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Don't use ultra textures, or use page file to compensate, you'll last longer in the game, but depends on how many different enemies you encounter and how many different world assets you use.
Windows Search - View advanced system Settings - Advanced tab - Performance Settings - Advanced tab - Virtual Memory Change:
Disable the "Automatically manage paging file size file for all drives".
Make sure you have enough free space for how much you want to set it to.
Select your drive where you want it to be.
Best it to be on a totally separate drive just dedicated for it.
Second best option, make a partition just for the page file.
3rd best and goes for the above two options too, put it on a sata drive with "rapid" mode. (sata ssd rapid mode can go up to 8GBps instead of 500MBps)
4th would be nvme's.
5th sata ssds without rapid mode.
6th 10k/7.2k rpm hdds with caches.
Select custom size, initial and maximum set to 10000MB at least.
System managed won't cut it, and having low value initial size also still can cause out of memory crashes. Windows will use the page file before, so the app can use more ram.
Hmm i am using that too as well, not having any issues playing either. Yesterday or before that after that update i manage to play for couple of hours without any problems.
It was mentioned that swapping zones is a main cause to running out of memory as the game doesn't release memory for old zones, and my experience with running out of memory kind of agrees with that premise, as i crash usually when teleporting to new area.
This works and is good practice regardless of d4.
Set min and max to the same size on 1 disk.