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Different elements have advantages and disadvantages, so also take that into account if possible. It's really annoying that they included a rock, paper, scissors element to combat given summoning is generally the way most relics are obtained. I've currently hit my own roadblock at 5-13 where even above the recommend level a critical hit can one or two hit my only non-tanky persona.
There are levels under the Resource tab in the Battle section that specifically give gold. There's a daily one and then ones that give less which can be done as many times as you have energy to do them. I'm pretty sure they also grant experience towards your overall level which will help you be able to increase the level of your personas since you can't level them higher than your overall level.
The daily Ongoing Sales tab in the Store usually, if not always, has the bluish-green stone item things that can be used to boost gear. It costs gold, which I know you're low on, but I'd prioritize it over other stuff you don't need at the moment.
I haven't paid much attention to whether different levels within the same chapter give different amounts of experience, but I usually just use the Rush option on the last level I completed so that it's quick and a guaranteed success.