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I seem to remember playing a Shadowrun game on the Commodore Amiga .. you can imagine the graphics .. we're talking .. dunno, 1990 ? The deckers carried around keyboards that looked a lot like Commodore Amigas, from memory...
At the time you meet Mr. T, he is smarting from 2 successful shadowruns, as well as having his heir kidnapped some days prior.
The conversation he has with you is initially whether he intends to let you survive.
He does, because you were only responsible for one of those runs, and helped Mary-Louise out with the other matter. He agrees not to kill you. What he doesn't do is forgive your debt.
Updating security, replacing turrets, paying out death benefits all cost money, and guess who gets stuck with the bill?
Such is life in the shadows...
Mate, I'm not making it up, unless you can excerpt for me the conversation with Telestrian and show me that I'm wrong, he certainly did make a very clear remark about being square.
At the start he suggests that you're on the hook for years or servitude (if he even permits you to live), for all of the damage that you did to his property.
The conversation continues, revelation here, revelation there, and then yes, at somse point his daughter comes in and says something like "oh it's you ! I'm so glad you're alive!"
I don't remember the exact words, but he says, something very much like: you destroyed millions in my company assets, but you did save my daughter's life - that makes us even. (And he registers suprise that Baron is the one that connected everybody via the matrix, I was disappointed that we didnt learn more about him, actually, he mentioned the 'cripple boy' or something like that ... was his name Harkeem ?).
Basically when his daughter comes in and recognises you as her rescuer, he says something like "thank you for confirming this is the guy who saved you - you have given me reason to forgive his trespasses against me"
The fact that he forgave the debt is further reinforced when you get to remark on your own motivations for taking the 'save the world' mission .. can't remember exactly again, but you get to say "look, I take a job, I get paid", or "chiz, chance to save the world" .. stuff like that.
Anyway, I didn't make the OP up. It's possible that he doesn't overtly state "I forgive your debt created by destroying my corporate property" .. but if not overtly stated, it's really heavily implied.
Anyway the implication was strong enough that when you get screwed for the money at the end of the game, it felt like a gaff to me and was annoying (not only because he forgave you, but also because it genuinely does seem counter to his interests to screw you over at that point - killing you would be fine eventually, but better to let you walk away with a trifling sum thinking its over, and kill you later)
Show me I'm a muddled idiot with an excerpt ?
"but if not overtly stated, it's really heavily implied."
Did you get it in writing?
If not, you've just recieved a lesson about how the corporations treat their minions,
and it's anything but accidental.
It just felt contrived to me .. like if you're playing an old school pen & paper role-playing-game, it's 2am, everyone's a bit tired, and the GM uses a bit of the old deus ex machina to tie up some loose ends and give the story a bit of closure.
Just struggled a little with that character, his actions and underlying motivations, and the way the ending tied together..
To parallel it, in Dragonfall, the characters are, for the most part, wonderfully written. (I've not completed the game yet, so havent tasted it all, but your team especially are all very well put together). Personally, I especially like Dietrich, the punk rocker turned Shaman, but they're all really good.
Well, fair enough. I'm just a guy with an opinion. Disagreement isn't anything unheard of.
I get where you're coming from, too.
What a lot of people DIDN'T get that DMS is supposed to be very noir, so even if you win, the fabled payout doesn't arrive. And Sam's avenged... but still gone.
And also, unless you take the save the barrens boon from JT3, you're the same as him... you sold short the people who helped you out . Happy endings are sometimes elusive in SR.
And wouldn't the amount in thingamabob's pocket be something in the neighbourhood of 25,000,000Y on any given day ?
you ended up with some fat fat contacts. i think, that's what really important. it's up to your imagination what happens next. you now can go back to your stinking apartment and wait for another dead man's switch to trigger somewhere. :P maybe it's not a gripe about the ending, but readiness for a new adventure? ;P
Have to say, Dragonfall is fantastic.
The nearest parallel that springs to mind is ... er ...
"Dragonfall" is to "Dead Man's Switch"
... as ....
"The Lord of the Rings" is to "The Hobbit"
Talking about the books not the movies :/
(Meaning a grand work next to something that is lesser but still quite good)
If you liked that, you can get more from nerd analogies dot com.
It felt so weird and out of place even tho the first half was so fantastic. Investigate the death of your friend with the promise oto get lots of credit, even through it was very suspicous if he actually realy had the money, all somehow connected to a serial killer etc. I realy liked that. To bad it went south with weirdo bugs.
Anyways now on to community content and see if I can find some decent fan made stuff.Any recommendation? :)
One is Shadorun Unlimited - basically a sandbox version with 30 or more runs that you can pick up randomly. You have rep with organisations like lone star and your fixers .. it sounds good.
There's another one .. disremember the name .. Penumbra Saga or something like that .. played a little bit and also looks good .. better than DMS in my opinion.
Just look at community content and pick highest rated all time.