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so, you asked why rapier is not treated as a sword in the game
Katana is a sword. Then why scimitar is not sword in this game?
Why dual blade is not considered as 2 weapons for a certain item?
Why a long sword affects your armor?
See? Stuff got over-complicated if you seek too much realism in games
So however they're doing it, it's not by itemization tags. Presumably that's also why the throwing glaive doesn't count anything except other throwing glaives as throwing weapons.
iirc Greatsword is not considered as a "blade" weapon either in this game, let's see what the dev is going to do in future update.
---edit---
Longsword, short sword and great swords are swords, nothing else is. (if I remember correctly.)
There are two problems here.
1) Things which are obviously in some category when you ask a human, aren't.
2) The tags on weapons are apparently not related to whether or not they'll trigger something that supposedly counts that category.
The first problem is annoying. The second is a MAJOR bug. When an item says "does {thing} based on adjacent {tag} items" but it actually just has an internal list that doesn't match the list of things that have that tag, it's STUPID.
If Scimitar is a sword, it should always be a sword. If it's not a sword, it should always not be a sword.
If a throwing axe is a throwing weapon, it should always be a throwing weapon. If it's not, it should always not be a throwing weapon. Same for throwing knives.
etc...