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Maybe you could ask them! you never know what kind of answer they might give:)
Neither do we. It's a good game, and that's all that matters. I don't care if it cost $1.60 or $1,600,000
Everything seems easy when you don't know how to do it.
Awesome post, I think that the ignorant among us would do well to digest its content before dissing the studio. Thanks HBS for a great game :)
PS I use the term 'ignorant' not as an insult but to describe lack of knowledge. There is no guilt in ignorance :P
Yeah. I've read a lot of threads like this, and it makes me wish that some small indie studios could actually release their budget as an example of all the studio's costs over the lifecycle of a game development.
Doing some quick maths and estimates, I find it easy to believe that they were actually very efficient to make such a game on this budget. For an average indie dev studio there's salary/wages for their dev team, then there's other staff like secretary, accountant, lawyer, commercial cleaners. There's rent for the premises, purchase and upkeep of equipment, electricity bills. Possible licensing fees for software, tools, assets, IP etc. Hire of specialists such as the music composer. PR and advertising costs....
There's a LOT more than just paying a few guys for 6 months.
So, for me as a Backer, it was a pretty good deal. I will back the next game too, I guess, there will be an announcement soon on Kickstarter.
I enjoyed Shadowrun Returns, but I also played it only after a couple of months, when a lot of the kinks had been ironed out. Dragonfall is far better, while the base game is the same, pretty much everything has improved, hacking has been expanded, drones & summoning, spells, ...
But while decent mechanics are nice, I really play games for the story. Returns had a good story, it was kinda like reading a book. Linear without many options. But still good. Dragonfall allows you to make "real" choices, that really changes the outcome. Even for the team.
120,000 liters of Mountain Dew @ $1.5 each
1,100 bags of weed @ $100 each
4 new computer rigs at $2500 each
___________________________________
$1.6 million
The license fees would be absurd the IP is split up depending on what media you're going to distribute and if there's a mix that's a hell of a cost.
You might have to adjust down for the bags of weed. They operate out of Seattle, wouldn't they just have a grow room in basement or something?