Diablo® IV

Diablo® IV

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omgitsbees Oct 4, 2023 @ 12:59pm
Diablo IV is terrible
this game is at a fundamental mechanics level, really bad. Long cooldowns, level scaling, dozens of stats / bonuses but still very little to no build variety, and no end game to speak of.

Diablo IV sold really well at launch, but then its player numbers dropped off a cliff to almost nothing. It didnt help either that there is no matchmaking, no global chat, and no way to find players to trade with.

I would say play for the single player story, but even that sucked outside of a few really awesome CGI cutscenes. Diablo isn't even in this game.

Diablo II Resurrected, and Diablo III are way better games.
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Showing 1-15 of 18 comments
😎Astran😾 Oct 4, 2023 @ 1:04pm 
♥♥♥♥'s is great till level 50, decent till level 70 - that's about 40-60 hours.

Characters design alone make the purchase justified unless you are into a low-poly stuff :lunar2019crylaughingpig:
omgitsbees Oct 4, 2023 @ 1:05pm 
Originally posted by Astran:
♥♥♥♥'s is great till level 50, decent till level 70 - that's about 40-60 hours.

Characters design alone make the purchase justified unless you are into a low-poly stuff :lunar2019crylaughingpig:

yeah I mostly had good feelings about the game up until level 50, saw some red flags, but then you get to level 50 and the entire thing goes downhill.
Beno Oct 9, 2023 @ 2:11am 
Originally posted by Astran:
♥♥♥♥'s is great till level 50, decent till level 70 - that's about 40-60 hours.

Characters design alone make the purchase justified unless you are into a low-poly stuff :lunar2019crylaughingpig:

Wowee you can get a whole 40-60 hours out of something that in previous titles you could play for 10-20-30 years!!!
How bad must a game be before you admit it?
tankanidis Oct 9, 2023 @ 2:55am 
'we realised cooldown reduction was really powerful, so we reduced its effectiveness so players who do not use it are not missing out'

Is actually one of the patches that happened

Longer cooldowns for everyone, so no-one misses out on feeling longer cooldowns
Strider Oct 9, 2023 @ 4:46am 
It is. Campaign was alright even good at some rare places. Endgame is big nothing. They even recycled the bounty system from D3 and the Nephalim Rifts. Don't waste your money, you will regret it. Game is pure trash.
jmvbento Oct 9, 2023 @ 5:35am 
Originally posted by tankanidis:
'we realised cooldown reduction was really powerful, so we reduced its effectiveness so players who do not use it are not missing out'

Is actually one of the patches that happened

Longer cooldowns for everyone, so no-one misses out on feeling longer cooldowns
Wait, so, "long cooldowns suck, and people who weren't reducing them were not having fun, so we removed the ability to reduce the cooldowns for everyone, that way nobody gets to have fun"? Really? This dev team is a bad joke.
Last edited by jmvbento; Oct 9, 2023 @ 5:35am
Gameplay is a fairly mediocre experience. Playing the campaign for the first time with any char feels good as long as you can invest points in the skill tree. As soon as your points only flow into the Paragon Board, the fun stops. From then on you are chasing "bigger numbers". Otherwise the campaign is boring! No challenges, always the same enemies and except for a few cut scenes there is nothing that will blow your mind. When you are through the campaign it only gets worse! Diablo has about 100 dungeons but only 6-77 bosses that repeat themselves over and over again (with 2-3 exceptions). These you run from now on to level 100. Then there are still world bosses - big guys who can not do anything! I have never seen a group wipe. Tree of whispers - just a boring bounty system. And Helltide - an openworld event where you kill critters to open crates. In every mentioned endgame content you can expect decent loot. All in all, it's monotonous and boring. BUT, it looks good (except for the skin effects, which are mediocre for 2023). You can certainly have 20-30 hours of fun with the game before it becomes irrelevant but for me personally it was not worth my 70€.
tankanidis Oct 9, 2023 @ 9:33am 
Originally posted by jmvbento:
Originally posted by tankanidis:
'we realised cooldown reduction was really powerful, so we reduced its effectiveness so players who do not use it are not missing out'

Is actually one of the patches that happened

Longer cooldowns for everyone, so no-one misses out on feeling longer cooldowns
Wait, so, "long cooldowns suck, and people who weren't reducing them were not having fun, so we removed the ability to reduce the cooldowns for everyone, that way nobody gets to have fun"? Really? This dev team is a bad joke.

Literally what they said :

" Developer’s Note: Cooldown Reduction affixes often felt mandatory due to their raw power. We imagine Cooldown Reduction will remain a highly desirable stat, but the penalty for not prioritizing it won’t be as harsh.

Cooldown Reduction: Reduced by ~30%.
Imbuement Skill Cooldown Reduction: Reduced by ~30%.
Trap Skill Cooldown Reduction: Reduced by ~30%.
"

https://news.blizzard.com/en-us/diablo4/23964909/diablo-iv-patch-notes

1.1.0a (All Platforms) Build #43333 (PC) and #43223 (Console) - July 18, 2023
Balance - General (scroll to bottom of patch to see it)
Last edited by tankanidis; Oct 9, 2023 @ 9:34am
jmvbento Oct 9, 2023 @ 12:36pm 
Originally posted by tankanidis:
Originally posted by jmvbento:
Wait, so, "long cooldowns suck, and people who weren't reducing them were not having fun, so we removed the ability to reduce the cooldowns for everyone, that way nobody gets to have fun"? Really? This dev team is a bad joke.

Literally what they said :

" Developer’s Note: Cooldown Reduction affixes often felt mandatory due to their raw power. We imagine Cooldown Reduction will remain a highly desirable stat, but the penalty for not prioritizing it won’t be as harsh.

Cooldown Reduction: Reduced by ~30%.
Imbuement Skill Cooldown Reduction: Reduced by ~30%.
Trap Skill Cooldown Reduction: Reduced by ~30%.
"

https://news.blizzard.com/en-us/diablo4/23964909/diablo-iv-patch-notes

1.1.0a (All Platforms) Build #43333 (PC) and #43223 (Console) - July 18, 2023
Balance - General (scroll to bottom of patch to see it)
This just feels like they know the base cooldowns are overly long to start with.

Also, this bit "penalty for not prioritizing it won’t be as harsh" is ♥♥♥♥♥♥♥♥, unless the game has some REALLY weird mechanics. You're not penalised for not prioritising cd red, you just don't get cd red and have to endure what, again, looks like are overly long ability cds. Is the penalty having to play the game has the devs intended? Because that doesn't speak highly of the game.
tankanidis Oct 9, 2023 @ 1:19pm 
Originally posted by jmvbento:
Originally posted by tankanidis:

Literally what they said :

" Developer’s Note: Cooldown Reduction affixes often felt mandatory due to their raw power. We imagine Cooldown Reduction will remain a highly desirable stat, but the penalty for not prioritizing it won’t be as harsh.

Cooldown Reduction: Reduced by ~30%.
Imbuement Skill Cooldown Reduction: Reduced by ~30%.
Trap Skill Cooldown Reduction: Reduced by ~30%.
"

https://news.blizzard.com/en-us/diablo4/23964909/diablo-iv-patch-notes

1.1.0a (All Platforms) Build #43333 (PC) and #43223 (Console) - July 18, 2023
Balance - General (scroll to bottom of patch to see it)
This just feels like they know the base cooldowns are overly long to start with.

Also, this bit "penalty for not prioritizing it won’t be as harsh" is ♥♥♥♥♥♥♥♥, unless the game has some REALLY weird mechanics. You're not penalised for not prioritising cd red, you just don't get cd red and have to endure what, again, looks like are overly long ability cds. Is the penalty having to play the game has the devs intended? Because that doesn't speak highly of the game.

Yeah!

Some builds are super unfun as you have to wait for cooldowns to return before you can play them 'right'

So with enough cooldown reduction on gear it was in a fun place when you had the full build going, but with the nerfs, its back to waiting around in an empty room for cooldowns to come back up (on some builds) before you enter the next room to fight mobs again, it sucks the fun out of it and serves no purpose

Also same Dev Team that increased Town Portal Cast time from 3? to 5 seconds

No point in that either!
UnholyDentist Oct 10, 2023 @ 1:58am 
I think this game needs another 1-2 years of close monitoring and patching to make it complete and worth end game.
omgitsbees Oct 10, 2023 @ 7:42am 
Originally posted by UnholyDentist:
I think this game needs another 1-2 years of close monitoring and patching to make it complete and worth end game.

This is fair, and pretty much what happened with Diablo III as well.
Coldhands Oct 10, 2023 @ 8:08am 
Originally posted by Astran:
♥♥♥♥'s is great till level 50, decent till level 70 - that's about 40-60 hours.
Yeah, that's basically it. Anybody looking for a big service game they can play for years should look elsewhere for now; D4 doesn't have enough endgame for that yet. But if you want 40-60 hours of ARPG fun, D4's great. Depends on what you want out of the game.
Guilhaz Oct 10, 2023 @ 8:51am 
Originally posted by Coldhands:
Originally posted by Astran:
♥♥♥♥'s is great till level 50, decent till level 70 - that's about 40-60 hours.
Yeah, that's basically it. Anybody looking for a big service game they can play for years should look elsewhere for now; D4 doesn't have enough endgame for that yet. But if you want 40-60 hours of ARPG fun, D4's great. Depends on what you want out of the game.
Well, people played D2R and it also has no endgame to speak of. Lets be clear here, D4 may have some faults, but D3 and D2R have basically the same problems, especially after D4 adds the bosses.

Do explain to me in what way D2R is better then D4?
omgitsbees Oct 10, 2023 @ 8:57am 
Originally posted by Guilhaz:
Originally posted by Coldhands:
Yeah, that's basically it. Anybody looking for a big service game they can play for years should look elsewhere for now; D4 doesn't have enough endgame for that yet. But if you want 40-60 hours of ARPG fun, D4's great. Depends on what you want out of the game.
Well, people played D2R and it also has no endgame to speak of. Lets be clear here, D4 may have some faults, but D3 and D2R have basically the same problems, especially after D4 adds the bosses.

Do explain to me in what way D2R is better then D4?

D2/R feels really great to play, and has fantastic community features and multiplayer. Something Diablo 4 is lacking. The skill system in D4 is awful, especially because of the cool down mechanic.
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Date Posted: Oct 4, 2023 @ 12:59pm
Posts: 18