Shadowrun Returns

Shadowrun Returns

Monty Jul 6, 2014 @ 9:17am
The Matrix sections...
Anyone else of the opinion that the matrix/decker sections of the main campaign are extremely tedious/boring and backtracking-intensive? I'm in one of the later sections and it's not difficult, simply dull...love the mainline combat however, escpecially with a support mage and an accurate elf with a rifle.
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Showing 1-15 of 19 comments
jarsdeux Jul 6, 2014 @ 9:22am 
the matrix was the one part of the game I did not like
Grahf Jul 8, 2014 @ 1:22am 
It kinda sucks yeah. I prefer the Sega Genesis Shadowrun matrix stuff - and that was actually pretty bad too (but could have been better with some tweaks). I can't remember how the SNES version worked but I think it wasn't great either.
St. Haborym Jul 8, 2014 @ 2:15am 
Originally posted by jeremy.jj:
It kinda sucks yeah. I prefer the Sega Genesis Shadowrun matrix stuff - and that was actually pretty bad too (but could have been better with some tweaks). I can't remember how the SNES version worked but I think it wasn't great either.
The SNES matrix was utter ♥♥♥♥.
shoopy Jul 8, 2014 @ 4:34am 
Originally posted by Haborym:
Originally posted by jeremy.jj:
It kinda sucks yeah. I prefer the Sega Genesis Shadowrun matrix stuff - and that was actually pretty bad too (but could have been better with some tweaks). I can't remember how the SNES version worked but I think it wasn't great either.
The SNES matrix was utter ♥♥♥♥.

That's probably why he can't remember it. Even I couldn't remember it - I had to look it up.

The Sega version at least tried to be matrix like. Best thing about the Sega version is that there really was a filled out matrix and not just what existed specifically to advance plot. This was shown by being able to get into any random network whenever you felt like it, including Stuffer Shacks and such, and being able to hang on to certain important network addresses and get back into them later, even remotely, to thoroughly explore them if you want.
Last edited by shoopy; Jul 8, 2014 @ 4:35am
Upper Dave Jul 8, 2014 @ 6:03am 
The SNES Matrix hacking was the thing that got me interested in Shadowrun in the first place. Was much better and more atmospheric than this version. I love Shadowrun Returns a lot, but the decking isn't good.
shoopy Jul 8, 2014 @ 6:17am 
Originally posted by Darth Mooncalf:
The SNES Matrix hacking was the thing that got me interested in Shadowrun in the first place. Was much better and more atmospheric than this version. I love Shadowrun Returns a lot, but the decking isn't good.

You sure you're talkin about the same thing? The SNES matrix was barely even a mini game. You must be remembering the rest of the SNES version which was actually pretty good.
shoopy Jul 8, 2014 @ 6:34am 
And literally the matrix in SNES version is essentially a very bad remake of Minesweeper.

Everything is better than it, even this game.
St. Haborym Jul 8, 2014 @ 8:14am 
Originally posted by ardiel:
Originally posted by Haborym:
The SNES matrix was utter ♥♥♥♥.

That's probably why he can't remember it. Even I couldn't remember it - I had to look it up.

The Sega version at least tried to be matrix like. Best thing about the Sega version is that there really was a filled out matrix and not just what existed specifically to advance plot. This was shown by being able to get into any random network whenever you felt like it, including Stuffer Shacks and such, and being able to hang on to certain important network addresses and get back into them later, even remotely, to thoroughly explore them if you want.
Not to mention you could make a ♥♥♥♥♥♥♥ of money selling data from raiding those networks. In fact, for me this was the single fastest way of making large amounts of cash in the game.
Last edited by St. Haborym; Jul 8, 2014 @ 8:14am
Sentient_Toaster Jul 8, 2014 @ 8:21am 
http://www.mobygames.com/game/dos/neuromancer/screenshots/gameShotId,3603/

Other than that, there's not much that even tried to have Matrix-like parts. SRR's neat bit about it is that Matrix bits and reality bits take place simultaneously, The potential is underused, but perhaps they didn't want people to feel compelled to have a 'reserved for decking' party slot and the inability to split the party except in turn-based mode limits the ability to e.g. have a decker in a security room guarded by one member as he opens doors, spoofs cameras, disables alarms, etc to allow the other half of the team progress through a facility.
Barry Jul 8, 2014 @ 10:52am 
I wouldn't mind the decking segments if the premade deckers weren't so terrible and poorly equipped. Even Dodger is bad.
Last edited by Barry; Jul 8, 2014 @ 10:53am
joshua22 Jul 8, 2014 @ 12:22pm 
Love the combat actions, but I am in one of the later sections in the Matrix with a hired decker and man am I having a hard time, third time he got killed now :-( maybe I hired a too cheap one doh :-)
Grahf Jul 8, 2014 @ 1:29pm 
I agree, the only really cool thing about how SRR does it is the simultaneous real-world/matrix battles. But it only happens a few times - at least in vanilla.
Originally posted by Sentient_Toaster:

Other than that, there's not much that even tried to have Matrix-like parts. SRR's neat bit about it is that Matrix bits and reality bits take place simultaneously, The potential is underused, but perhaps they didn't want people to feel compelled to have a 'reserved for decking' party slot and the inability to split the party except in turn-based mode limits the ability to e.g. have a decker in a security room guarded by one member as he opens doors, spoofs cameras, disables alarms, etc to allow the other half of the team progress through a facility.
shoopy Jul 8, 2014 @ 3:20pm 
Originally posted by Barry McCockinner:
I wouldn't mind the decking segments if the premade deckers weren't so terrible and poorly equipped. Even Dodger is bad.

I don't know about that. I found it pretty easy. At least on normal difficulty it was easy. Dodger seemed quite adequate to me. I finished the whole campaign and never had a problem and never had my decker even close to getting killed.
Barry Jul 8, 2014 @ 4:21pm 
Originally posted by ardiel:
Originally posted by Barry McCockinner:
I wouldn't mind the decking segments if the premade deckers weren't so terrible and poorly equipped. Even Dodger is bad.

I don't know about that. I found it pretty easy. At least on normal difficulty it was easy. Dodger seemed quite adequate to me. I finished the whole campaign and never had a problem and never had my decker even close to getting killed.

Yeah it's easy but it just feels slow to me because I've played as a decker before with good stats and a good loadout (most of the NPCs have suppression which is useless). Also, their hit chances are much lower than what I was used to as a decker. I cleared all the matrix sections faster when my character was a decker even though I didn't have any ESPs.
shoopy Jul 8, 2014 @ 4:34pm 
Originally posted by Barry McCockinner:
Originally posted by ardiel:

I don't know about that. I found it pretty easy. At least on normal difficulty it was easy. Dodger seemed quite adequate to me. I finished the whole campaign and never had a problem and never had my decker even close to getting killed.

Yeah it's easy but it just feels slow to me because I've played as a decker before with good stats and a good loadout (most of the NPCs have suppression which is useless). Also, their hit chances are much lower than what I was used to as a decker. I cleared all the matrix sections faster when my character was a decker even though I didn't have any ESPs.

Ah, ok. I never really bothered to have a decker PC because decking is meh to begin with unless done right.

Everyone seems to want a decker and I don't see it that way. On the Shadowrun mush I used to play at, people were so obsessed with being deckers that they had to make the apps for them restricted. Due to the fact that matrix runs are almost a completely different game mode that requires some specialized knowledge and not everybody was up to managing one, matrix runs were rare and to come up with one it had better be good.
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Date Posted: Jul 6, 2014 @ 9:17am
Posts: 19