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Een vertaalprobleem melden
Being able to save and exit between levels seems like an easy QOL fix. As for people trying to save scum, just have each run or level start with a fixed seed for the RNG that is saved with the game, so no matter how many times you exit and reload, your rerolls for that level won't change.
The length of the run is irrelevant if life happens in the middle of it and you have to exit the game.
Please introduce the feature asap!
Neither Vampire Survivor, 20 minutes till dawn, Binding of isaac, etc.
Also runs are 40 minutes long, really it's not a lot.
And a fast/turbo mode
The game wants you to take the inventory management seriously - but prevents you from saving all this micromanagement hard work.
With so much QoL this game has - this feels like a very weird oversight.
"Tyyne 13 Feb @ 11:14am The devs know this and iirc they are working on it."
That MIGHT give you an answer.