Shadowrun Returns

Shadowrun Returns

Coal Jul 26, 2013 @ 8:52am
Quickness - Dodge - What does it do exactly?
The description says "Dodge helps to reduce the chance to be hit by physical attacks."
Not sure how to interpret "physical attacks", Does that just mean attacks from melee weapons?
Does it include dodging bullets? Anyone know for sure?
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Showing 1-5 of 5 comments
I would assume all types of non magical attacks, like guns, fists and melee weapons.
GrYeYeS Jul 26, 2013 @ 8:59am 
I assumed it applied to anything not magical or cyberspace related, but we do not get a "dodge" indicator so I am uncertain.
KenpoJuJitsu3 Jul 26, 2013 @ 9:00am 
Originally posted by gofortheko:
I would assume all types of non magical attacks, like guns, fists and melee weapons.

It is. My character has a high dodge rating in addition to armor granting more dodge. Anything other than magic has a very hard time connecting on him.

Originally posted by GrYeYeS:
I assumed it applied to anything not magical or cyberspace related, but we do not get a "dodge" indicator so I am uncertain.

It's tied into the missed indicator it seems.
Last edited by KenpoJuJitsu3; Jul 26, 2013 @ 9:01am
Timi Jul 26, 2013 @ 9:01am 
It definitely includes bullets. My elf had something like 9 quickness/9 SMG/9 dodge + 2 dodge from implants and she rarely (if ever) got hit.

Had like 3 willpower, and all the magical attacks seemed to miss her as well. Might've been range, luck, or bug.
Coal Jul 26, 2013 @ 9:27am 
ah thanks everyone!
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Date Posted: Jul 26, 2013 @ 8:52am
Posts: 5