Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Btw, the Clockwork in the game is obviously not the Clockwork from SR lore.
Now, I CAN say that IF you free APEX and IF you give control of Firewing he WILL actually resist the goverment's attempts to take over the F-state, forcing a truce. Eventually though, he ends up in what I believe is South America. So it's debatable if he really sticks to his word.
Based on talking to Firewing with a high intelligence/Academic Etiquette, coupled with Aljernon's response if you free her, I am led to believe freeing her is the right thing. She seemed like she was having a rage-induced meltdown, but you can convince her the world has not fallen by telling her about the Elven nations or Amazonia.
As a great man once said, helping the Earth as a whole might do little for the people that you actually know.
Seriously, Dr. Adrian ;v what difference does it make that an elf or a human hoards the property for their family than a dragon doing it. We are still poor.
He gives you a call and tells you to be "very afraid" when entering the Matrix.
By the way
Talon, maybe you should report this to Devs? And they'll fix it somehow.
Just sayin', 'cause I've really been having fun playing with the campaigns through the editor. :)
*I can never take credit from HBS, the actual devs.
Addendum: I believe I was mistaken regarding my statement on editing conversation on the official campaigns. The conversations of both official campaigns seems to be uneditable (which btw is totally understandable), but you can add dialogue on top of the original script.
He pops up, in Monica's persona no less. He tells you pretty bluntly that you ♥♥♥♥♥♥ up. He says he'll "see you soon" which, considering how powerful APEX is,makes me glad I roll a Street Sam and at the same time would make me terrified of my microwave. As one last middle-finger, it assumes Monica's dead appearance as one last jibe.
Since "the devs" includes the original creator of Shadowrun, he probably is already aware, and doesn't care. He gets to do what he wants with his own setting.
The Shadowrun license has changed hands several times and I don't think that he has been involved in shadowrun for the last 10 years or more, including the creation and introduction of Ghsotwalker (3 Edition of the game).
It makes perfect sense: Alice is APEX. Think about it. You never see her in person. She gives you the location and instructions to free APEX, and when asked how did she found it, the message responds that it does not the answer ("Well, you know, actually I'm APEX luring you into my lair. Of course I didn't have to find the place, I'm trapped in it since 40 years ago, haha