Diablo® IV

Diablo® IV

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zab Oct 22, 2023 @ 7:35pm
every time I teleport somewhere I get disconnected and get sent back to the main menu
incredible game
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Showing 1-7 of 7 comments
Bendus Oct 23, 2023 @ 1:34pm 
me too
Morkonan Oct 23, 2023 @ 1:40pm 
It's either a connection issue on your end or overloaded servers on theirs. Check your connection, latency, packet-loss and pipeline. If it's all good, it's their issue with the influx of new players they didn't bother planning for... not the structure of the game, itself.

Also - Play hardlined, not over wifi.
Leanthir Oct 23, 2023 @ 2:06pm 
The problem might still be in the PC itself. How much RAM do you have? I remember having the exact same issue in the first season, because I had 8GB RAM. After upgrading to 16GB RAM, my problem disappeared.
If it turns out your PC is good, then perhaps the cause lies in what Morkonan wrote.
Morkonan Oct 23, 2023 @ 2:45pm 
Originally posted by Leanthir:
The problem might still be in the PC itself. How much RAM do you have? I remember having the exact same issue in the first season, because I had 8GB RAM. After upgrading to 16GB RAM, my problem disappeared.
If it turns out your PC is good, then perhaps the cause lies in what Morkonan wrote.

All other things being generally unproblematic, given that they can run the game and play it, with all the memory activity that entails, there "shouldn't be" an issue like this associated with RAM.

BUT... that does not mean Blizz didn't goof and can't unload the game as fast as it can load up a new area, either. That could happen, but I wouldn't expect that to be the cause here.

Note: One thing that can help is to know whether or not someone experiences chugging/lag as they move through the small game-cells in the game. By that, I don't mean Regions, but the sort of screen-size+ logical game cells that make up all the regions/areas/anything in the game and that allow the game to have all those players in the same relative instance. This transition is responsible for the "pop in" of mobs and some rubberbanding that players can experience in overland movement.

So, if while playing normally and running around the map, dismounted, the player experiences lag/chugging/pop-in/rubberbanding at times, that could point to an issue with "something," which is usually server/host stuffs and connection issues. (ie: Ram should not be the cause there in a sane world. But, the world ain't always sane. :))

Also - Blizz has had frequent issues with players exiting dungeons/nightmare dungeons, likely due to frequency these are run because there's no other end-game activity. They had routine dump-to-login when porting to towns in the Betas. It was sometimes common to get dumped to login during EA and up through Season 1, too, due to heavy loads (one assumes.) Given a potential new interest due to the Steam release and the new Season, I can see Blizz not improving the support there and just letting it go due to inevitable playercount drops.
Malik is Back Dec 6, 2023 @ 6:57am 
yes i still face this issue
Menyanthes Dec 6, 2023 @ 7:49am 
I moved the game from my HDD over to the SSD and now I don't have these issues anymore. Perhaps this helps before you upgrade the whole system.
Noobie Dec 31, 2023 @ 5:12pm 
I still have this issue which is game-breaking. I want to request a refund but exceed the 2h limit!!!
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Showing 1-7 of 7 comments
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Date Posted: Oct 22, 2023 @ 7:35pm
Posts: 7