Project CARS

Project CARS

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RiscoSisco Aug 5, 2015 @ 8:14pm
How come the AI are ALWAYS faster than me in the straights?
As stated, the AI are almost always able to catch me on the straights in this game. No matter what I try, my car never seems as fast as theirs. That being said, i absolutely KILL in the corners, which is where I have to make up the speed difference. Any help?
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Showing 1-15 of 36 comments
Lawndart Aug 5, 2015 @ 10:47pm 
I've wondered this too. Even when I clearly have better exit speed the AI trends to get faster than me the longer the straight. It's very unrealistic.
lolschrauber Aug 6, 2015 @ 12:07am 
Don't know, maybe their setups are working better? Maybe it's just car differences?
RE77ACTION Aug 6, 2015 @ 12:21am 
Strangely enough I find myself always being faster on the straights then the AI (default gearing -difficulty 90 – assists real). But maybe I have better exit speeds and don’t let them slipstream on me. Also, a lot of people here tend to deflate their tires for grip. This adds to the rolling resistance.
Leviathan Aug 6, 2015 @ 1:30am 
You need to tweak the car setup. The default car setup was not set to be the best in the world or provide you with the best performance, it's only a basic/standard setup we added which provides a combination that allows the user to play in both long and short races without major issues in terms of handling or fuel limitation.

I would start by reducing the starting fuel and tweak the aerodynamics (if the car has it) :)
RE77ACTION Aug 6, 2015 @ 2:17am 
Originally posted by mr munkee:
Originally posted by Leviathan:
You need to tweak the car setup. The default car setup was not set to be the best in the world or provide you with the best performance, it's only a basic/standard setup we added which provides a combination that allows the user to play in both long and short races without major issues in terms of handling or fuel limitation.

I would start by reducing the starting fuel and tweak the aerodynamics (if the car has it) :)

Well then what setup might the AI use?

Normally setups are kept secret for the competition. And the perfect setup doesn’t exist. Every driving style asks for a different setup. In other words, setup is driver specific.
RE77ACTION Aug 6, 2015 @ 2:32am 
Originally posted by mr munkee:
Originally posted by RE77ACTION:

Normally setups are kept secret for the competition. And the perfect setup doesn’t exist. Every driving style asks for a different setup. In other words, setup is driver specific.

I asked about AI. Do you really think the AI drivers all have personalities and driving styles, and then decide what their setup is to best fit their needs? That's not how AI work in sims. I asked him what the AI use because they most likely use the default setup, which would mean there is no reason the AI should be faster on straights for no reason.

If you want simulation, you don't ask. Find out yourself and imagine the AI teams are real.

Edit: In some good simulators the AI has personality. But I agree, I don’t think the poorly executed AI in pCars is among those.
Last edited by RE77ACTION; Aug 6, 2015 @ 2:39am
RE77ACTION Aug 6, 2015 @ 3:00am 
Assuming you have pedals, you could try (re)calibrating your pedals. You could also check, in a practice run (with HUD), if full throttle input results in full throttle output.
Last edited by RE77ACTION; Aug 6, 2015 @ 3:02am
lolschrauber Aug 6, 2015 @ 3:13am 
Originally posted by mr munkee:
Originally posted by RE77ACTION:

Normally setups are kept secret for the competition. And the perfect setup doesn’t exist. Every driving style asks for a different setup. In other words, setup is driver specific.

I asked about AI. Do you really think the AI drivers all have personalities and driving styles, and then decide what their setup is to best fit their needs? That's not how AI work in sims. I asked him what the AI use because they most likely use the default setup, which would mean there is no reason the AI should be faster on straights for no reason.
They either have (nearly) perfect setups or get an unfair advantage in increased values in some car stats that creates the illusion of them having (nearly) perfect setups.
RE77ACTION Aug 6, 2015 @ 3:26am 
Originally posted by lolschrauber:
Originally posted by mr munkee:

I asked about AI. Do you really think the AI drivers all have personalities and driving styles, and then decide what their setup is to best fit their needs? That's not how AI work in sims. I asked him what the AI use because they most likely use the default setup, which would mean there is no reason the AI should be faster on straights for no reason.
They either have (nearly) perfect setups or get an unfair advantage in increased values in some car stats that creates the illusion of them having (nearly) perfect setups.

The real problem is not the setup of the AI cars. The real problem is that the AI cars are not properly simulated. I assume that has something to do with the fact that this game needs to run on consoles too. I've enough headroom on my CPU for much finer grained simulation but I guess the consoles don't.

Edit: In other words: you’re driving with apples against pears.
Last edited by RE77ACTION; Aug 6, 2015 @ 3:31am
nutcrackr Aug 6, 2015 @ 5:53am 
So do people have setups that have them beating AI down straights?
naton566 Aug 6, 2015 @ 6:22am 
When I was having this issue it come down to fuel load, extra weight really makes a difference in this game. also choosing a longer gear ratio will allow for a higher top speed at the expense of acceleration.
lolschrauber Aug 6, 2015 @ 6:25am 
- Less fuel load
- Less aero
- Less cooling
QUACHIMBA Aug 6, 2015 @ 9:32am 
AI is just not simulated properly they don't have cold tires they don't ever lose traction and they don't even know you exist. they will crash into you at any given point in any turn and even they will completely go off track to make that turn if they have to and oh I forgot... they don't ever get penalties or anything of that sort. The best AI I have raced with was in Race 07 and Stock Car Extreme. and sometimes in rfactor 2 but out of all I would say Pcars is probably the worst and I can't imagine why they don't correct these things like in a week or so? i'm sure it can't be that hard to make the driver an entity on the race track to AI drivers ( why would the devs even think its ok not to?) and if they can be forced to stay intrack limits and obviously be given traction and penalties it would be great. but they just have to sit down with it and do it and realise how many people like playing offline. it has hardly anything to do with your driving sir. you'll see online that you won't be badly matched but the AI isn't Artificial Intelligence its just Artificial in this game
Nats Aug 6, 2015 @ 12:37pm 
I find when I play against the AI in thing slike the Clio Cup the AI are pretty much identical to me down the straights unless they are getting a tow. And sometimes I find myself faster due to a good corner entry prior to the straight. So I feel the game is pretty much spot on. I would prefer to see slightly more variation in the skilsl of the drivers but I can arrange the difficulty so I am in the pack somewhere which is good for me.

The only issue at the moment is tracks vary so the diffiuclty level sems to vary as well thats a bit tricky getting that right for each race. For example I can beat them on 60% in Donnington due to their taking a couple of slow corners but in Silverstone I get well beaten on that setting because there is only really one slowish corner for the AI. I would certainly like to see them maing mistakes more, and see the grass and gravel etc having more impact on the AI cars speed when they do go off.

But most importantly I want to see failures in the AI! Even if its just one or two cars a race.
PROM Aug 6, 2015 @ 1:20pm 
Drop the AI % until you are equal to them
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