Mad Max

Mad Max

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Rys Sep 3, 2015 @ 3:01am
Chumbucket and the Ending (Spoilers)
Well, I just about finished the game and I gotta say, the way that Spoilers, Spoilers, Spoilers, Spoilers, Spoilers, Spoilers, Spoilers, Spoilers, Spoilers, Spoilers, Spoilers, Spoilers, Spoilers, Spoilers, Spoilers, Spoilers, Spoilers, Spoilers, Spoilers, Spoilers, Spoilers, Spoilers








Max flat out killed (or at least let him die) kinda threw me back. I mean, I understand that he really really wanted to kill Scrotus, but at the same time wasnt Chum the only being that was close to being Maxs friend throughout the entire game?

Also, what was even more weird was seeing the Magnum Opus and Chum during the Free Roam segment of the game. Err, Im just gonna assume that this is a gameplay mechanic and that both Chum and the MO have been destroyed. I mean, come on, MO rolled down the cliff and Chum burned to death.
So what really, in terms of the story happened with Chum and the MO?

All in all a good story (even though its almost non-existent). I loved the thing with Glory and Hope and really wished for them to be more in the game.
Last edited by Rys; Sep 3, 2015 @ 3:31am
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Showing 16-30 of 59 comments
Witchplease Sep 23, 2015 @ 10:59pm 
for me, chum was never a friend, he was using max as max was using him, chum's coward nature was the reason everything happened at the end, max too was at guilt, as he did not appreciate chum, and made him feel like a use and throw stuff, and rejected hope and glory and left them for his car, but only if chum wouldn't have left max in dunes, and his obssession over "angel combustion". max did not kill him, max told chum to jump away, chum could have jumped away, he had the chance, he chose to die with the car, and at last max too got what he deserved, wandering alone all over again, worse than death i would say.
Last edited by Witchplease; Sep 23, 2015 @ 11:00pm
Witchplease Sep 23, 2015 @ 11:14pm 
Originally posted by Syntax Error:
Originally posted by MadMax665:
Max states very clearly that he uses all those people as means to an end. Even Chum and the Magnus Opus are just means to an end. Kill Scrotus and cross the Plains of Silence. End of story.
Still doesn't really make sense. Max had no idea that the Interceptor would be in the big truck so what was his plan to cross the Plains of Silence after killing Scrotus via Magnum Opus torpedo? Walk?

Max's original goal wasn't even to kill Scrotus -- he just wanted a car with a V8 to cross the Plains of Silence with. He had that with the Magnum Opus and illogically decides to destroy it when anyone could come up with better options.

I mean, the ending is what it is and I liked the game... but the ending was hella weak.

Speaking of, why did Scrotus's guys saw apart the Interceptor just to weld it back together again? Practice? It's not like they had no other way of moving/repairing it.

yes, his initial plan was the car, v8 engine, but after hope and glory died, he once again lost a family (kind of), so for those moments his only plan was to kill scrotus (what ever the spelling is), no matter what, and to be fair, i dont expect him to still stay on his initial plan after he was betrayed, and scrotus coming back and taking everything good from him, it makes sense that in last moments, he just wanted the revenge, he would have left with his car if scrotus wouldn't have killed hope and glory, that ♥♥♥♥ made him relive his past (i dont know much about how his family died and all, so just making a guess on that).
Wezilla Sep 23, 2015 @ 11:17pm 
Because he betray earlier and Max lose trust in him also no choice at the time
Well Fed Tick Sep 30, 2015 @ 1:36pm 
Originally posted by Hawky:
I dunno. I like the first max for what it is an introduction to Max and the development of his character. First he loses Goose (who doesnt die, is just badly burned), then his son (I dont like how they retconned it to a daughter, just why?) and finally his wife (who, again, doesnt die but is badly injured) - and after losing his son to Toecutter/Joe he just drives off to the Outback.

I liked the sudden change in the character - the cowardice and how he felt he didnt owe anything to either the injured best friend (Goose) or his wife. Who both needed him in the worst crisis of their lives and he just ran away.

Again, in Road Warrior - Max starts as a heartless character but when push comes to shove, he does the right thing. Drives the tanker and helps Papagello even though he basically screwed Max by not telling him that the tanker was empty. The biggest contrast was in Thunderdome (which in my opinion is garbage) with the desert kids and Captain "Volker", but again, Max eventually does the right thing.

Here? He speaks about being a heartless douchebag and in the end he is a heartless douchebag. Thats what I meant when I said I was taken aback by the ending.

First movie - good guy turned coward
Road Warrior - machiavellian douchebag turned antihero
Thunderdome - Antihero with a heart of gold

As for Fury Road, I dont know, I like that movie but somehow Tom Hardy did not convince me that hes Rockatansky - I much more like the theory that he is the Feral Kid from Road Warrior.


Originally posted by Kain:
Yeah, the Max on this game is a far cry from the Max we know and love from the movies, he's a generic jerk that thinks his pain is bigger than anyone else's.

On the movies it was kind of like that, but Max had charisma and was overall a nice guy most of the time not killing those he bested and letting them go if they're not a threat, he was not above smiling and sometimes cracking a few jokes of his own. And when he started to behave like a jerk pretending he was more hurt than everyone else the characters of the movie would point it out on his face in which he would at least acknowledge it and either punch the guy or just be sad in a corner.

He also never truly betrayed anyone, the Max that refused to kill Blaster because he was a dimwit wouldn't flat out murder Chum because he was 'angry'. This game creates a nice world with cool visuals, but the resemblance and charm of the movies is just passable, made by people that either do not understand the source material or simply doesn't care. It's a fun game, it's not a Mad Max game though.

Max in this game is just a grunt, simple as that, they want to make his actions justifiable due to how he suffered, but he just comes out looking like a random thug. They tried to hard to make it all look so grim dark, so sad and desolate and they sucked out all the fun of the universe.


One thing to know is that this game, along with Fury Road, are considered a loose sequal.

Miller calls them a revisit. Sort of reboot, sort of sequel. So Max having a different personality isn't suprising.

Second, Miller said that the movie(And thus, this game) takes place 45-50 years after the apocalypse. Since the true apocalypse occured between Mad Max and Road Warrior, this has been decades of Max being betrayed, used, and suffering from loss. He no longer cares about himself, but his survival instinct won't let him die. This is a man hardened by decades of this nightmare, so it is not all that suprising his personality has soured since the previous movies. Not to mention, every one of his failures haunts him. He doe snot want to get close to people because he will ultimately lose them.

Even then though, his caring nature pops out a few times, especially with Glory. It just came too late.
Rys Sep 30, 2015 @ 3:01pm 
If this is happening 40-50 years after the apocalypse, then Hardys Max and this games Max is not the Mel Gibson Max - he would be in his 70s. He was twenty before the apocalypse. Which would mean that the Tom Hardy Max and the video game Max is a different character that wasnt alive before the apocalypse, becase he looks 40 at best. Which means he would have to be born at the time or after the apocalypse.

Which, again, further supports the theory that the new Max is the Feral Kid from Road Warrior.
Which would explain the difference in the character of Max.

My two cents.
Shrapnel Sep 30, 2015 @ 3:36pm 
Well to the OP, in regards to the game
Chum was friendly towards Max (and not vice versa), that didnt make them friends.
Hey, there was a good 75 ft for him to have jumped off, he made that choice on his own, Max made his intentions clear- Chum is like Gollum and the Ring. obsessed.
They should have ended the game after the final cutscene, him and the car back for free roam is a bit off - but in fairness, the game is huge and I wouldnt expect anyone to wait that long before wanting to see the end- and trying to do stuff in an Angel or the interceptor (ie without the MO), way harder
Last edited by Shrapnel; Sep 30, 2015 @ 3:39pm
Shrapnel Sep 30, 2015 @ 3:37pm 
Originally posted by Hawky:
If this is happening 40-50 years after the apocalypse, then Hardys Max and this games Max is not the Mel Gibson Max - he would be in his 70s. He was twenty before the apocalypse. Which would mean that the Tom Hardy Max and the video game Max is a different character that wasnt alive before the apocalypse, becase he looks 40 at best. Which means he would have to be born at the time or after the apocalypse.

Which, again, further supports the theory that the new Max is the Feral Kid from Road Warrior.
Which would explain the difference in the character of Max.

My two cents.
thats a stretch, as that kid from The Road Warrior was feral in the true sense, he didnt even know english.
I took Hardy's character to be just another story in The Road Warrior - obviously replacing Mel for age differences.
Last edited by Shrapnel; Sep 30, 2015 @ 3:38pm
Drifter73 Sep 30, 2015 @ 3:54pm 
I find the Feral kid theory to be hard to believe, since I seem to remember the end of Road Warrior being narrated by the Feral kid, and he stated he became the leader of his tribe or something.
General Sexy Sep 30, 2015 @ 4:02pm 
It's definitely one of the more grey endings for sure. Both max and chum were to blame for the events that transpired. If max had simply not tried to ♥♥♥♥ chum over, who helped him his entire journey and was even the rightful owner of the car he wouldn't have escaped with the magnum opus back to his hideout, wouldn't have gotten beat up and wouldn't have blabbed about hope and glory.

Ultimately I didn't feel too bad because I was way too pissed about Glory and Hope, when you helped her escape from the sand people and she just wanted you to be her daddy that hit me right in the feels. If max wasn't such a cold hearted ♥♥♥♥♥♥ they would both be alive right now. That's just how the wasteland is man :sadelf:
Stormspark Sep 30, 2015 @ 4:20pm 
Originally posted by Shrapnel:
Originally posted by Hawky:
If this is happening 40-50 years after the apocalypse, then Hardys Max and this games Max is not the Mel Gibson Max - he would be in his 70s. He was twenty before the apocalypse. Which would mean that the Tom Hardy Max and the video game Max is a different character that wasnt alive before the apocalypse, becase he looks 40 at best. Which means he would have to be born at the time or after the apocalypse.

Which, again, further supports the theory that the new Max is the Feral Kid from Road Warrior.
Which would explain the difference in the character of Max.

My two cents.
thats a stretch, as that kid from The Road Warrior was feral in the true sense, he didnt even know english.
I took Hardy's character to be just another story in The Road Warrior - obviously replacing Mel for age differences.

The guy that created Mad Max says he sees the various stories in the movies and game as mythology. They are all "tall tales" about a legendary figure, being narrated by someone at a later time. None of them are intended to be accurate portrayals of a story.
Loathe Oct 5, 2015 @ 12:44am 
Ah, you misunderstand.
It's not that Max didn't like Chum or respect what he did. He's just horrible at expressing emotions and even says so a couple of times.
Seeing Hope and Glory die, ignites a spiral of crushing guilt, even worse then what Chum felt.
If you played it a bit more after they die, and before the final mission, you'll notice Max hearing voices a lot (ala fury road style, just more sinister). Such a thing can drive a man insane, and Max is already broken.
During the final push, when he drives the car with Chum on it, they keep telling him to do it.
He goes feral after that, anyway.

That does not redeem him, but it makes sense in the course of the game and what Griffa keeps telling him, that he does not enjoy killing, but the silence the fighting brings him.

Help us, Max, you promised to help us.
You let us die!
HeraChimera Oct 5, 2015 @ 12:59am 
I didn't like the fact that it forces you to kill him yourself instead of just showing it in cutscene form. It felt like it was giving me the choice but I waited for a while and nothing happened. It didn't even kill Scrotus (who dies in 2 hits so what is even the point of that fight), just nudges the Land Mover or w/e it's called a little further over the edge. Arkham Knight did a similar thing in terms of forcing the player to press a button that does something that a lot of players didn't want to do while giving the illusion of choice.

This might be a less popular opinion but I thought killing off Hope and Glory just to mirror the death of Max's wife and child was really lazy writing. I know the story wasn't up to much before that point but it was passable at least.
Shrapnel Oct 5, 2015 @ 6:17am 
Im pretty sure they wanted Hope and Glory to remind max of his own family to spark him to help them
Bokumetsu Oct 6, 2015 @ 12:55pm 
It is a mechanic so that you can finish the side quests and the lowering of threat. As well as finishing all upgrades. The game ended but you can still ♥♥♥♥ around with stuff.
Garzhad Jan 8, 2016 @ 1:46pm 
Originally posted by Syntax Error:
Originally posted by MadMax665:
Max states very clearly that he uses all those people as means to an end. Even Chum and the Magnus Opus are just means to an end. Kill Scrotus and cross the Plains of Silence. End of story.
Still doesn't really make sense. Max had no idea that the Interceptor would be in the big truck so what was his plan to cross the Plains of Silence after killing Scrotus via Magnum Opus torpedo? Walk?

Max's original goal wasn't even to kill Scrotus -- he just wanted a car with a V8 to cross the Plains of Silence with. He had that with the Magnum Opus and illogically decides to destroy it when anyone could come up with better options.

I mean, the ending is what it is and I liked the game... but the ending was hella weak.

Speaking of, why did Scrotus's guys saw apart the Interceptor just to weld it back together again? Practice? It's not like they had no other way of moving/repairing it.

Agreed here. And it was so so utterly pointless; the car and chum are destroyed for nothing, he could have blown it off with thunderpoons instead and Scrot-face just flies out the back any way. And the magnum opus was vastly superior to his old car in every way, hands down. And that would have been a far more entertaining final battle instead of just dodging the interceptor; Max and Chum with the Magnum Opus vs Scrot-face and his buttbuddy in the Interceptor in a car duel to the death across the wasteland.

If anything what happens in the end stands as a testament to the fact that simply pushing everyone away won't keep them from being hurt because of you, which seems is one of Max's drives; since everyone he cares about gets killed or hurt, then he doesn't want to care about anyone and pushes them all away to prevent that, when in fact, the very act of pushing them away could be what results in their death.

All the suffering and effort involved in saving Hope and Glory was for naught, as him pushing them away left them defenseless for when Scrotus came for them. His plan to take the car and abandon Chum, pushing him away, is what directly leads to Chum running off and getting caught and tortured later. It's All ultimately Max's own fault. They All died because of him, ironically Because of his unwillingness to get attached to people and pushing them all away in order to 'protect' them.

My preferred ambiguous ending would have involved Hope and/or Glory surviving, with Max leaving them and Chum with the MO behind while taking his old Interceptor across the 'plains of silence' to find his peace. With the implication that one day he might actually find it, and might return to them one day and reclaim whats left of his humanity. 'Cause as much as I like the series... you can't stay Mad forever; you either get better or you die, and I don't want to see Max die.
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Date Posted: Sep 3, 2015 @ 3:01am
Posts: 59