Mad Max

Mad Max

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Dijlee Sep 4, 2015 @ 3:10pm
Anyone wants to discuss the game ending ?
Title^^
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Showing 46-60 of 249 comments
76561198123301109 Sep 16, 2015 @ 9:32am 
Originally posted by frzn:
Originally posted by Desolater IV:
IMO, I was glad Chum died, he desearved it for getting Hope and Glory killed.
That was Max's fault for sharing that he planned to take the magnum opus and ditch Chum. The car was everything to Chum so he just took it and went home.

Max gets what he thinks he wants, to be alone, and it makes him miserable because it's actually the exact opposite of what he truely wants. In trying to hide from the pain of loss he only brings it upon himself. Very greek tragedy esque.

Max never actually said that he wasn't taking Chum with him, just that there would be two gas tanks in the back. There is a passenger seat....
Captain Durag Sep 18, 2015 @ 1:11am 
Originally posted by Melgibsonchief:
In the movies we never see Max kill an innocent person and only in the first film do we actually see Max go out of his way to attack and kill a person rather than kill to defend himself. Sh*t dude, even after Toecutter and his gang (SPOILERS) killed his wife and kid Max can only bring himself to kill one of the gang leaders (Bubba Zenatti) while Toecutter crashes himself into a truck. In the end Max has Johnny Boyle (who's a rapist to boot) handcuffed to a car which is about to explode and he STILL shows mercy giving him a hacksaw to cut through either the chains or his ankle. While Max must undoubtedly know that he couldn't escape in time he has to find some way to justify this guy he hunted down being killed by him

Toying with Johnny right before his death is now showing mercy? Max knew well and truly that there was no way the guy could escape and merely wanted to increase his suffering (the same way the gang did with Goose).

Also Max chases Toe Cutter into the truck... and runs most of the gang off a bridge as well.

I liked the ending for it's sudden twist and spin on the standard Dystopian fiction ending. As others have said you spend the game humanising Max, helping him get over his trauma and then BAM! It's gone. And it explains this is why you are the Road Warrior, this why you can't have friends or trust people or let people in. Everything goes full circle. (Also one thing I sorta noticed at least in my playing by the end was I was acting just as bad a the Crazies, hunting down their patrols and hideouts to steal scrap and gas for the Opus just to keep on repeating the same cycle)

As a side note it kinda makes perfect sense that Tenderloin (you're gunner in the gas town race) dies. Her character was even more screwed up than Max, she only wanted to fight (and die) or stay high on drugs (and die). Her whole point was death, she could not function at all as a human being.
Bloempje Sep 18, 2015 @ 2:16am 
I didn't understand why max put the picture on his dashboard, but left the snow globe behind. And why he didn't leave chum, or murder him, for getting his "family" killed. Also how come the dog wasn't even touched.
Digby Sep 18, 2015 @ 3:26am 
Originally posted by Bloempje:
I didn't understand why max put the picture on his dashboard, but left the snow globe behind. And why he didn't leave chum, or murder him, for getting his "family" killed. Also how come the dog wasn't even touched.

Simple.

Max has essentially been repeating the same motions constantly since the first movie.

He arrives in an area, plunders the resources he needs to move beyond said area then moves on to his destination "the plains of silence", he then arrives in a new area as his resources dwindle and the cycle repeats.

He's insane. Stuck in a behaviour cycle that is rooted in his desire to escape the guilt and memories of his past.
Briefly Hope was able to pull him out of that cycle. Very briefly and Max was still ♥♥♥♥♥♥♥ crazy. But their deaths sent him back to square one as he relived the events of road warrior.

That picture much like the interceptor is a prop in his insanity. A connection to the past where all his pain is rooted. He's running away from his past while carrying it with him.
He discarded the snowglobe as it wasn't connected to the root trauma. Effectively the memory of Hope & Glory was mixed in with the memory of Max's own family. Further ♥♥♥♥♥♥♥ up his head.
Anonymouse Sep 19, 2015 @ 3:43pm 
Originally posted by Sl1ngShot:
Originally posted by Jet:
As for the plains of silence. They don't exist.

SPOILER ALERT!!!!!!!!!!!!!!!!!!!!!!






You have to see the movie Fury Road to understand. The plains of silence are real.
In the game, if I'm not mistaking (I can't check now, at work) the Plains of Silence start somewhere in the north-west (or across the west part) of the map.

Personally I think the Plains of Silence are the dried-out ocean bed.
In the movie Max says "If you drive 160 days in that direction all you'll find is more salt".

Just my 2 cents.

In Max's character bio, it outright says that the Plains of Silence are something that only exist inside his own head, something that his confused mind has thrown together as a kind of visualisation of his instinct to survive at any cost.
Anonymouse Sep 19, 2015 @ 3:49pm 
I don't know if any of the rest of you have had this happen, but I'm pretty sure that the whole "Playable Epilogue" is just Max's grief-shattered mind hallucinating something to try and relieve his guilt. The reason I think this is that I once stopped by one of the wasteland encounters, y'know, the people who give you intel on enemy camps or whatever, and went to speak to him. Instead of giving me the usual spiel, he locks eyes with Max, the camera gets this weird washed-out look (like when you go speak to Griffa), the sound of what's either screaming or squealing tyres and he said something like "Hope is dead, Glory is lost." and then a bit more that I can't remember.
BOT Cecil Sep 20, 2015 @ 1:20pm 
Originally posted by Captain of Stuff:
Originally posted by Sl1ngShot:

SPOILER ALERT!!!!!!!!!!!!!!!!!!!!!!






You have to see the movie Fury Road to understand. The plains of silence are real.
In the game, if I'm not mistaking (I can't check now, at work) the Plains of Silence start somewhere in the north-west (or across the west part) of the map.

Personally I think the Plains of Silence are the dried-out ocean bed.
In the movie Max says "If you drive 160 days in that direction all you'll find is more salt".

Just my 2 cents.

In Max's character bio, it outright says that the Plains of Silence are something that only exist inside his own head, something that his confused mind has thrown together as a kind of visualisation of his instinct to survive at any cost.

That's very interesting. I must admit I did not rid the bio. If that's the case then the movie and the game don't quite mix together, which kind of sucks.
Digby Sep 20, 2015 @ 1:41pm 
Well the game predates the movie and things got switched up towards the end to tie them in.
Ruin Sep 20, 2015 @ 3:17pm 
Originally posted by Jet:
Well the game predates the movie and things got switched up towards the end to tie them in.

Citations for this statement? Especially considering the game is NOT a movie tie in...
Digby Sep 20, 2015 @ 4:23pm 
Originally posted by Ruin:
Originally posted by Jet:
Well the game predates the movie and things got switched up towards the end to tie them in.

Citations for this statement? Especially considering the game is NOT a movie tie in...

The game had been in development (on and off) since 08.

While there was an intention for the two to be directly related, Avalanche didn't approve of Fury Road too much and went more their own way.
Ruin Sep 20, 2015 @ 5:48pm 
Originally posted by Jet:
Originally posted by Ruin:

Citations for this statement? Especially considering the game is NOT a movie tie in...

The game had been in development (on and off) since 08.

While there was an intention for the two to be directly related, Avalanche didn't approve of Fury Road too much and went more their own way.

Again, citations please that the game was ever going to be a tie in to the movie as Avalanche have said many times, in response to concerns over movie tie-ins generally being steaming piles of crap, that the game was merely a licensed product, and not a direct tie-in...
outwar6010 Sep 20, 2015 @ 6:47pm 
The things I hated was the fact that none of the stronghold stuff etc had any impact in the games ending and the fact that the interceptor wasn't upgradeable in anyway. Also the ending just felt ♥♥♥♥ imho.
PsychoticRunner Sep 20, 2015 @ 7:13pm 
honestly the game should have put a better ending to it, maybe some more thought
Digby Sep 21, 2015 @ 2:27am 
Originally posted by Ruin:
Originally posted by Jet:

The game had been in development (on and off) since 08.

While there was an intention for the two to be directly related, Avalanche didn't approve of Fury Road too much and went more their own way.

Again, citations please that the game was ever going to be a tie in to the movie as Avalanche have said many times, in response to concerns over movie tie-ins generally being steaming piles of crap, that the game was merely a licensed product, and not a direct tie-in...

Dude it's pretty ♥♥♥♥♥♥♥ obvious it's a tie in.
It's set in the same area with characters related to the movie running about. Oh and groups directly related to the movie forming the primary antagonists.
Ruin Sep 21, 2015 @ 3:40am 
Originally posted by Jet:
Originally posted by Ruin:

Again, citations please that the game was ever going to be a tie in to the movie as Avalanche have said many times, in response to concerns over movie tie-ins generally being steaming piles of crap, that the game was merely a licensed product, and not a direct tie-in...

Dude it's pretty ♥♥♥♥♥♥♥ obvious it's a tie in.
It's set in the same area with characters related to the movie running about. Oh and groups directly related to the movie forming the primary antagonists.

That doesn't make it a tie-in... Only that it's a licensed game, that occurs in the same region, with semi-related characters...

It's no more of a movie tie-in than the recent Batman games are to the Dark Knight movies...

Don't believe me, read a few articles interviewing Avalanche :

http://www.shacknews.com/article/80824/mad-max-not-a-movie-tie-in-says-avalanche-game

http://www.engadget.com/2013/08/22/mad-max-story-is-standalone-because-movie-tie-in-games-tend-to/

http://n4g.com/news/1338811/mad-max-story-is-standalone-because-movie-tie-in-games-tend-to-be-bad
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Date Posted: Sep 4, 2015 @ 3:10pm
Posts: 249