Project CARS

Project CARS

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Yann Apr 21, 2015 @ 5:02pm
What does it take to run this game maxed out @ 60fps with rain and 32 cars ?
I think it's all in the title. I have yet to see a single video where this is done.
I saw plenty with sunny weather, but with the rain, never, always drop around 40fps now and then.

Update :

Finally found a video with what i was looking for !

https://www.youtube.com/watch?v=orEAVkRO7KY
Last edited by Yann; May 2, 2015 @ 6:33pm
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ibby Apr 21, 2015 @ 5:13pm 
What does maxed out mean ?
Which resolution ?
The Graphic options are pretty much future proof.
How high should the AA go ? The highest Anti Aliasing option is an insane 9x downsampling mode. Good luck running that at 60fps at high resolutions. ;)
There's imho not that much difference between the Ultra and High, or even medium settings while racing. For screenshots you'll see it maybe when squinting your eyes but when actually playing the game you'll not notice turning it down a bit.
Last edited by ibby; Apr 21, 2015 @ 5:17pm
Yann Apr 21, 2015 @ 5:23pm 
Thanks for your reply

Ok, i should have been more precise :

Post-Processing Filters On
Lens Flare On
Syn Flare - Exterior Full
Syn Flare - Interior Full
Bloom On
Heat Haze On
Detailed grass On
Global Specular Irradiance On
Exposure Compensation 1.00
Rain Drops Yes
Vignette Yes
Particle Level High
Particle Density Ultra
Crepuscular Rays Yes
Stretched headlight Reflections Yes
Screen Dirt Yes
Resolution 1080p
Texture Resolution High
Texture filtering Trilinear
V-Sync On
AA DS4X
FXAA Off
SMAA Ultra
Reflection Ultra
Environment Map Ultra
Car Detail Ultra
Track Detail High
Shadow Detail Ultra
Motion Blur High
Render Frames ahead 1
WildKarrde Apr 21, 2015 @ 5:30pm 
Depends on the track, cars, PC optimization, resolution... the variables are infinite, and such a computer to absolutely always run the game at no less than 60 fps at all times in all conditions is probably not currently affordable to the majority of people. The game runs fine and looks great at 1080p on much less expensive computers though.

Will be interested in seeing it running on The Large Pixel Collider.
Last edited by WildKarrde; Apr 21, 2015 @ 5:39pm
ibby Apr 21, 2015 @ 5:39pm 
Texture filtering Trilinear ? must look bad. ;)
But Shadow and Reflection Ultra on 4x downsampling in the rain with lots of cars ?
Probably 2xGTX970 with an i7 or something. Taking grass rendering off will give lots of fps too. As said the graphic options are future proof. Just turn some things to medium like me and you'll even be fine with one 760GTX and an i5 in the rain with 60 cars and stay at 60 fps.
The huge spray will make the reflections on the ground hard to see anyway. ;)
Yann Apr 21, 2015 @ 5:52pm 
Well that's kind of sad.
I was looking at this video with a Titan X, and the framerate drops below 30 fps.
Sure it's 1440p, but still.

https://www.youtube.com/watch?v=TcYcVURP_1Q
L.Liu Apr 21, 2015 @ 5:55pm 
grass off
motion blur off
smaa off
fxaa high

what about you video card?
AMD MSAA
nv DS2x /DS4x
Yann Apr 21, 2015 @ 6:14pm 
@Leon I undersand how, from a pure racing point of view, things like grass quality might be a waste of FPS to enable, but i have to admit, what grabbed my attention in project cars was the graphics. Otherwise, i'd stay on Forza or Asseto :-)
Same goes for motion blur, i know lots of people hate it, i simply love it when used properly.
Also, i am not a big fan of FXAA, it tends to blur things too much.

I have a terrible video card for this game, AMD 290x. Last time i tried this game (6 months ago or something) in said condition, my framerate was around 20-30 fps, which is why i need to upgrade, but even the Titan X doesn't seem to be enough :-/
feprice Apr 21, 2015 @ 6:33pm 
Chill, man. Go with what you've got or play Peggle.
WildKarrde Apr 21, 2015 @ 6:39pm 
Here's the game at minimum settings on my gaming PC (running at about 200+ FPS).

https://youtu.be/UZL7UJEaaNA

Still looks great compared to most other racing games.
Mahjik Apr 21, 2015 @ 7:03pm 
Here you go:

Intel Core i7-4790K @4.0GHz+
2x GTX 980 or 970's Superclocked

Done....
Karl Dulle Apr 21, 2015 @ 10:03pm 
I run 2 970 s on an I7 platform.. I see the OP has Vsync selected.. Cant be much of a sim racer if you use v-sync.. The game runs very strong on triple screens with most graphics options maxxed out.. Even in rain at night I get acceptable framerates..
AgentMir Apr 22, 2015 @ 9:17pm 
Well now this worries me a little bit, I have 2 Titan X SLI but I run in 4k res. I was hoping for 60fps solid but it seems like it may dip a bit.
WildKarrde Apr 22, 2015 @ 9:18pm 
You can easily run 60 FPS, but you might have to turn off detaild grass or some other minor settings.
AgentMir Apr 22, 2015 @ 9:49pm 
If that's the case, I'd be more than happy to drop some minor settings here and there...
Thanks
Mahjik Apr 23, 2015 @ 7:53am 
Originally posted by stealthvic:
If that's the case, I'd be more than happy to drop some minor settings here and there...
Thanks

There are actually several settings which dropping from ultra to high have a fairly large impact without much visible change. Even at the lowest settings, pCARS looks better than just about anything other than Assetto Corsa. However at higher settings, there really isn't anything that is offered multi-platform with this level of physics that looks as good.

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Date Posted: Apr 21, 2015 @ 5:02pm
Posts: 50