Shadowrun Returns

Shadowrun Returns

Ghersty Jul 26, 2013 @ 3:34pm
Cyberware Question
I just got access to the cyberware doctor and had a question about it. For example for now I see basic and plastic.

1) If I buy a basic can I then upgrade to plastic?
2)I remember in the actual game there is bio-ware cyberware. Is that in this? I believe it cost less essence but was either more expensive or wasn't as good.
3) Similar to question 2, does the higher quality cyberware take more essence or less based on the quality?
4) If it takes less essence, do I get essence back from having the new cyberware put in? I understand essence is like your human side so once you remove some it doesn't come back but just wondering if anyone knows the In's and Out's of cyberware
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Showing 1-11 of 11 comments
Ryu_Sheng Jul 26, 2013 @ 3:39pm 
i've not been able to add any sort of cyber stuiff to my char, maybe it's cause i played a street samurai. I see the stuff in the shop, click it but nothing happens
Saturnine Jul 27, 2013 @ 1:00am 
@Rhenthyl: You have to click it, then click the add button or whatever, it's weird.

@ OP: So far, I haven't been able to upgrade any cyberware I've bought. I got double leg replacements for basic and couldn't replace them when the next best kind came out. It's possible I'm missing something there (came here hoping to find out, haha) but that's been my experience so far. Dunno if there is Bioware, not sure on essence cost. AFAIK you don't get essence back. The most common way that this was handled is that if you replaced something that costs 2 essence with something that costs 1 essence, you don't get it back, BUT you basically have 1 point of free essence to spend on other cyberware stuff.
greywolf00 Jul 27, 2013 @ 1:02am 
Pretty sure you can replace previously bought cyberware. Click plus, click on the paper doll where it installs, and I think it overwrites what was there before. I'll load up my save to double check though.
Brother Atheos Jul 27, 2013 @ 1:03am 
You can replace stuff, but it will cost 'ya .
greywolf00 Jul 27, 2013 @ 1:11am 
Originally posted by Atheos:
You can replace stuff, but it will cost 'ya .

^ Just click plus, click on whatever part you want to replace and go.
Bioware (the biological version of cyberware) was only just starting to hit the market in the mid-2050s - ridiculously expensive, hard to get your hands on and basically not worth the extra expense over good-ol' chrome. Not surprised it didn't make the cut for SR:R - as well-connected as I bet the Seamstress Union is, I really don't see them with the funds to reliably stock bioware at those prices.
cyninja Jul 27, 2013 @ 1:15am 
You get 6 essence to work with. No way currently to increase that. You can "spend" 5 of that essence to put in cyberware in whatever combination you like. After that you are stuck with that combination because you can't remove cyberware. You can upgrade from basic to alpha parts later in the game as mentioned.

To sum up:
- cyberware is PERMANENT (can't be removed, thus essence can't be increased/regained)
- you can UPGRADE cyberware with better cyberware
- you can never exceed the amount of cyberware limit through essence cap (meaning only combinations of cyberware up to maximum 5 essence work).
- as far as I've noticed, essence does NOT factor into the potency of spells. I could be wrong though
vyvexthorne Jul 27, 2013 @ 1:16am 
Cyberware seems pretty limited so far... In the P&P there are tons of different types of enhancements you can get. So far we simply have the very basics. About upgrading: Kind of hard to mannage. I figured I could upgrade my legs.. but the alpha version still used 2 essence. since you can't -uninstall' your legs you can't upgrade them even if you have 2 essence.
Originally posted by cyninja:
- as far as I've noticed, essence does NOT factor into the potency of spells. I could be wrong though
Doesn't affect their potency, but every whole point of Essence lost (so if you've only got a half-point worth of 'ware, like a datajack, implanted it won't affect you) will add a turn to the cooldown on all your spells.

So Manabolt's 2-turn cooldown would become a three-turn one after getting 1 Essence worth of 'ware put in, for example.
cyninja Jul 27, 2013 @ 1:23am 
You can upgrade the leg augment already in place. Simply upgrade the old cyberware by adding the new one on top. Worked fine for my elf rifle decker which was running 1 Datajack and 2 Leg enhancements.
cyninja Jul 27, 2013 @ 1:24am 
Originally posted by B'oh | ShadowFighter88:
Originally posted by cyninja:
- as far as I've noticed, essence does NOT factor into the potency of spells. I could be wrong though
Doesn't affect their potency, but every whole point of Essence lost (so if you've only got a half-point worth of 'ware, like a datajack, implanted it won't affect you) will add a turn to the cooldown on all your spells.

So Manabolt's 2-turn cooldown would become a three-turn one after getting 1 Essence worth of 'ware put in, for example.

Ah nice, missed that on my playthrough. Guess no cyberware for my mage then I guess. Thanks.
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Date Posted: Jul 26, 2013 @ 3:34pm
Posts: 11