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THIS IS YOUR ANSWER.... YOU CAN FIND IT HERE
Eleni Rivera-Colon
Eleni Rivera-Colon is an accomplished writer and narrative designer, currently working as an Associate Narrative Designer on Diablo 4. She has been involved in the development of the game’s Spiritborn class, which offers a unique anti-necromancer playstyle.
In addition to her work on Diablo 4, Rivera-Colon has a background in sci-fi and thriller writing, with a focus on female-driven stories and coming-of-age themes. Her script, Bosque, was featured on the 2021 Blood List and earned her representation at Aaron Kogan Management.
As a writer, Rivera-Colon has explored various mediums, including poetry, with a self-published book of poetry that reflects her experiences with heartbreak and self-love. Her writing often delves into themes of identity, self-discovery, and the human condition.
Rivera-Colon has also been involved in various projects, including short films and TV scripts, showcasing her versatility as a storyteller. Her work is characterized by its authenticity, emotional depth, and attention to detail.
Key Takeaways
Associate Narrative Designer on Diablo 4, focusing on the Spiritborn class
Background in sci-fi and thriller writing, with a focus on female-driven stories and coming-of-age themes
Experienced writer with a range of mediums, including poetry and screenplays
Representative at Aaron Kogan Management
Featured on the 2021 Blood List for her horror pilot, Bosque
You can jump into conclusion that most of the people behind Diablo 4 are just juniors
But it seems you have DLC woth 40 euro min from juniors .... Have a good luck!
Weirdly enough..... information about myself as 3d environment artist I can find ( well I know my names ofc ) even In Chineese website .... but I can't find about for the most of the people behind the DLC
While it’s difficult to definitively label someone as “woke” without direct statements or explicit activism, Eleni Rivera-Colon’s body of work and public persona convey a sensitivity to representation, identity, and authenticity. Her focus on writing authentic, female-driven stories and her engagement with the industry suggest a commitment to promoting diversity and inclusivity in her work.
I think this is more of a problem for you than for us.
The woke gorillas are waiting for their turn...watch and suffer.
The guy asked question... I'm answering! Do you have a problem with my answer and provided information , keyboard ninja? Your message sounds more like your soul wants to betray you for having two brain cells at best!
I know this may be sad for you but at this point everything about Diablo 4 is laughable ... so no! I won't suffer and your wish won't be granted
Holy racist batman
Are you saying all that means that the writing for Diablo 4 is good?
Acclaimed writers, even the ones that people know and read about, can write badly. They may not be likely to, but they can. And, writing for gaming is a different animal than a book or script.
Judge a work based on the quality of the work, not by how many awards someone has received for other works.
That being said, not centering the view on the protagonist, who should always be the player, even if that's somewhat obscured, was a bad "gaming" move. I don't care about how a "story" or "movie script" would read, I care about a game's design and narrative elements that drive gameplay.
Two of the most pivotal characters in Diablo history, as well as in this game's story, are unceremoniously killed "off-stage." One of them doesn't even get a cut-scene...
"Yeah, well, that was great. Do I get to play, now?"
That tells me either someone dropped the ball, badly, or the story was dramatically changed and rendering new elements just couldn't be done before release.
And, since a metric crapton of the game's unique campaign play are "reskins" of standard game mechanics, that tells me "low effort" or... rushed.
"Oh, look, here's Hell. OK, let's go! Oh, yeah, that's some Duriel dude, don't mind him..."
Another key character in the lore and the most despised boss-encounter in Diablo II and... he's a sideline extra bit of fluff in Hell?
"And, there's some big dragon thing... I think it's name is uh, wait a sec... Oh, yeah, "Ashava." No, I don't know anything about it. Him. Her. Uh, them. Just go kill them and be done with it, we have to progress the story."
A world-boss. They get put into the end-game run as filler, too? Who the heck are these other world bosses, anyway?
These are all big deal "game" opportunities to fuel the narrative behind the gameplay experience. And, they're minor bits of fluff that ignore the player's perspective and their needs to be engaged by the "story" of the campaign.
If she wrote this like a script or even if she wrote all this to be part of some great narrative experience the player was intended to actually "engage" with as a gaming consumer... it got murdered in post.
Note: I am encouraged by the changes in Season 4 and enjoyed my experience with it. But, that does not turn a sow's ear into a silk purse. I am not encouraged by the story elements I have seen leading into the DLC, but will reserve judgement until I play it. I am mostly encouraged and look forward to what content and mechanics changes they will be making, though.
Yes. Having to ask the question seems silly. It's 2024, it's always about the message.
For me is bad.....I don't like juniors being full part of DLC. She is mid.
I didn't gave my opinion for a reason.... Everyone can have different opinion, If they like it... well let them like it. What you play and what you like speaks for you.
The only people asking are bigots.
racist
And well, some remarkable reactons followed. Can be ignored, or answered satirically using his own vocabulary. But text comprehension to detect satire is not necessarily to be expected here.
But. Can you perhaps explain your surely spontaneous reaction? But use your words wisely. That interests me now .