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Before hand your toon was above all the NPC and AI .
Now you are behind the curve , check your party members they are a bit beter then you are now
That is why the difficulty increased , aside from Scaling AI based on your character savedata .
It is not a bug , I tought it was a smart way to provide you with a challenge .
Which makes aim enhancing go from 'uneccessary' to 'essential.'
So using AIM buff from Eidritch still will get you trough if you don´t want to go more rifle man .
I finished it at rifle 7 range 7 and quickness 7 , was more then enough with aim buff .
Anyway it provides you a challenge , even if the last part is easier then DMS final .
DMS final was more like a puzzle , while Dragonfall final is straightforward kill all .
I think at this part of the game I have will/sp at 9/9, cha at 10, and conjuration at 8. Still getting mediocre 82% or so hit chances, but AoE is just as awesome as ever. You may want to sacrifice flamethrower IV at that point for a full pool of AoE FU buttons, if you're having accuracy woes at that point, unless you bring a ley line with you which lets you fire off flamethrower full auto basically.
Almost hate to point and laugh, but at the part of the campaign we're talking about, I'd call those stats terrible as far as a "main rifleman" goes. You'd need serious cyberware and aim buffing to pull anything off with those. Try quickness 9 ranged 9 rifle 7+ and you'll be doing alright with alpha cybereyes/target designator. That said, with the minigun you could still be kicking ass and taking names, since it seems to splash like a uzi/shotgun with spray n pray or wide load and full auto. Design a character around the vanquisher minigun, and you will be unbeatable.
Conjurers are much more capable in their own right on the offensive now, less of a need to multiclass.