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Good thing I try the updates before uploading them... the decrease in wall damage heavily affects the last boss fight. I'm gonna leave end game weapons unaffected so you can actually fight. Those include Nade Launchers, Multigun, HV weapons, Cannon and Railgun.
-Scavtools have a different item description and their own console story bit.
-Scavtools are now craftable: Mchip + Mchip
-Mchips are now craftable: Scavtool + Scavtool
-Activating Scattermods and Automods will give you a Hardware instead of 2 Parts.
-Weak walls are easily broken only with explosives and end game weapons.
-Secret rooms are now more rewarding and numerous.
-Revshot, Vcell Box and Armor have their own sprite now.
-Edited some more of the vanilla story bits and item descriptions.
The following is the Scavtool story bit.
Spoiler Alert!
Scavtools
The Scavtool is a field tool system usually created using scrap and junk or a couple of spare Mchips. It's widely used by scavengers to craft useful devices or resources on the spot. Most scavengers are skilled technicians and engineers who turn to 'treasure hunting' due to the amount of credits paid and the large number of war ravaged facilities and derelict spacecrafts available.
You can break those walls with explosives and end game weapons but normal weapons will have a hard time penetrating them, as you noticed.
https://www.dropbox.com/s/grezjb29knomu2e/Teleglitch%20Extended%20Modloader.zip
Here, have this. I ported your mod over to use my modloader. I didn't include the modifications to the tutorial, and I pretty well just copypasted the weapons in relvad instead of picking out the exact changes like I did for DDE, but everything works properly.
Total time spent on the port: 90 minutes.
EDIT: Fixed up a little issue and added in the new requirement overwrite format.
I'm currently fixing mods I made for other games so this mod won't see much updates for the next days, though.
-Mod now works with the 8.8 patch.
-Medshot Vials have their own sprite now.
-Fixed a wrong reloading sprite for all nailguns.
A modloader version of it will be available shortly.