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Being able to cast "Heal I" appears to have value no matter how much cyberware the user has & regardless of whether or not the player invested in casting beyond the low requirement. There are conjurations with similar utility & a low requirements albeit some have a higher AP cost than 1. Furthermore, utilitarian oriented investments in casting don't necessarily have *that* high of a karma cost.
After some consideration, though, I suppose that it comes down to the value of having Magic Resistance 1 & Stride alone as any of the melee attacks will suffer a low hit chance vs higher enemies barring a high karma investment in str / close combat.
I don't really see a problem being a rigger / decker in the campaign. There is more than enough karma to have both (and then some). Alternating between support casting and mark target while running 1-2 drones seems pretty solid (as long as the drones keep up w/ the arms race of hit chance vs dodge chance which is somewhat lessened with mark via decking). I guess, maybe, I should have gone for the straight-up shaman but the possibility of a powerful summon turning on me in the first round after it's creation is a real turn-off.