Project CARS

Project CARS

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Ezekiel Feb 15, 2015 @ 12:50pm
I think I need a rewind feature
I don't need a path marker or that thing that tells you what gear you should be on, but I kind of depend on rewinds in Grid. There is a limit to how many times you can rewind and it only goes back a few seconds. I believe you also get fewer points for using rewinds.

What do you think?
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Showing 1-15 of 54 comments
Dr Strangelove Feb 15, 2015 @ 1:35pm 
No, Rewinds are the Single worst thing that happened to Racing games because the only thing that Feature really managed to do is to support much more Aggressive Driving.
Ezekiel Feb 15, 2015 @ 1:46pm 
I guess that last part is true.
Raiden_chino Feb 15, 2015 @ 2:02pm 
This has been discussed a few times in the Assetto Corsa forum too. Maybe only for practice mode it could be OK, but if it's in all modes it end being like the driving line, you get used to it and can't drive without it, never getting better.
Arno Feb 15, 2015 @ 2:05pm 
It's also one of the best ways to practice and learn the limits of the car. If you really want to get a feel for hard you can go into a corner before you lose traction, the best way is to practice the same corner over and over again until you get it right...otherwise you're just changing the variables every time.

On some level I understand where you're coming from, Dr Strangelove, but I think the issue you're concerned about is solvable in different ways. I mean, certainly you don't care whether someone has access to a rewind feature in single player...and obviously there would be no rewind feature in multiplayer. So, really this is just about the aggressive multiplayer driving, which from my experience playing online in various driving games is a problem completely independent of a rewind feature and deserving its own solution, such as what I've heard about from iRacing (never played that one, but I've heard people say in other threads that it's got some kind of "driver reputation" system to deal with the kind of issue you're talking about).

Whatever, ultimately the devs are going to release what they're going to release, and they're certainly not taking input from me (or there'd be **** mod support :P) but personally I see a lot of value in a feature like this, if we're all jumping on the "Project CARS is an unforgiving sim game that requires long hours of practice to perfect" versus the "It's NFS: Shift 3, jump in and drive!" arcade experience. *shrug*
Dr Strangelove Feb 15, 2015 @ 2:33pm 
Never played iRacing myself, but I always liked the Idea with their Driver Reputation System, but my personal experience was that if a game supports rewinds during Singleplayer the Multiplayer has to deal with a lot more Aggressive People too.

Back when I played Live for Speed S2 Online on a regular basis you got kicked from the Server when you where obviously Driving like an Idiot and / or driving in a way that suggested that you don´t know how to handle your Car or the layout of the Track. The fairly small Community that game had dealt with that Problem on their own.

During the past years my Online Racing was Kinda Limited to Forza 2 & 3 and the Problem with too Aggressive Drivers in the Online Lobbys was much, much worse in 3 than it was in 2, and yes: I do blame the Rewind Feature on this one because actually Driving the Cars was easier in 3 than it was in 2.

I don´t want Project CARS to be Labeled as an Unforgiving Hardcore Sim Only, that´s why I like how that made the game Playable and Enjoyable even with an Gamepad. Sure, using a Gamepad you may need to activate at least some Assists and it needs way more Practice than using a wheel, but it can be done. Heck, looking at some of the Time Trial Leaderboards there are People out there that get much faster Lap Times with gamepads than I can Achieve with my G27.

But as far as Practice is Concerned I´m more of a "Learn a new Track with a slow Car, learn a new car on a track you know" Type of guy, but then again, I´m playing racing Sims since Grand Prix Legends was released.
Last edited by Dr Strangelove; Feb 15, 2015 @ 3:15pm
WildKarrde Feb 15, 2015 @ 3:09pm 
I think this is a simulator, and I think it would be kinda hard to simulate something that is impossible in real life.
SternLX Feb 15, 2015 @ 3:17pm 
Originally posted by WildKarrde:
I think this is a simulator, and I think it would be kinda hard to simulate something that is impossible in real life.
Agree'd.
No need for a rewind feature when you can just Click the return to garage button that's already there and head out to try it again. OR turn damage off and press the reset car to track button if you slide off too far or get pointed the wrong direction.
SMIFFY Feb 15, 2015 @ 3:25pm 
The feature is not about learning the track, its about nailing a part of one. Anyone can learn a track in just a few laps, but mastering specific parts in a reasonable time frame would be helped with rewind. Restarting an entire lap just to perfect one problem corner is a total waste of time.
Last edited by SMIFFY; Feb 15, 2015 @ 3:26pm
GregZ85 Feb 15, 2015 @ 4:11pm 
Originally posted by SMIFFY:
The feature is not about learning the track, its about nailing a part of one. Anyone can learn a track in just a few laps, but mastering specific parts in a reasonable time frame would be helped with rewind. Restarting an entire lap just to perfect one problem corner is a total waste of time.

The best way to really learn a track is by racing on it. When cars in front are blocking your reference points, opponent is on your bumper in a 10 lap race, that's where you learn. 10 laps in a race go by much faster than a lonely 10 lap boring grind.

You also learn how to take different lines around corners, offensive or defensive. I've had many duels, going parralel through a series of corners. Totally different than grinding in practice mode alone and very rewarding.
Last edited by GregZ85; Feb 15, 2015 @ 4:19pm
WildKarrde Feb 15, 2015 @ 4:50pm 
Originally posted by SMIFFY:
The feature is not about learning the track, its about nailing a part of one. Anyone can learn a track in just a few laps, but mastering specific parts in a reasonable time frame would be helped with rewind. Restarting an entire lap just to perfect one problem corner is a total waste of time.

I wouldn't be opposed to having a rewind function in practice mode, and you're right about it helping you to learn a particularly hard corner. I could certainly use it in that application. I just don't think it'll be included in the game, and I'm ok with that too.
Last edited by WildKarrde; Feb 15, 2015 @ 4:51pm
MONZUN Feb 16, 2015 @ 4:46am 
Originally posted by Dr Strangelove:
No, Rewinds are the Single worst thing that happened to Racing games because the only thing that Feature really managed to do is to support much more Aggressive Driving.

in contrary rewinds are the best thing that was ever invented in the racing genre in my opinion.

why ? well because theres nothing more frustrating then making one small mistake and having to redo the entire race. i don'T have unlimited time so that i might do a hard race like 20-30 times until i win it. without a rewind feature racing games can get so unbelievably frustrating at times that i loose my entire love for this genre ^^

rewind in singleplayer is fantastic and should be implemented.
yusupov Feb 16, 2015 @ 5:37am 
rewind is fine. idk why the idea is practically offensive to so many people. ever use a driving aid the car doesnt have? youre 'cheating', no longer simulating. but as long as its not MP & it gives you a more enjoyable experience, who cares? and if you never do, does it really bother you that other people have that option??

im really unclear as to why sims dont bother w/ this. doesnt seem like it would be that difficult; maybe its a lot more effort than i realize.
Dr Strangelove Feb 16, 2015 @ 6:01am 
Originally posted by mOnzun:
in contrary rewinds are the best thing that was ever invented in the racing genre in my opinion.

why ? well because theres nothing more frustrating then making one small mistake and having to redo the entire race. i don'T have unlimited time so that i might do a hard race like 20-30 times until i win it. without a rewind feature racing games can get so unbelievably frustrating at times that i loose my entire love for this genre ^^

rewind in singleplayer is fantastic and should be implemented.

I don´t have unlimited time either, but not having the Option to rewind is part of the challenge for me. That´s also why I never replay a Race during Career or Championship Modes, for me not Winning everything is part of the Simulation, even the best drivers do make mistakes. I don´t mind the rewinds in an more Arcad-ish racer like Grid, but for me it doesn´t belong into an Simulation. But like I said: I´m playing Racing Sims for almost 15 Years now on an very unprofessional Level and maybe I´m just a bit too Old-School / Puristic for a rewind feautre.


Originally posted by yusupov:
rewind is fine. idk why the idea is practically offensive to so many people. ever use a driving aid the car doesnt have? youre 'cheating', no longer simulating. but as long as its not MP & it gives you a more enjoyable experience, who cares? and if you never do, does it really bother you that other people have that option??

im really unclear as to why sims dont bother w/ this. doesnt seem like it would be that difficult; maybe its a lot more effort than i realize.

I for myself try to avoid driving assists that the real car doesn´t have, I don´t always know what they have and what not, but I try to get it as right as possible. That´s why I love the "Factory" Setting in Asseto Corsa so much, don´t know if the "Real" Option in pCARS get´s it right all the time because it´s either set to all No or all Yes when I look into the settings.

I don´t get either why so many people turn everything off all the time when most modern Race Cars with lots of power almost always come with some sort of Traction Control and what not.

But I guess that the rewind feature get´s so much hate in the Sim-Community because it´s not a real thing, it´s just wrong to have it there.
SMIFFY Feb 16, 2015 @ 6:39am 
I really hate hardcore 'sim communities', they're full of pompous people who make out to be experts on handling and physics based on that one time they payed to drive their 320d around 3 laps of Silverstone.
pez2k Feb 16, 2015 @ 9:50am 
Originally posted by mOnzun:
theres nothing more frustrating then making one small mistake and having to redo the entire race. i don'T have unlimited time so that i might do a hard race like 20-30 times until i win it.

The thing is, you don't need to win every race in Project CARS. It's not about maximising prize money to fit a 'turbo kit stage 2' to your car, it's just about putting in a good showing to entice teams to sign you for the next season. No team expects you to win every race in a season, and not many will expect constant titles either. Yes, you may lose a title or a certain championship position due to a mistake in the last race, but then it's not just down to one result, there will have been places all season long where you could have improved - even Sebastian Vettel dropped plenty of points during his four title runs.

Basically, one big mistake in a season isn't a catastrophe, you can just drive on and you'll still be able to progress.
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Date Posted: Feb 15, 2015 @ 12:50pm
Posts: 54