Shadowrun Returns

Shadowrun Returns

Similar games?
I absolutely LOVE this game. I went on a whim and purchased it without having any interest in this sort of genre but I absolutely adore this game. After I finish this and Dragonfall, I'm sure I'll be wanting to play more games with this sort of combat system.

I know this isn't exactly a niche genre, however I'm very very new to it. I'm looking for games with the same kind of combat/RPG experience. I know of Xcom and I'm not too interested in that as it's not really too story based. The setting of the game would preferably be fantasy, as I'll probably have had enough of the futurisitc/cyberpunk stuff. Also please no modern military games like ARMA Tactics or Jagged Alliance.

Blackguards looks interesting but it's $40 and it may not even be of the genre I'm really looking for. Anyways please drop me some suggestions! Thank you!
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Exibindo comentários 1630 de 30
Phoenix7786 4/abr./2014 às 15:58 
Just be aware that the pre-Alpha for Shadowrun Online is REEEEAALLLYYY pre-Alpha. Dont go in expecting a full-game.
Ergonomic Cat 4/abr./2014 às 16:21 
I'll second Banner Saga - it's an excellent game.
Dorok 6/abr./2014 às 14:24 
Escrito originalmente por Durgine:
If it's Grid, Turned Based Combat you're looking for:

To name a few that might peak you're interest:...

Interesting list but there's plenty Early Access and I wonder why you ignore Blackguards. And I don't think many players would agree that Arcanum combats are good.

If I remove Early Access, for most it would be a waste of fun to play them before release then it's just:
Blackguards
Temple of Elemental Evil (have to get it from GOG or similar, and install Circle of Eight mod pack to update)
Expeditions: Conquistador
Winter Voices
The Banner Saga
Eschalon Book series (no link with Spiderweb dev)
Avadon, Avernum, Geneforge, Nethergate series

My first quarter was quite good and thankfully sorted in a a more or less increasing fun: The Banner Saga, Eschalon Book 3, Blackguards, Shadowrun Dragonfall.

I didn't played much Winter Voices and should retry it, played more Avadon 2 but switched to something else and now need replay it from start because I forgot too much the story and context. Right now I'm trying replay Expeditions: Conquistador that I didn't finished it at my first attempt one year ago.

I also played Steam Marines but it's one more Early Access, it's a Roguelike but it's with a Team of 4 which is rather rare in this game genre. But it's EA and the mouse cursor disappearing makes it heavy to play currently, found it very good any way but the cursor problem still not fixed pollute the fun except if you like play with keyboard only, and another Early Access.

EDIT: About Omerta City of Gangsters, I also tried it some time ago, not few after release so a version supposed to be already improved but perhaps not as much than current state of the game. The writing is average but the problem I had with the game is to not understand nor get interested by the supposed strategic layer. I couldn't understand this layer and what strategic depth it had, it looked to me more like a management game taking busy a player. I couldn't find why do this or that and build any strategy beside basic developing in the way I want. Eventually I just didn't understood and didn't played it long enough to find a strategic layer.
Última edição por Dorok; 6/abr./2014 às 15:01
Durgine 6/abr./2014 às 15:56 
I honestly didn't mean to ignore Blackguards, I really like that game and waiting for the devs to fix the achievements before another playthrough.

The list I keep is actually more encompasing and I just pasted a few based on the OPs comments. I couldn't find a good way to organize my list, as it becomes a mix of roguelike, party grid, army grid, 4X, etc... If anyone wants to take a crack at it, maybe separating exploration vs combat modes of play...


TB Combat Games

Squad Grid Based Combat / Roguelike - Past-Current Day Earth / Alternate Earth / Future / Space Setting

XCOM: Enemy Unknown/Within and older X-COM games
Expeditions: Conquistador
Space Hulk
Alien Assault
Warhammer40K: Spacewolf (along with earlier titles, Chaos Gate, Final Liberation)
Steam Marines
Silent Storm series
Wasteland 2
UnderRail (solo character, isometric exploration)
Dead State
Jagged Alliance series
Fallout I and Fallout 2 (solo character, isometric exploration)
Fallout Tactics (squad based combat)
Bionic Dues
Legends of Eisenwald
The Age of Decadence
Cyberpunk 2077
Xenonauts
Antisquad
Ace Patrol Pacific Spies
Omerta City of Gangsters
Sword of the Stars series
Frozen Synapse
Frozen Endzone
Skulls of the Shogun
M.I.N.T.
Breach and Clear (turn based action)
Steam Squad
Chroma Squad
Lost Sector
Arena of Heroes
Armageddon Empires
Urban Legend
ALFA: Antiterror - Advanced War Tactics
Halfway
Unwritten Passage (if ever completed)
Achtung Spitfire
Cops 2170
SpellJammer: Pirates of Realmspace
Archon series (rt battles)
Invisible Inc.
Shadow Watch
Ultimate Space Commando
Laser Squad
Incubation
Frontline Tactics
Arma Tactics
Breach and Clear
Human Tanks
Battle Academy

Party Grid Based Combat / Roguelike - Fantasy Settings

Temple of Elemental Evil
Blackguards
The Banner Sage
Shadowrun Returns series
Eador
Blood Bowl series
Fallen Enchantress (many)
King's Bounty (many)
Disciples (many)
Age of Wonders series
Realms of Arkania (original and Blade of Destiny remake)
Avadon series
Eschalon series
Avernum series
Geneforge series
Nethergate
Agarest
Divinity Original Sin
The Battles of King Arthur
Massive Chalice
Winter Voices series
Arcanum
Ultima series (some not all)
Liege
Dogs of War
Grotesque Tactics series
Holy Avatar vs Maidens of the Dead
Warmachine Tactics
Project Phoenix
Unsung Story: Tale of the Guardians
Aerena - Clash of Champions
Gorky 17
Hero Academy
Dungeons of Dredmor (roguelike)
Conclave
Dark Sun series
Knights of the Chalice
DnD Goldbox (Pool of Radiance, etc)
The Battle for Wesnoth
Doom and Destiny
Realmz
Tales of Maj'Eyal
Antharion
Telepath Tactics
Record of Agarest War
Zaharia
Battle Brothers
Quest of Dungeons
Lords of Discord
Wayward
Rogue's Tale
Dwarf Quest
Call of Cthulhu: The Wasted Land
Monstro: Battle Tactics
Heroes of Steel
Graywalkers: Purgatory
Champs: Battlegrounds (online in game currency)
Betrayal at Krondor
Albion
Dark Heart of Uukrul
Battles of Norghan
Paradise Cracked
Fantasy General
Chaos Reborn
Ascension to the Throne
Brikwars
Master of Magic
Worlds of Magic
Braveland
Hero Generations

Turn Based Combat but not Grid Based

Bards Tale
Wizardry series
Might and Magic series
Paper Sorcerer
Knights of Pen and Paper
Cthulhu Saves the World
Legend of Faerghail
Dragon Wars
Lords of Xulima
Darkest Dungeon
Deathfire: Ruins of Nethermore
Nights and Candles
Dungeon Master
Lands of Lore
3 Stars of Destiny
NEO Scavenger


Real Time with Pause to simulate Turn Based

Baldurs Gate series
Neverwinter Nights series
Icewind Dale series
Dragon Age series
Pillars of Eternity
Planescape Torment
Planescape Numeria
UFO series
Drakensang series
Mass Effect series
After Reset RPG ?
Line of Defense Tactics

4X turn based / God games / Wargames

Civilization series (and their like)
Horizon
Total War series (combat is real time)
Master of Orion series
Galactic Civilizations series
Ground Pounders
Dominions series
Battle Worlds: Kronos
Reign: Conflict of Nations
Warlock series
Storm: Frontline Nation
March of War
Leviathan Warships
Unity of Command: Stalingrad Campaign
Future Wars (LSSTB - Wargame units on map)
Skyward Collapse
Conquest of Elysium 3
Greed Corp
Crusader Kings
Europa Universalis
Panzer series
Endless Space Disharmony
Unity of Command
The Occult Chronicles
Fantasy Wars
Elven Legacy
Warring States Tactics
Predestination
Battle Nations
Distant Worlds
Space Empires series
Alpha Centauri
Heroes of Might and Magic series
StarDrive
M.O.R.E
Starlords
Pandora First Contact
Destiny
Fantasy Empires
Star General
Steel Panthers
Star Lords
Warhammer 40K Rites of War
Warhammer 40K Armageddon
Hearts of Iron
Zeus
MegaMek

Japanese RPG and similar Turn Based

South Park: The Stick of Truth
The Last Remnant
Final Fantasy series (not all)
Shining Force
Lauren the Amazon Princess
Septerra Core
Penny Arcade series
Breath of Death
Soul Saga
QuestRun
Epic Battle Fantasy
Last Dream
Alpha Kimori

Collectible Card Type Games

Magic the Gathering / Magic
Etherlords series
Pokeman series
Talisman
Hearthstone
Spellforce
Hand of Fate
Infinity Wars

Not going to list flash games of which there are many
METAL BEER SOLID 6/abr./2014 às 16:45 
Escrito originalmente por Durgine:
I honestly didn't mean to ignore Blackguards, I really like that game and waiting for the devs to fix the achievements before another playthrough.

The list I keep is actually more encompasing and I just pasted a few based on the OPs comments. I couldn't find a good way to organize my list, as it becomes a mix of roguelike, party grid, army grid, 4X, etc... If anyone wants to take a crack at it, maybe separating exploration vs combat modes of play...


TB Combat Games

Squad Grid Based Combat / Roguelike - Past-Current Day Earth / Alternate Earth / Future / Space Setting

XCOM: Enemy Unknown/Within and older X-COM games
Expeditions: Conquistador
Space Hulk
Alien Assault
Warhammer40K: Spacewolf (along with earlier titles, Chaos Gate, Final Liberation)
Steam Marines
Silent Storm series
Wasteland 2
UnderRail (solo character, isometric exploration)
Dead State
Jagged Alliance series
Fallout I and Fallout 2 (solo character, isometric exploration)
Fallout Tactics (squad based combat)
Bionic Dues
Legends of Eisenwald
The Age of Decadence
Cyberpunk 2077
Xenonauts
Antisquad
Ace Patrol Pacific Spies
Omerta City of Gangsters
Sword of the Stars series
Frozen Synapse
Frozen Endzone
Skulls of the Shogun
M.I.N.T.
Breach and Clear (turn based action)
Steam Squad
Chroma Squad
Lost Sector
Arena of Heroes
Armageddon Empires
Urban Legend
ALFA: Antiterror - Advanced War Tactics
Halfway
Unwritten Passage (if ever completed)
Achtung Spitfire
Cops 2170
SpellJammer: Pirates of Realmspace
Archon series (rt battles)
Invisible Inc.
Shadow Watch
Ultimate Space Commando
Laser Squad
Incubation
Frontline Tactics
Arma Tactics
Breach and Clear
Human Tanks
Battle Academy

Party Grid Based Combat / Roguelike - Fantasy Settings

Temple of Elemental Evil
Blackguards
The Banner Sage
Shadowrun Returns series
Eador
Blood Bowl series
Fallen Enchantress (many)
King's Bounty (many)
Disciples (many)
Age of Wonders series
Realms of Arkania (original and Blade of Destiny remake)
Avadon series
Eschalon series
Avernum series
Geneforge series
Nethergate
Agarest
Divinity Original Sin
The Battles of King Arthur
Massive Chalice
Winter Voices series
Arcanum
Ultima series (some not all)
Liege
Dogs of War
Grotesque Tactics series
Holy Avatar vs Maidens of the Dead
Warmachine Tactics
Project Phoenix
Unsung Story: Tale of the Guardians
Aerena - Clash of Champions
Gorky 17
Hero Academy
Dungeons of Dredmor (roguelike)
Conclave
Dark Sun series
Knights of the Chalice
DnD Goldbox (Pool of Radiance, etc)
The Battle for Wesnoth
Doom and Destiny
Realmz
Tales of Maj'Eyal
Antharion
Telepath Tactics
Record of Agarest War
Zaharia
Battle Brothers
Quest of Dungeons
Lords of Discord
Wayward
Rogue's Tale
Dwarf Quest
Call of Cthulhu: The Wasted Land
Monstro: Battle Tactics
Heroes of Steel
Graywalkers: Purgatory
Champs: Battlegrounds (online in game currency)
Betrayal at Krondor
Albion
Dark Heart of Uukrul
Battles of Norghan
Paradise Cracked
Fantasy General
Chaos Reborn
Ascension to the Throne
Brikwars
Master of Magic
Worlds of Magic
Braveland
Hero Generations

Turn Based Combat but not Grid Based

Bards Tale
Wizardry series
Might and Magic series
Paper Sorcerer
Knights of Pen and Paper
Cthulhu Saves the World
Legend of Faerghail
Dragon Wars
Lords of Xulima
Darkest Dungeon
Deathfire: Ruins of Nethermore
Nights and Candles
Dungeon Master
Lands of Lore
3 Stars of Destiny
NEO Scavenger


Real Time with Pause to simulate Turn Based

Baldurs Gate series
Neverwinter Nights series
Icewind Dale series
Dragon Age series
Pillars of Eternity
Planescape Torment
Planescape Numeria
UFO series
Drakensang series
Mass Effect series
After Reset RPG ?
Line of Defense Tactics

4X turn based / God games / Wargames

Civilization series (and their like)
Horizon
Total War series (combat is real time)
Master of Orion series
Galactic Civilizations series
Ground Pounders
Dominions series
Battle Worlds: Kronos
Reign: Conflict of Nations
Warlock series
Storm: Frontline Nation
March of War
Leviathan Warships
Unity of Command: Stalingrad Campaign
Future Wars (LSSTB - Wargame units on map)
Skyward Collapse
Conquest of Elysium 3
Greed Corp
Crusader Kings
Europa Universalis
Panzer series
Endless Space Disharmony
Unity of Command
The Occult Chronicles
Fantasy Wars
Elven Legacy
Warring States Tactics
Predestination
Battle Nations
Distant Worlds
Space Empires series
Alpha Centauri
Heroes of Might and Magic series
StarDrive
M.O.R.E
Starlords
Pandora First Contact
Destiny
Fantasy Empires
Star General
Steel Panthers
Star Lords
Warhammer 40K Rites of War
Warhammer 40K Armageddon
Hearts of Iron
Zeus
MegaMek

Japanese RPG and similar Turn Based

South Park: The Stick of Truth
The Last Remnant
Final Fantasy series (not all)
Shining Force
Lauren the Amazon Princess
Septerra Core
Penny Arcade series
Breath of Death
Soul Saga
QuestRun
Epic Battle Fantasy
Last Dream
Alpha Kimori

Collectible Card Type Games

Magic the Gathering / Magic
Etherlords series
Pokeman series
Talisman
Hearthstone
Spellforce
Hand of Fate
Infinity Wars

Not going to list flash games of which there are many

welp i never have to search for games of this genre again hahaha, time to start looking through all these games!! thank you!!
haplok 6/abr./2014 às 23:18 
Actually Might and Magic 1-5, and now the new X as well, are both turn AND grid based. Because of the first person perspective, the whole party moves as one entity, but definately on a grid :)
ej 21/abr./2014 às 14:54 
I really recommend you to invest more time into original Fallout games. They are really good, way better than SR at least. Fallout Tactics is much less of an RPG, boring, but looks better.
You can't go wrong with Planescape Torment or Arcanum or Banner Saga. I liked Dark Sun but it may be too old for you.
Incubation is similar to XCOM minus base management. but so hard, it plays like a puzzle. Not much story either.
There is a gem called Vandal Hearts, on the PS1. I hope you know how to use emulators. 2nd part is not that good IMHO. In fact, there is a ton of story-driven tactical games on consoles: Langrisser series, Fire Emblem series, Shining Force series, Front Mission, Hoshigami, Koudelka, etc. etc.
Última edição por ej; 21/abr./2014 às 14:59
Dorok 22/abr./2014 às 16:00 
Escrito originalmente por Durgine:
I honestly didn't mean to ignore Blackguards, I really like that game and waiting for the devs to fix the achievements before another playthrough.

The list I keep is actually more encompasing and I just pasted a few based on the OPs comments. I couldn't find a good way to organize my list, as it becomes a mix of roguelike, party grid, army grid, 4X, etc... If anyone wants to take a crack at it, maybe separating exploration vs combat modes of play......
Ha ha huge list. :-)

I understand your troubles to classify it, but I felt RPG really need be separated. It's a very different beast than 4X, and strategy oriented. Also Most Rogulike are clearly Roguelike and when they get closer to RPG then it's RPG.

For sure there will be bordeline games hard to put in RPG or Strategy non RPG. But overall I don't feel at all the 4X/HoMM like/Squad based match RPG. No way XCOM is a RPG, and clearly most Tactical RPG are RPG.

For the combats system, I listed myself various categories:
- Party vs Single Character
- Turn Based vs Real Time With Pause vs Real Time.

For Turn Based the subcategories :
- Might & Magic like
- Turn Based on a board
- Simultaneous Turns
- Play and Go with turns

For Real Time With Pause category :
- Iso/Top view
- First Person/from Behind/Over The Shoulder view
- Play and Go with pause

For Real Time category :
- Dungeon Master like
- Iso/Top view (includes Diablo like)
- First Person/from Behind/Over The Shoulder view (most modern AAA RPG)

So the Party/Not party plus the combat genre and sub-genre defines a specific category qualifying the combats.

There are clearly other variations of combats, I just don't remind them in RPG, sort of still to be done. It doesn't includes other elements quite significant for RPG. Meaning from a RPG point of view even inside a category there are huge variations.

For non RPG it's even more huge. :-)
Philip Marlowe 22/abr./2014 às 18:36 
Syndicate: Wars

100% classic cyberpunk videogame (1996), buy it from GOG. This should hold you off 'till the next Shadowrun release.

BTW, when comparing Syndicate: Wars' (1996) complexity to today's AAA games' complexity (i.e. Syndicate 2012), it's worth noting the date Syndicate: Wars was made, as it was made during the time of Fallout 1 & 2. Therefore, it has built-in immunity to the "dumbing-down" market demand influence of today's mass casual gamers, enjoy.

https://www.youtube.com/watch?v=QqO4iQCm8sM
Última edição por Philip Marlowe; 23/abr./2014 às 15:40
METAL BEER SOLID 23/abr./2014 às 9:53 
Escrito originalmente por Philip Marlowe:
Syndicate: Wars

100% classic cyberpunk videogame (1996), buy it from GOG. This should hold you off 'till the next Shadowrun release.

BTW, when comparing Syndicate: Wars' (1996) complexity to today's AAA games' complexity (i.e. Syndicate 2012), it's worth noting the date Syndicate: Wars was made, as it was made during the time of Fallout 1 & 2. Therefore, it has built-in immunity to the "dumbing-down" market demand influence of today's mass casual gamers, enjoy.

https://www.youtube.com/watch?v=QqO4iQCm8sM

Sorry, but I highly disagree with this "dumbing down" thing a lot of these "hardcore" gamer dudes are claiming is occuring. It's not so much a dumbing down, it's more in the vein that devs are looking to make a different kind of game and developers are looking to make as much money as possible. Syndicate 2012 was not meant to be an isometric turn based rpg like it's predecessor, it was a decent fps with the worst publisher on the planet (EA) and it should've released at $20 or $30 rather than $60. It was a decent game. It's not so much dumbing down imo as it is corporate intervention in the industry.

7-10 years ago gaming was still a very niche entertainment outlet and now that it has reached the point of a forefront outlet things are bound to change. Games are not "dumbed down" they're just different. Not every game needs to be this foray into intelligence and depth. Some people just wanna play games where you shoot things and there are some cool scripted moments. Now, is there a presence of "cashing in" by developers? Yes, that is for sure. Take Assassin's Creed and Call of Duty, mediocore (albeit fun) games that each have HUGE followings. Assassin's Creed preys off of it's target market by making them feel intelligent and that the storyline is deep and interesting (it's not) and Call of Duty just cashes in on straight white dudes who like to shoot things and call people homophobic slurs and drink mountain dew. This is not a "dumbing down", it's a target market shift.

And there's the "season passes" for DLC that go for crazy high prices and the stupid preorder bonuses that really don't give you anything at all except a new skin or a golden gun. The deepest of games have these and it's not a consequence of dumbing down by developers but rather a money making tactic of corporations like EA. Is Dark Souls 2 still a highly complex, engaging, fun game even though it had like 7 pre order bonuses? Yes, it is. Is Borderlands 2 still an extremely fun, hilarious, relatively deep game that has sucked hundreds of hours out of people's lives even though it has 40+ dlc packs and a season pass? Yes, it is.

Lastly, the game market is different than it was in 1995. CRPGs were the norm, now the norm is FPS games and the like. Twenty years from now we might be looking back at 2014 with a fond nostalgia of the scripted FPS genre.

There are still games that conform to the ridiculously high standards of the so called "hardcore" gamer market. And honestly this market is just as likely to fall victim to publisher/developer tactics with this new "sorta kinda remaking classic games to lure dudes in their late twenties into dropping $40 on a prettier remake of the original".

And one last thing, I'd take Fallout 3 over the original Fallout games any day.
Rednak 28/abr./2014 às 15:29 
Planescape: Torment: best storystelling in a game and therefore my favourite game and RPG ever.
ej 30/abr./2014 às 12:26 
Escrito originalmente por Seth:
It's not so much dumbing down imo as it is corporate intervention in the industry.
It IS dumbing down due to executive meddling. By the way, old Syndicate games werent turn-based RPGs, you did not do your homework.

Games are not "dumbed down" they're just different. Not every game needs to be this foray into intelligence and depth. Some people just wanna play games where you shoot things and there are some cool scripted moments.
We had more than enough simple and dumb games in 80s and 90s. But Syndicate franchise was not. They could chose another IP, say, some stylish action platformer, and turn it into a shooter, but instead they chose Syndicate, which is a strategy game. This is why we call it "dumbing down".
Geometry Wars is not dumbed down Robotron, Resogun is not dumbed down Defender. But modern Syndicate IS dumbed down, modern XCOM IS dumbed down(but at least it remained a strategy game).
Última edição por ej; 30/abr./2014 às 12:28
METAL BEER SOLID 30/abr./2014 às 12:57 
Escrito originalmente por ej:
Escrito originalmente por Seth:
It's not so much dumbing down imo as it is corporate intervention in the industry.
It IS dumbing down due to executive meddling. By the way, old Syndicate games werent turn-based RPGs, you did not do your homework.

Games are not "dumbed down" they're just different. Not every game needs to be this foray into intelligence and depth. Some people just wanna play games where you shoot things and there are some cool scripted moments.
We had more than enough simple and dumb games in 80s and 90s. But Syndicate franchise was not. They could chose another IP, say, some stylish action platformer, and turn it into a shooter, but instead they chose Syndicate, which is a strategy game. This is why we call it "dumbing down".
Geometry Wars is not dumbed down Robotron, Resogun is not dumbed down Defender. But modern Syndicate IS dumbed down, modern XCOM IS dumbed down(but at least it remained a strategy game).

Congratulations, you entirely missed the point! (And honestly, it doesn't matter what genre the old Syndicate was, all that matters in my argument is that it has changed.)
ej 30/abr./2014 às 15:12 
Escrito originalmente por Seth:
Congratulations, you entirely missed the point!
Thank you, but I'd prefer "did not buy the ♥♥♥♥♥♥♥♥".
Danari 3/mai./2014 às 6:51 
Speaking of fresh fantasy turn-based CRPGS, I've just finished the early access part of Divinity: Original Sin and can wholeheartedly recommend it. It comes out 20th of June but the part allowed for players currently is very big (took me near 20 hours of playtime to finish). The most irritating part of gameplay for me was inventory management, so I'd guess the game looks quite polished even now. Graphics, combat, storyline... everything looks good. Though beware of their sense of humor, eh.

I see a lot of good recommendations here in the chat. In case you've managed to miss the golden trio of fantasy CRPGS like Baldur's Gate, Icewind Dale and Planescape - try them. True, they aren't really turn based, but they are with active pause and that pause can be set automatically after each round of combat or just invoked anytime you wish,
Última edição por Danari; 3/mai./2014 às 6:52
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