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Báo cáo lỗi dịch thuật
Don't you think you've trolled enough tonight?
Maybe because in almost decents sims i dont need to waste my time tweaking the settings in FFB. Because it is good just out of the box
ow cmon - i should not have to setup 300 sliders for every car in this game!
it seems they did not know how to do FFB right so they made it suck and gave a 1000 sliders for everyone to figure it out by himself
Hmm, this is a concern for me as I own a Fanatec GT3 and I don't wish to have that horrible strong centering spring action that makes the wheel feel like a cheap spring-loaded wheel or the horrible feedback on arcade games (arcade as in the sort you go to and put money in the slots to pay for a go).
Where can I find the settings for the Fanatec GT3 without having to mess around with dozens of settings to get a decent feel out of it- Assetto Corsa just feels perfect with minor tweaks and doesn't have that horrid centering-spring action.
dunno if itll work like R3E where you can crank up vertical forces & youll get some but its worth a shot
This is not what I wanted to hear. Maybe I am too spoiled with the FFB from Assetto Corsa, but in that I can feel every aspect of the road, understeer, oversteer, the tyres flexing, the curbs, the slip angle- the lot. If Project Cars can't offer the same detailed FFB and has a `NFS:S2` feel to it, i'll pass on it as I will only buy it to use the Fanatec wheel. I thought the FFB had a massive overhaul, that's what people kept saying in the last few months anyway.
Is there a center-spring setting? I really don't want the wheel to feel like it's being yanked to center out of my hand- that isn't what cars do in real life.
I don't know about Fanatec, but I have a G25 and Logitech has a configuration software for their wheels called Profiler, and in that software you can set the center spring.
If Fanatec has a similar software, check there.
I used the following advice from a forum and found good general results for a starting point that feel good, even without more advanced tweaking to dial a car in to be perfect.
....
I've settled on the following main FFB settings when playing Project CARS with my G27. These eliminate the FFB deadzone without going into oscillation and provide a good feel for both race and road cars.
Logitech Profiler settings:
1. Select default settings.
2. Set steering wheel angle to 900 degrees.
3. Set center spring to 0%.
Ingame settings:
1. Calibrate wheel and pedals.
2. Set FFB at 100.
3. Set Tyre Force at 140.
4. Set Deadzone Removal Range to 0.18
Note: when using FFB < 100% you must increase Deadzone Removal Range, since lowering FFB strength will increase the FFB deadzone. So my advice would be to keep FFB at 100%. I also tried forcing FFB to 125% in the LT Profiler. This eliminates deadzone too, but at the expense of linearity and clipping. Since the game only supports 100% maximum I decided to work within the confines of that parameter.
Note2: these are just the general settings, fine tune per car when desired as well. The settings are a good base to start from with any car though.