Shadowrun Returns

Shadowrun Returns

Adepts can't use martial arts moves
So I was really disappointed that I can't use any unarmed fighting moves when I cast "Killing Hands". This is kinda ♥♥♥♥♥♥. No roundhouse kicks, no disarms, etc.
It basically means I can't make a straight up kung fu monk character that only fights unarmed; or rather, it's useless to do so.
It's much easier to use a Cybered Melee character and ignore Unarmed Combat and Chi Casting altogether.
Or I guess totally ignore Unarmed Combat skill altogether when making a Killing Hands Adept; which is weird and doesn't make sense.
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Wyświetlanie 1-3 z 3 komentarzy
nexusj13 31 lipca 2013 o 14:08 
does unarmed not scale with killing hands?
dukedrake 31 lipca 2013 o 16:45 
Shouldn't adept abilities be able to affect spirits?
FroisL 2 sierpnia 2013 o 13:13 
Killing Hands change unarmed to "another" wepon.So,Killing hands can't use unarmed and Chi casting attack ability,even Chi focus. I hope,developers will change this condition.
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Wyświetlanie 1-3 z 3 komentarzy
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Data napisania: 27 lipca 2013 o 22:27
Posty: 3