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the easiest way maybe is to start as a samurai and then buy the datajack and all your karma from then on goes to decking. But the main game is so lacking on the matrix side just get the bare minimum to survive it.
Hilarious joke on your profile, btw.
The biggest divide is between magic and cyberware/bioware; getting lots of 'ware means your cooldowns will be terrible, and no amount of karma will fix that.
It just isn't useful in the main game because there isn't enough of the matrix
@toaster you beat me to it. dfamn stubby fingers.
BTW; if you know anything about the editor you can go into the mod or base game and change the settings to import your character from elsewhere with a saved game
I grabbed most of the programs and upgraded them along with 3 drones which left me a small budget for when I needed to hire. sometimes going in with less than the max of runners i could have had and at the same time hiring the cheapest.
After starting as a decker I also put karma into rigging, conjuring, and rifles. I thought I would get some quests to stockpile Karma but I didn't.
So all I'm saying is you don't have to go over board on the decking skills for the main game to survive the Matrix because with the programs and I think 4 in DEcking I breezed through the matrix. If you start putting points into Body, quickness and guns now you will be just fine at the end.
Of course when I read I should Specialize I totally ignored that advice so I'm probably not the best to give advice. Have fun no matter what.
Don't knock Mark Target. Before you scoff and say it's only one skill, it's a very useful skill. You don't have to be crazy for it, but it's certainly a nice outside-the-Matrix benefit you get from raising Decking. Not that you would raise Decking only FOR that.
I'll admit though, playing DF:DC on 'very hard' the same build is much less skilled in both rifle and decking (though I think the ThC on 'very hard' is much lower in general, I'm getting really ♥♥♥♥ percentages at close range, Level 3 Glory usually having 40-50% to melee attack, less for her pistol when at a short distance) but it's still doable. Just have to think a bit more about my next moves and make the right choices with who to bring along for the ride. I'm equipped with an AK and Sniper rifle, when I need to I can keep my distance (and usually bring Eiger along too for dual support fire whilst Glory and Blitz or the punkrocker mage get up close due the their ♥♥♥♥♥ ThCs lol). Explosions and drugs are helpful too.
So I guess it's down to what difficulty you choose. I think maybe 'very hard' was tweaked so that you need to specialize in order to kickass (i.e a pure combat or pure decking build etc)... *shrugs* not sure if it's the same for DMS (only played that on 'hard').
Decker is a *skillset*. If all you do is put point into Decker then that's all you'll be good for. If all you do is put point is a combat skillset, then *that's * all you'll be good for.
These aren't individual 'classes' with a rounded set of abilities, they're just skillsets and you're expected to pick and choose among more than one of them.
I'm not from WoW. I wasn't adressing this as "boohoo my hair looks bad on my avatar" like it's some dress-up for my new barbie. I play games, and view this as not comparing well to possible WIN CONDITIONS. The only point you made is "if you put points here, you just put points there" so, thanks. But actually, you can win the game with a combat skillset. Same goes for pretty much every single other skill, "set" aside. You can't win the game with Decking, and it stands out among the others in that respect.
I have gone down heavily in the pistol tree with a little shotgun for those that like to get up close.
Then some decking (6 or 7) so I can do my own decking runs, I like the decking game and it fits this character to have a pistol and decks.