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Also working around potential game breakers and bugs, like what happens to the audio/memory/etc systems when 40+ weapons are all attacking at 1000% attack speed with vfx, damage calculations, special abilities, interactions, hit markers, and so on. There's a lot of bad things that could happen, and testing for them would take a lot of time.
I personally would like to see an endless mode too, but I realize it's not all that simple.
Backpack maxes out, so that isn't an issue per say.
I would also love a QOL improvements which able to save in the middle of a game, as it does take over 100 mins per run for me.
The total time spent on levels is less than 20 minutes, are you spending more than an hour in the inventory screen?