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The only season journey missions I am a bit miffed about are the PvP ones, but then they are actually quite easy if you put up the dedication/time or just try to cheese it during low-pop times and xplay disabled. For the kills, you can just seek someone to trade with them.
Anyway, you can just ignore 2 missions in each journey step to reach the end, only total completionists would care about finishing everything, and those guys are usually dedicated enough to put in the work.
Anyway I don't want this to be vitriolic and i appreciate your non-inflamatory response.
So I would say it is possible they will further "improve" on the casual-friendlyness and cut-back on time-gating even more in the future.
But as it is now, I'd say it should already suffice for most players to accomplish those objectives at a reasonable investment.
okay. I think you may be ignoring guys like me who play other games too. sure if this was your only jam then yeah of course you could make time, but it's not for me. but i could go back and play d2 or d3 and not have an issue. do you get it?
i don't think you guys are stupid and i'm not trying to be rude, but i simply do not want to fight world bosses on a schedule to finish a season, period. you can view this as irrational or rational, but i think it's rational. I would prefer they remove these things from the seasonal journey
if you want to submit feedback you have to do it here:
https://us.battle.net/support/en/article/320848
get it?
Sorry, no offense (or maybe a little? :P), but compared to "I don't have the time due to job/family/reallife", your reasoning is amongst the most stupid I ever heard...
So you complain, that a game having you to apply to a (generous) schedule to achieve some things prevents you from playing other games?
How about you learn to set personal priorities and not get all flustered about not getting all and everything at once and for free?
How about not getting agitated over feeling like a game could dictate how you spend your time?
And last but not least, what is it with this new generation of gamers that think just owning a game entitles to beat every aspect of it, regardless of skill or investment? I mean, back in the day (being born 1980), I had no problem with games being ultra hard in general, or having scaleable difficulty, with modes dedicated to just the top 1% of hardcore gamers.
The term "Achievement" actually has a meaning (or should have).
If this was more like d2r I think more would like it.
Seems this game was designed for youtubers and not the fans that have played this game since diablo was a thing.
Seasonal goals in D3 were a lot more annoying since you had to achieve them all.
The PVP currency for the last step I usually get in a low level anyways. Getting the kills is a lot harder since nobody except level 100 players seem to be playing the PVP content.
A great site to check on worldbosses, helltides and legion event times and places.
Even with only a couple of hours per day, using that site should help you time the occasional boss or helltide to make progress on them.