Legacy: Steel & Sorcery

Legacy: Steel & Sorcery

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how did this game die so quick?
game is good
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Showing 1-15 of 150 comments
karxarinis Mar 10 @ 5:17am 
6
trash community and very unfriendly to new players
I really like the idea of the game, but as a someone who got started late, it was just too painful playing against people who had vendors unlocked and could buy blue/green gear when all I could do was wear whites. Had a hard time getting started and getting anywhere, so progress was very slow and brutally punishing.
Vacasa Mar 10 @ 5:45am 
game like alpha dude
Naturally Mar 10 @ 7:52am 
2
Toxic kids from other dungeon extractors came in and will go out for a new dungeon extractor later. Really it is a very short attention span and devs who make games for them not very long lasting. Devs need to listen Casual RPG Enjoyers more instead.
Posweq Mar 10 @ 12:17pm 
Originally posted by Naturally:
Toxic kids from other dungeon extractors came in and will go out for a new dungeon extractor later. Really it is a very short attention span and devs who make games for them not very long lasting. Devs need to listen Casual RPG Enjoyers more instead.
tbh this is kinda facts
Papusote Mar 10 @ 2:10pm 
I don't know what everyone's complaining about. I grinded for about a week or so and I can run whites any time I want. Have to consider when to run greens... Having fun levelling up. Taking the fights I want... and the fights I must. Lose some, win some. Good fun.
Rungar Mar 10 @ 3:33pm 
Man i feel bad for the devs. I get pvp is the holy grail of content but i would never make a game for hardcore pvpers. Way to much power to wield over other players.
It's not dead. Dead would be taking lobbies taking forever to load and not finding people to play with, neither of which are happening.
Deadly Mar 10 @ 10:24pm 
DOA
Naturally Mar 11 @ 1:02am 
Dungeon extraction genre is such a kid right now it is energetic immature and full of ideas but has no experience to survive in real world it needs to redefine itself and much to learn from more mature older successful genres
Tactrix Mar 11 @ 8:39am 
I told them exactly what would kill this game, the cost of entry. They didn't listen, a bunch of their fanboi's started to cry on my thread about how I was cheap and blah blah blah, here we are, this game is dead. Congratulations, they'll be joining the other 30 games I warned about this that all had the same reaction and are now bankrupt.
Rungar Mar 11 @ 3:45pm 
I may be mistaken but i think they are getting money from riot games so they have pretty deep pockets for projects and it might not die as quickly as people think. At some point though they will need a playerbase and i dont think they will get it with their current model.
Shade30Seven Mar 11 @ 7:04pm 
2
Originally posted by Naturally:
Toxic kids from other dungeon extractors came in and will go out for a new dungeon extractor later.

Toxic people in any game TBH.
lots of people take toxic as somebody genuinely having fun, so if you pvp somebody and you die and trash is talked is it toxic or is it fun?
To me thats just all fun and games, If I die and get t-bagged, salt mail I just laugh it off.
Im just happy I get to provide somebody enjoyment and an some escape from reality for a time, and likewise.

Originally posted by Naturally:
Devs need to listen Casual RPG Enjoyers more instead.

Casual? ABSOLUTELY not. They need to be listing to the people that play the most, and have the most experience with these kinds of games.
Please go complain elsewhere.
Morteon Eternity's Knight Mar 11 @ 8:41pm 
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Yes please listen to the 20 or so sweat tryhard TTV people that curbstomp naked players trying to grind out their PvE stuff.

Im sure those same 20 people can pay all the dev costs for the next year, as well as the entire studios dev budget and salaries as well as the studio utilities and overhead costs. Yep those 20 or so people will completely support the game by killing any kind of new player interest and telling everyone to "git gud scrub"

Marauders 2.0 here we come.
Shade30Seven Mar 11 @ 10:55pm 
Yes please listen to the causal audience that will play a game 1-10 hours then quit, just like they complain and ruin every game, these people aren't skilled they don't wanna get skilled, they get steam rolled in PvP in -ANY-and every game, to were the ego is shattered.
This is a common trend in all games.
Nothing is without faults or doesn't deserve criticism but Ide rather eat glass than listen to a whinny causal any day.

OP will the game make it? or is it dead? or what is the future? who knows I don't have a crystal ball but I can tell you this much nothing will kill a game faster than adhering to a casual.
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