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You're forgetting that it converts random basic or enemy attack/protect/strike tiles to charged tiles.
5 out of 64 chance to convert a special tile and fire again is better than 3 out of 64. Plus it does more damage so even if it doesn't hit an enemy special tile it is better at a higher level.
It producing more charged tiles per use also has a better synergy effect with his yellow that gets cheaper to use with more charged tiles of different colors because 5 tiles generated can be up to 5 different colors where 3 can only be up to 3. It also means it increases the possibility for the passive effect of his yellow being triggered because more charged tiles generated means more chances to be in the appropriate color to trigger the passive.
I do see your argument against the upgrade if it did target enemy special tiles first but being completely random in what it targets for conversion means more is definitely better.
Yeah, having played with him once I was considering editing this, but I still haven't had enough time with him.
The way it's written makes it sound like it picks random tiles, not that it picks the tiles randomly, because other powers worded similarly do target first, though they do tend to list specials before basic, or say 'up to' 4 special tiles or basic tiles.
But I still am unsure how to feel about the power because I haven't seen it fire again even when it does replace an enemy special. I purposefully let the magia muscle propogate strike tiles, it saw the strike tiles get replaced with charged tiles, and the power didn't activate again.
So until I see it in action I can't say much on the topic.
I do kinda wish more powers would reduce the activation cost as they leveled, like Ares' Onslaught power goes from 6 cost to 5. Or Iron Man bringing the cost of his Recharge down to 6.
Was the first fight of his special event where you fight maggias. I did manage to have a strike tile get picked by the ability and it did fire again, it was just fast enough that it was hard to tell.
I know I ended up with 10 charged more charged tiles when it was finished. II didn't let it cover the board with strike tiles though so I didn't get to see if it would reactivate multiple times.
I honestly thing they designed him to be a mixture of an anti support tile character (combat polaris / medusa / carnage / etc.) and a charged tile team character like captain america worthy, negasonic and thor goddess of thunder (and others).
Yeah, but by the time the board is covered with polaris' strike tiles you're probably dead already... but you're right, it's a nice counter to that, and fits well with Negasonic and Worthy Cap.
Between Elsa's Bloodstone and Throg's Zop I feel like we're getting characters who have powers that are made to make good Team Ups.
But charged tiles are always a double edged sword.
And the pet avengers, I initially thought it would destroy all the charged tiles, but it's way less effective the way it's used... it only takes away the charged tiles that I actually want to match!? Why?
at least the blue power is still awesome.
and 2020 was just the year to receive Anti-Venom as a new character, wasn't it?
I don't know where you got the idea from level 4 to level 5 was the downgrade.
It's from 3 to 4 that I was complaining about. Because it doesn't upgrade damage, and converts more tiles to charged.
But that would only be an issue with it prioritizing enemy special tiles which it doesn't do so more converted per use means it is more likely to randomly pick an enemy special tile.
Charged tiles themselves will always have the "double edged sword" effect but it is still a mix of damage increase and AP production kinda. Just not spectacular for either hehe.
I misread, please ignore me lol. I should avoid reading forums while on my phone
5 random tiles converted is always going to have a better chance than 4 or 3 at hitting those few spread out support tiles. Even when you do hit 1 of them, the extra charged tiles created should make it even more likely the re-fire will hit any support tiles that weren't converted by the initial fire.
I'm sure there's some complicated math that could tell us at what point it becomes favorable to use 4 converts rather than 5 (probably somewhere just bellow 50% of the board being filled), which would further be complicated by the presence of a questionable amount of team up tiles, and your own special tiles, which won't convert but will reduce the amount of basic tiles that zop could convert.
So if you use Storm's black power to fill the board with low damage attack tiles, even those few specials an enemy did have are now going to be the only things to convert.
Sooo... situationally the 4 (or 3 or fewer) might be better because it would activate and thus deal more damage... but in general, unless you're fighting a special tile heavy team, more converts will be better.
I got the zop power as a team up from the battle today and I'm kinda excited for it. More excited than I am to actually have Throg on my battle team.
He's got an odd mix of archetypes, defending with his airborne and blue damage absorb, minor AP production and match damage from his charged tile production, a bit of temp healing and situational support tile clearing.
A his abilities have multiple levels of "if" to them. I just tend to look at "if" abilities as what they do if none of the "if" factors occur and then consider the "if"s as bonuses instead of the main purpose of the ability.
Can you think of another instance in which two characters neutralize each other like this?
Well I was on the recieving end of Zop today, I had ignored Throg because Adam Warlock (boosted) hits like a beast with charged tiles in his favorite color... so the board was mostly my special tiles when Zop turned the board into a mess of charged tiles.
I count myself lucky that Zop (at it's level 1 ability) doesn't do much damage, and also that I had Throg out front to take it.
The battle quickly turned from 'AH HA! Now I only have this pansy to deal with' to 'well ♥♥♥♥, what do I do now?' ... I mean I still won, because my people were higher level, but I immediately made the mistake of going airborn with pet avengers figuring that would finish him off, but he thought the same thing and ... yeah. Don't go airborn first.