Project CARS

Project CARS

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X Mar 26, 2015 @ 9:54am
Single player game modes & AI
Can someone comment on the status of pCars for someone interested in the single player experience?

- Are there proper Championship modes? Race a full season with custom number of tracks / drivers / laps with practice & qualifying?

- Is the AI competent with no arcade-like rubber banding? If I spin out of the track I shouldn't be able to catch up with 10 cars in half a lap. Does the AI make human like mistakes to keep it from feeling robotic? I don't want to have to drive like a robot myself to stand a chance. If I can easily spin out in the rain the AI should be risking the same at every turn.

Also how many tracks/cars will we be getting with the base game?

Thanks!
Last edited by X; Mar 26, 2015 @ 9:59am
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pez2k Mar 26, 2015 @ 11:23am 
The career mode is not just full championships, but a full driver's career - you can start off in karts, and earn drives all the way up to Formula A, as well as GT, Prototype and Touring series. Every race mode (including free race and online multiplayer) includes optional practice and qualifying sessions along with variable race lengths. It's even possible to have dry qualifying and a wet race, or vice-versa. Every mode except career also allows you to freely choose any car and track to race on.

The AI doesn't rubber-band, if you make a mistake you've lost positions and that's that. The career mode is based around your overall performance rather than just rewarding individual results, so it's actually balanced for you not to win every race. So long as you do sufficiently well to impress other teams, you can keep progressing. The AI also will make mistakes - they'll run wide after ambitious moves, they'll crack under pressure - they're generally pretty good and have a lot of variation in their lines based upon the positions of other cars and whether they're attacking or defending.

TeamVVV did a pretty decent video showing off the AI recently:
https://www.youtube.com/watch?v=cWNQXP6NQRs

There isn't an official list of cars and tracks yet, but I believe it's currently just over 70 for both cars and track layouts - roughly 30 track venues and 1400 car liveries if you want to count it that way. There will be a bit of extra content added to that before release too.
Ordaz Mar 26, 2015 @ 11:56am 
About the IA they do a lot of movements and it is active and agressive but in some combinations car/track is a bit slow even in the highest difficulty...Pls Pcars developers, make it faster :(
X Mar 26, 2015 @ 12:06pm 
thanks pez2k, really looking forward to picking this up on release. cheers.
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Date Posted: Mar 26, 2015 @ 9:54am
Posts: 3