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The point here is, you will quickly outlevel the campaign difficulty, even if you crank it up, so better gain as few experience as possible.
Sounds lame, sadly they completely borked the progression with sidequests letting you outlevel the campaign, was a problem since release, the difficulty rework might have even piled onto the issue, dunno.
But the "good news" is, from what I gather they are going to (again) rework the whole difficulty, especially regarding campaign and leveling, lets hope for some improvement.
Way to go Blizzard; self spelunking again and you forgot your mining hats!
Sorry if I skimmed your post. Yours is not the first one to complain how easy it is. If you finish up what ever the difficulty reqs are, they are listed at char log in, you can continue your merry way on the main quest only with harder mobs.
The only issue may be if a quest you started in a lower difficulty level, you may have to drop back to finish it.
The JFC, was an eyeroll emoji.
Am I missing the entire concept of the game just killing things as quickly as possible? Is that it? Am I supposed to be treating this like an MMO, where every mob is just super simple and basic and designed to easily die so you can level up? Just a dark evil variation of WOW? I stopped playing MMOs, mostly due to getting married and having a life and realizing just how utterly pointless they all are, because there's nothing challenging about them.
Is that all it is? A kill simulator, with just loads of different ways to make everything die fast, to level up to 60, when its supposed to get hard? Super casual and easy, then it just shifts at the end if you want it to?
Glad it was only $24 and there's a fun aspect to it, until you come to the realization, just WHY? What is the point? Love the quality of the design, art, music, etc. But its just so damn easy. Just hit lvl 25, but is the leveling up process just this, over and over? Like leveling up in an MMO? Click die, click die? Why explore? Anything unique to find but its all useless an hour later? Have I played too many Souls game, Monster Hunter, growing up being challenged to even appreciate what this is? I see you can raise the Difficulty, but then you get more EXP too, so you level up even FASTER? What's the point of the entire world when you can't even explore it because its too easy?
I just don't know what the game is supposed to be? POE2 I read is harder, but not playing anything early access. But its the same game, but you have to think? =)
wtf are you talking about?
the campaign is just the tutorial in ANY arpg. you are literally wasting your time in the campaign and luckily we can skip it after doing it one time.
IDK about the campaign but yes there's like 8 difficulty tiers that lock loot behind it. you can't expect to drop the best gear during the campaign.
either you're gaslighting your gf to make her think she should be struggling or you're a poe 2 shill that's only played it as your only arpg and don't understand what fun actually is.
game's are meant to be fun. not a struggle. but luckily in d4 you can make it more difficult with better rewards for your struggle.
Yep, I've avoided the genre because of the point and click and hoped D4 being modern with better control and gfx, might provide SOMETHING interesting. I was wrong. Shame.