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Are you at cap armor and resistances?
Also have in mind that in nightmare dungeons there are some instances that kills you instantly if they catch you. Like one rock thats following you and if it hits you you die. Or a shadow that if it gets to you - you die instantly. Those are part of the randomness of nightmare dungeons.
There are other ways ways to boost your survival. If your build is not tottaly depended on minions you can stack on Life on hit, but I am not sure if it stacks with minions or just general hits from your character.
Then Necro especially has the Blood Orbs. Get a skill that generates Blood orbs - they heal you instantly.
Another thing you can do is redistribute your paragon points into more survival abilities. Dont just go straight for the bonuses and opening of other parts. You will get enough points so if you die a lot, put more points into survival.
I am not the best build maker but my Necro this season is doing nightmare dungeons lvl 60+ right now with no problems and my armor is still 8000 something, so it's not capped and have Shadow resistance at 16% which is really low.
But as someone else already mentioned, cap your resistances, get armour to around 9,4k for that sweet phys damage reduction cap and hope for good luck not to get hit by "mechanics" or rather gimmicks that oneshot you. Unfortunately Blizzard doesn't find better solutions for difficulty other than dealing an ungodly amount of damage to you or by oneshots, so death can't be circumvented sometimes.
Wait until you get to the point where you have over 100k life and max res and you are still just getting one shot randomly. It’s essentially an arbitrary wall placed in front of you that you can’t pass.
Level up, first. What level are you? That makes a huge difference in how much damage a higher level enemy can do to you. For example, in speeding through to get to WT4 and all the "good gear," I might only barely be into level 50. (IIRC, you can start wearing Ancestral drops at level 55? But, you can get Ancestral items in WT3 as rewards at level 50 and from special mobs.)
Early into WT4, if mobs are 15-20 levels over you, you may be able to take them down with DPS, but getting a glancing blow from them will wreck your $%@@... You may be wonderfully geared for your level, just coming out of WT3, and it won't matter - You'll get wrecked if you get hit. So, yeah, don't get hit...
Damage starts leveling off to be more or less in range with what you were getting from tough mobs in WT3 somewhere around 80 or so, give or take, depending on your build. By that time, you want to have had progress working on getting your armor and resistances capped. But, you probably won't have that quite yet. It's usually not until you're close to Level 100 and already deep into your Paragon board before you start seeing some real survivabilty demonstrating itself against tough mobs.
A Blight/Minion Necro is pretty tough when appropriately leveled and geared, so don't start looking at it as really squishy just yet. It also depends on your build and what defenses you have and what "Oh Crap" buttons you can press... Necros are strongest when their minions are doing the talking... So, stay within range of your Minions to give them whatever bonuses you may have in your Passives tree, keep pumping out those ghostly Priests, and drop Blight as necessary.
Tanky Necro builds are very possible, but you'll be sacrificing Minions to do that. A recent patch made the Sacrifice mechanic, unlocked at Level 15, much better for Necros, so look into it if you haven't considered it.
-strong attack weak armor
-strong armor weak attack
...but Barbarian in D4 got everything strong attack and strong armor god of PVP
if dont want to get one shoot to kill play Barbarian they are super strong in every build
Dark Shroud. :)
(Or Dodge)