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Bir çeviri sorunu bildirin
Further, each stat has in IN GAME description telling you EXACTLY how it functions. Did you read those descriptions?
To be more specific, I just googled the term "shadowrun returns adept help" and the FIRST hit was a link to the steam forum answering this exact question
http://steamcommunity.com/app/234650/discussions/0/864975249524182745/
Unarmed affects your CRIT chance only, which is why the IN GAME description says EXACTLY THAT. Never mind, I am getting too angry just thinking about your question. Follow the link and educate yourself. Now I have to drink to forget any of this heppened.
Strength: Base Melee damage
Unarmed attacks (Punch or Roundhouse) and Melee Weapons (Katans, etc) add to that base damage.
Close Combat Skill: Chance to hit
Unarmed/Melee Specialization: Chance to crit with fists/melee weapons respectively
That's pretty much it. If you have strength 5 you have base damage 5, then add the weapon bonus on top (punch attack is +1, so your base punch is 6).
Want to hit more? Raise Close Combat.
Want to hit harder? Raise strength.
Want to crit more or get special attacks? Raise unarmed or melee
Adepts mix it up a bit because Chi Casting is used for base hit instead of Close combat when using a Chi Ability like Killing Hands or Chi Onslaught. But you need close combat to raise unarmed so you get roundhouse kick and disarm. I do not believe Close Combat helps Adept 'to hit' but I'm not positive on this yet.
Strength still determines base damage of Chi Abilities. Unarmed/Melee specialization still increase chance to crit with Chi Abilities.
Wisdom ONLY helps Mana Fist as that is a magical attack. But since that targets enemy will power and not evasion (quickness+dodge) you usually have a hit high chance anyway.
I guess it's because my chi casting is higher than my close combat and melee raises crit, not base damage...?
The stats are all pretty straightforward and you guys have a point saying that they're all clearly spelled out in-game but this is one of those age-old problems where I'm not sure what category my physical/magical attack falls under and what stat it uses.
Example, another game I'm playing has a fighter skill called "flamestrike" that uses your magic stat...don't ask me why it just does.