Project CARS

Project CARS

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Krazy May 6, 2015 @ 10:32pm
Xbox 360 Wireless Racing Wheel setup help
Anyone got this wheel working? Can't seem to get the steering to be responsive enough.
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Showing 1-11 of 11 comments
TheZepter May 7, 2015 @ 1:50am 
Same Problem here. The Deadzone ist horrable.
The steering reacts very late . approximately at 50 °
Last edited by TheZepter; May 7, 2015 @ 2:08am
CIA001 May 7, 2015 @ 2:32am 
Microsoft speed wheel... Wheel deadzone problem
The speed wheel is recognized as a xbox360 controller(under win7 control panel).. I try and create a custom wheel controller but the wheel isnt recognized when i turn left or right..

If used as a 360 controller there is a 20deg deadzone, which cant be removed, any settings files i can edit?

1:1 wheel graphics?

HELP!
Shad Stang May 7, 2015 @ 8:40am 
I have rgw xbox 360 wireless racing wheel and the program JoyToKey can trick it into thinking it's a regular wheel. No added deadzone.

http://joytokey.net/en/

Adjust the stick 1 left and right as a mouse cursor movement. (might not be necessary, worth a try though)

I have my in-game settings at 0 steering deadzone and 65 steering sensitivity.
Last edited by Shad Stang; May 7, 2015 @ 9:35am
TheZepter May 8, 2015 @ 4:04am 
Originally posted by Shad Stang:
I have rgw xbox 360 wireless racing wheel and the program JoyToKey can trick it into thinking it's a regular wheel. No added deadzone.

http://joytokey.net/en/

Adjust the stick 1 left and right as a mouse cursor movement. (might not be necessary, worth a try though)

I have my in-game settings at 0 steering deadzone and 65 steering sensitivity.

Thanks for the tip , but unfortunately KoyToKey does not help . The Dead Zone is here the same as " custom steering wheel " at about 20 % . But only in Game. In the calibration Menue ist all fine. That's real ♥♥♥♥.
Last edited by TheZepter; May 8, 2015 @ 4:05am
Leviathan May 8, 2015 @ 4:07am 
Please report the issue at the official forums[forum.projectcarsgame.com] do a search first to ensure there's no other reports of the same issue, post your computer specs or add them to your signature so we can know them and help you in a better way.
Hopefully someone there will have one and might be able to guide you in order to get it working.
TheZepter May 11, 2015 @ 4:37am 
Originally posted by Leviathan:
Please report the issue at the official forums[forum.projectcarsgame.com] do a search first to ensure there's no other reports of the same issue, post your computer specs or add them to your signature so we can know them and help you in a better way.
Hopefully someone there will have one and might be able to guide you in order to get it working.

check this out ;-)

http://forum.projectcarsgame.com/showthread.php?22631-Xbox-360-Wireless-Racing-Wheel-Support&highlight=xbox+wireless+wheel
PatS_75 May 15, 2015 @ 10:09pm 
Hopefully the dev's can fix this. It used to be possible in early builds to map it as a wheel.
Krazy May 15, 2015 @ 10:11pm 
I switched my controls over to the Xbox One Default, 0 deadzone, and 95 steering sensitvity and it's seemed to somewhat fix the problem. Best I can do until there's proper support for the wheel.
Ba11y May 16, 2015 @ 1:55pm 
Originally posted by DaZePtErZ:
Originally posted by Leviathan:
Please report the issue at the official forums[forum.projectcarsgame.com] do a search first to ensure there's no other reports of the same issue, post your computer specs or add them to your signature so we can know them and help you in a better way.
Hopefully someone there will have one and might be able to guide you in order to get it working.

check this out ;-)

http://forum.projectcarsgame.com/showthread.php?22631-Xbox-360-Wireless-Racing-Wheel-Support&highlight=xbox+wireless+wheel

Thanks DaZePtErZ , I had the dead zone problem with 360 wheel , the instructions in that post has now fixed the issue . Works great now
PSPete May 16, 2015 @ 3:07pm 
Originally posted by Krazy:
I switched my controls over to the Xbox One Default, 0 deadzone, and 95 steering sensitvity and it's seemed to somewhat fix the problem. Best I can do until there's proper support for the wheel.

yeah i too used xbox one dafault but changed the deadzone to 0 and 50 for sensitivity and it worked fine for me, so much more fun than playing with a controller [the karting events are a real challenge!] ;)
TheZepter May 17, 2015 @ 3:17am 
Originally posted by Ba11y:
Originally posted by DaZePtErZ:

check this out ;-)

http://forum.projectcarsgame.com/showthread.php?22631-Xbox-360-Wireless-Racing-Wheel-Support&highlight=xbox+wireless+wheel

Thanks DaZePtErZ , I had the dead zone problem with 360 wheel , the instructions in that post has now fixed the issue . Works great now

Hmmm this tool fix my Deadzone Problem but the accelerator & breake Pedale is digital now and not analog :-( Pls help. where is my problem ?! (Sorry for my bad english)
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Date Posted: May 6, 2015 @ 10:32pm
Posts: 11