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It's a RPG but with a very special design approach. Some RPG players won't even consider SRR as a RPG because the exploration element is rather limited. It seems they tried improved this through SRD but it's still more limited than in many RPG.
It's not a H&S at all even if combats are an important part of the game.
By wall of text do you mean the help file or the conversations? If you mean conversation, then expect many "wall of texts". Some of us looking for that sort of thing would probably prefer to call it "good dialog".
Not everyone's cup of tea, but I found it enjoyable. Haven't gotten the new campaign yet since I'm currently working through other games atm, but I'll get to it eventually.
I did not like Fallout Tactics, but maybe it's because I was expecting too much.
It's too bad there is not demo of this game, but well, it's on sales right now so i'm really tempted to take it.
Just one more question, what is Dead Man's Switch Campaign? Is it a DLC or something?
Shadowrun Returns is like an E-Reader and each "Mission" is like a "Novelle".
"Dead Man's Switch" is an 8-12 hour campaign.
"Dragonfall", according to the store page is a 12+ hour campaign.
DMS seems to function as "DLC1", and there is no "Base Game". Meaning that the model of Game+Expansion = New Content in original Game is false. Instead, Dragonfall is "DLC2" and does not seem to touch the first game.
No, you cannot import your DMS character.