Ken Follett's The Pillars of the Earth

Ken Follett's The Pillars of the Earth

View Stats:
qew Nemo Dec 13, 2017 @ 2:53pm
No sound after the game update on Arch Linux
After updating the game for the second chapter, the game stopped playing any sound at all. It creates an alsa audio stream which I can see in Pulseaudio volume control application but there is no sound playing in it.

I'm on (recently updated) Arch Linux, 64 bit.
< >
Showing 1-11 of 11 comments
Uyu Dec 14, 2017 @ 1:16am 
Hi qptain Nemo,

I'm sorry to tell you that we do not officially support Arch Linux, which is reflected in the system requirements.

Could you setup an older Linux distribution on which the game did work?

Uyu
qew Nemo Dec 14, 2017 @ 3:27am 
Just did a fresh install of the game in a Xubuntu VM. It installs nothing but the soundtrack.
Uyu Dec 14, 2017 @ 5:49am 
Hi qptain Nemo,

do I get that right: You bought the game (season pass) and cannot install anything from Steam but the soundtrack?

Uyu
qew Nemo Dec 14, 2017 @ 2:36pm 
Ok, looks like you don't provide 32 bit build, that's fair.
Set up a 64 bit Ubuntu VM, sound seems to work there.
Well if you don't want to support Arch I suppose that's fair too. I've contacted Visionare devs myself. I reckon it's on their end anyway.
Last edited by qew Nemo; Dec 14, 2017 @ 3:16pm
Uyu Dec 16, 2017 @ 5:47am 
Hi qptain Nemo,

that sounds reasonable. Thank you for the hint regarding the 64 bit system.

I'm happy that you can play now. Have fun with the game!

Uyu
Amp Dec 25, 2017 @ 2:20am 
I had the same problem yesterday. Tried a lot of things to fix this, but could only find out that it had to do with openal.

Today I tried to manually replace libopenal.so in the libs64 directory with my self-compiled one, but it didn't work either. I forgot to backup the original file so after that, I let Steam verify the game files and it downloaded a new libopenal.so.

I started the game up after that with little hope but suddenly everything runs fine. Maybe deadalic uploaded a new version of this file which now works on Arch.
qew Nemo Dec 25, 2017 @ 12:28pm 
What worked for me is compiling the source a Visionaire dev gave me[cdn.discordapp.com] and replacing that file. But if they actually fixed that in an official update that's awesome!
Amp Feb 3, 2018 @ 9:20am 
Originally posted by qptain Nemo:
What worked for me is compiling the source a Visionaire dev gave me[cdn.discordapp.com] and replacing that file. But if they actually fixed that in an official update that's awesome!

I started the game again after a while now and the sound issue appeared again. I am now using the openal version you mentioned and can confirm that it runs fine on Arch Linux.
Sparrowz Jan 1, 2019 @ 10:04am 
I got a similar problem on Debian Unstable recently. Tried replacing the libopenal.so with the one from the system, but that caused the game to crash on startup.

The lib built from the package mentioned above fixed it for me. Just wish I didn't have to download random stuff from Discord to make it work.
Last edited by Sparrowz; Jan 1, 2019 @ 10:04am
Cy Sep 13, 2020 @ 10:04am 
Originally posted by qptain Nemo:
What worked for me is compiling the source a Visionaire dev gave me[cdn.discordapp.com] and replacing that file. But if they actually fixed that in an official update that's awesome!

I confirm replacing libopenal.so in the game's directory with the one compiled from that discord hosted source works and it seems to be a legit build - diff compared to the original source is minimal.

Quick compilation instructions for less tech-savvy people:
  1. download the file, e.g. to your ~/Downloads/ directory
  2. unzip it (it'll create a libopenal directory)
  3. open your terminal and type:
cd ~/Downloads/libopenal mkdir build cd build cmake .. make
It'll create a libopenal.so file that you need.
Last edited by Cy; Sep 13, 2020 @ 10:06am
kellpossible Apr 16, 2021 @ 4:10am 
I'm on Archlinux, I can confirm, building this version of OpenAL and replacing it in the libs64 folder in the game directory this also fixed my problem
< >
Showing 1-11 of 11 comments
Per page: 1530 50

Date Posted: Dec 13, 2017 @ 2:53pm
Posts: 11