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3 star spider-man with maxed out yellow and blue is one of the best characters to have (not sure if you ment bag-man varient or not)
dr. doom is really strong when his covers are maxed out, a bit crazy actually since his black summons 6 demons at max and the blue turns all blue tiles on the board into black feeding his summon, the damage can really rack up fast.
my poop list: yelena, classic hawkeye (modern is actually pretty annoying and can be good), bag-man spider-man (yuck), captain america, invisble women, X- Force wolverine (2 star wolv makes him look like a baby) and Loki.
Low on my list:
BagMan - I really tried to fit him into some combo (Web tiles with Venom), but he losts in every aspect against 3star Spider.
Invisible Woman, 4star Wolverine - their skills are poor and costly. What they are good in though (due to the fact that they can go really high level) is their tile match damage. But I can hardly imagine anyone with them being maxed (as they are soooo hard to get).
Moonstone - all her powers are dependant on some factors. Why bother, when you can get similar effects while using other heroes?
Yelena - costly powers.1star Black Widow works similarly, though much efficiently.
cHawkeye - might be useful in PvE, but why use him when you can use additional tank or damager?
CAmerica - I would say least useful 2-star character. Too costly abilies make him useless in PvP, he might be good in PvE, but there's other much better tanks.
Yelena Belova - useless. mBW just plainly better.
These three just look totally useless, but at least you can use CA and YB in their PvP events, cHawkeye on other hand should be sold to free roster slot, IMHO.
I do not agree:
Venom - his stun is purple, thus you can get two stunners in you team. Even more so if paired with Spidey - both use Web tiles, so you can either feed them for healing (Spidey's yellow) or to make instakill with Venom's black.
Daken - from what I gather, pairing him with Wolverine creates flood of strike tiles, so your damage quickly rises to the sky. And both of them have regenerate, so they can keep fighting for longer.
Jugg - great character to have in PvP team to protect yourself against attacks. You just don't want to tangle against him and lose HP, time and/or heal packs due to his horrible kamikaze attack.
I'm on fence:
IM type 40 is ... strange, his abilities make me scratch head and say "huh?", especially recharge that stuns him or attack that drains lot of AP.
Hulk - his black required for you to take a big hit, his red can damage yourself and his green doesn't give you AP. Doesn't sound that great.
And considering rarity, InviWoman and X-Force Wolverine are pretty useless.
I got lucky early on and got a 4 star Wolverine from a token, but he is near useless, because I will certainly never be able to level him up, and right now all he does is take up space. Can't even use him, so far, in any over the matches that require you to use Wolverine, he's the wrong cover to use.
Wolverine (classic) is just awesome, he is my main guy now. I am running Wolverine, classic BW and classic Storm, this is very fun combo, as their damage can go out of control very fast :)
Also, i find Moonstone decent, i dont think she's too good, but her purple and red are solid skills. Black is not good though, i think the manacost needs to be reduced. A lot.
i run wolv/thor/classic widow, widow feeds others with her purple, wolv spams green to make strike tiles everywhere and thor rips through whatever with his red and yellow nukes because they are beefed up from the strike tiles and create more green tiles and i have widow's blue to heal if needed.
I keep moonstone on hand for Bad Is Good/No Man's Land and some match ups. her black could easily be lowered to 9-12. unless there are countdown tiles on the board its just a basic 1-2 turn stun but there aren't that many countdown tile reliant characters, even if there were it would still be too much at 17.
I got a lot of captain america covers but he feels rather meh. I want to like moonstone, but she's just.....not good. Her red is lackluster compared to ironman/thor and her black is terrible.
I barely use modern BW anymore, almost got all the covers for original BW and she is legit.
really? when his red is maxed it can be quite dangerous with its 2 turn timer and the mass team damage, I actually regret not hanging onto the covers I got for him early on when I saw what his blue and red are like maxed out.
if I had the covers for it I would love to pair him with Hood
IW has very expensive abilities with no punch or possibility of cascading or high damage output. Bag-Man has pointless abilities, and YB is very much outclassed by any Black Widow/Hawkeye.
Venom is alright with the stun ability (capped it's an entire team-stun).
Loki and Doom are more narrow in their roles. Loki is freaken amazing against Wolverine/Daken teams by turning those strike tiles into defense tiles for yourself. Doom is more suited with teams who need black but not blue. (Punisher is probably the best bet atm?)
GSMW(Grey Suit Black Widow) is good, probably a solid top 5. Her Sniper Rifle caps out doing massive party-wide damage. Her purple ability allows for matching 5-of's for green or just to generate massive green. Her pistol skill is alright, but weakest of the three.
IM40 (Iron Man 40) is a bit slow, but the best facet for team comps is his recharge skill, as it turns yellow into Red/Blue/Green (I forget what's past level 3) to fuel your other heros abilities. Personally I find he's best for missions/stages as you get punished less for being slower on those.
Classic Spiderman is top 3 in current "meta", max level blue ability only costs 2, which allows for easy stun-locking of the enemy team. His passive is fairly hearty (even without webs down) and has a very powerful heal on his yellow. This allows for you to sustain/heal heros without waiting for them to renegerate if you can stall/lock a fight and heal up before finishing the last opponent.
Cap is alright for a 2-star. Main issue with him is his high cost yellow (which is pretty bad in general), and his other abilities are better defensive/reactionary skills to break special tiles (which they can do at max rank), also countdown tiles are generally weak in pvp. (unless they are countdown 1)