it and attack where you aim with your mouse..... boy was i wrong, you jump on the dragon and fly up abit , then ur stuck in the air looking at a horrible camera angle and only way to attack is Forward on a Fixed Position X_X Now you can also "travel" by pointing your mouse at the fixed camera somewhere and you might get lucky to move your dragon somewhere safe (most of the time dragon just lands right under you basically and if there are mobs there, you could very well be dead, happened to me a few times now where i got instakilled cuz of this).
Now there would be ways to fix that ability, first off - id have it that when you mount the dragon, camera would not be right behind you and block you from seeing anything , rather it would be the same as it is the whole game and you could move with WASD and use Dragon's Breath attack on where you are pointing with the mouse , that would fix its Glaring issue #1. 2 - The Travel option for that, is similar to point #1, make the camera the same as it was originally and when you want to actually travel/land, make it so a minimap or something opens to pick a landing location (i had it a few times where i landed opposite side of the map , which was really nice to save myself from a horde of mobs coming for me and gave me time to adjust and revive summons) And voila If possible - these would fix the 3rd Perk alltogether ^^ but no idea what to do with 2nd.
Im Pretty sure some other characters have perks that are questionable for the fact you gotta unlock em , Specially for the harder unlockable Characters/Passives.
Game is amazing in general but could use lil tweaks there and there, I love that just about ANY Build in this game, is capable of beating the game on its hardest difficulty :)
Animations flow nicely and are fluid, at least for the most part, Hits feel nice and impactful, its a joy smashing or cutting through bunch of enemies at once with certain weapons :D
Id say slowly Expand the Weapon/SacredPower list , as Character list is pretty great Tho could never hurt with more :3
And lastly i love the boss fights too, great ideas went into them and are well balanced, with just the right ammount of challange!
In General I cannot wait to see more of what they cook for us with this game (hoping for more content updates) be it free or expansions to add on top , Like Hero Siege! :)