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Alternatively you can probably use spawnunit to spawn a vampire unit.
See the ingame documentation or the online one for more details:
https://docs.dfhack.org/en/stable/docs/Tools.html
1. use gui/unit-syndromes to examine the vampire and take note of the syndrome ID that unit is afflicted with
2. use modtools/add-syndrome to apply that syndrome to the unit of your choice
If you don't have a vampire unit yet, maybe save your game, run migrants-now until you get a migrant vampire (use cursecheck to identify them), examine them with gui/unit-syndromes to get the syndrome ID, then load back your original save and modify your other unit.
docs are here: https://docs.dfhack.org/en/stable/docs/tools/modtools/add-syndrome.html#modtools-add-syndrome
That advice is GOLD, thank you so much! I play DF for 8 years, I'm quite familiar with DFHack's doc database, though I didn't connect the dots as well as you did there, thanks again!
Is there a way to change tags on units so they stay forever?
Or is there a way to edit syndrome to remove that sterile tag from it if the first one is not an option?
Also is it okay to @ you on discord about these kinds of questions? I've been looking through gm-editor a lot lately, and its just pretty much me and rumrusher have been trying to figure out how to make the stuff I want to work.
I saw you're very active on reddit and on here, but barely see you in discord, so idk if it's okay to @ you there.
At least in Kitfox discord that is. The only DF discord I'm in.