Mad Max

Mad Max

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Combat counters.
Most of the times these work great. But sometimes I get the feeling the combat system gets confused.

This may just be my experiance, but sometimes two or more enemies derp-out and try to hit you almost at the same moment with a split second difference. (yes I know, real life tactics and all..)
This would be fine, if Max had trained under Batman and knew how to counter multiple enemies at once. Sadly I have seen no such training in Max.
The counter-one punch-counter-one punch-counter-one punch routine also gets old fast.

Is it maybe possible to fine tune the combat system so that no more than one counter can take place at one time. Maybe a 1 second counter cooldown or the option to counter multiple enemies at once.

As a side note: Everytime Max does a finishing(?) move, he gets hit by other enemies, making those moves a dumb move to do in a group fight.
Can't that be like the Fury-/weapon executions and make enemies back-off the moment you execute one of those moves?
(Talking about the clothesline and dropkick moves)

Oh! And maybe I just suck at combat. Or I'm spoiled by Batman's 100+ combo hits.
Why does nobody ever call those guys over at Batman: "Hey we wanna steal.. er.. use your combat system, how do we make it work as fluiently as you guys did?
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Showing 1-15 of 19 comments
Fabiolus Sep 16, 2015 @ 10:52am 
you can counter multiple attack at once, press the parry button more then once all that will attempt to hit you will be block, I experienced that often. When engaging combat try to doge awy from the enemy they tend to like to circle around you which is quite cool as you need to think and over come them...dont just smash the button and be an hero it will not workout. I finish 30 hits combo with different type of finishing where as batman........lmao

Not sure why you compare to batman its not the same at all its actually better with no stupid gadget, so maybe you are used to easy combat with gadget? Be a man face up and brawl.:steamsalty:
Last edited by Fabiolus; Sep 16, 2015 @ 10:52am
Rabbit Doge Sep 16, 2015 @ 10:55am 
just roll, do the exasion, then their attacks get confused, they'll punch through you.
Montanus77 Sep 16, 2015 @ 10:56am 
i really do suck on combat, although i kind of like the combat system. i mean OF COURSE someone can hit me from behind, while i beat the crap out of the guy in front of me. why should they wait until i'm finished? being faced with a bunch of enemies, i keep more rolling over the floor than walking/running. the best thing is, that the enemies can hit/kill each other, when they try to hit me (esp. the buckler guys, the melee weapon guys and those with knives).
the only thing i find annoying is the reminder information telling me, i could do finishing moves - also they don't make sense in many situations.
Arrogant Bandit Sep 16, 2015 @ 11:01am 
Originally posted by Fabiolus:
you can counter multiple attack at once, press the parry button more then once all that will attempt to hit you will be block, I experienced that often. When engaging combat try to doge awy from the enemy they tend to like to circle around you which is quite cool as you need to think and over come them...dont just smash the button and be an hero it will not workout. I finish 30 hits combo with different type of finishing where as batman........lmao

Not sure why you compare to batman its not the same at all its actually better with no stupid gadget, so maybe you are used to easy combat with gadget? Be a man face up and brawl.:steamsalty:

Thanks!
Untill now I guess I've misstimed multiple counters.
And my average MM combo streak is around 20-25, with the highest being around 45.

It's just everytime I lose the streak it's because one of those blade guys dodges and throws up a counter at the same time a guy behind me tries to punch me, with the third guy running towards me allready.
It sure is more challenging as Batman to just get trhough the story.

And I dunno, the whole counter system.. Maybe because Batman Arkham Asylum was my first game where I encountered that system. (maybe Assassins creed, but Batman was the first to pull it off).
But Batman easier? Have you tried to do all combat challenges and get gold? I did, and it's no cakewalk.
Arrogant Bandit Sep 16, 2015 @ 11:03am 
Originally posted by Loki:
just roll, do the exasion, then their attacks get confused, they'll punch through you.

Untill now I only used roll for uncounterable attacks. Maybe I should use it more in standard combat.
Arrogant Bandit Sep 16, 2015 @ 11:05am 
Originally posted by Montanus77:
i really do suck on combat, although i kind of like the combat system. i mean OF COURSE someone can hit me from behind, while i beat the crap out of the guy in front of me. why should they wait until i'm finished? being faced with a bunch of enemies, i keep more rolling over the floor than walking/running. the best thing is, that the enemies can hit/kill each other, when they try to hit me (esp. the buckler guys, the melee weapon guys and those with knives).
the only thing i find annoying is the reminder information telling me, i could do finishing moves - also they don't make sense in many situations.

Yeah I've turned off the tips/tutorail messages about 45 minutes into the game.
Rabbit Doge Sep 16, 2015 @ 11:07am 
Originally posted by Arrogant Bandit:
Originally posted by Loki:
just roll, do the exasion, then their attacks get confused, they'll punch through you.

Untill now I only used roll for uncounterable attacks. Maybe I should use it more in standard combat.

you can roll and punch non stop and even if you roll into another guys uncounterable charge unles you're complely done the animation no dmg. There's a moment when you're in mid swing you cannot counter. if you're countering, you can counter, but if you're like doing a finisher and that counter icon appears, you're taking the beat.
Montanus77 Sep 16, 2015 @ 11:07am 
Originally posted by Arrogant Bandit:
Yeah I've turned off the tips/tutorail messages about 45 minutes into the game.
dough, didn't think about that. yeah thanks, that'll help to get a better game. :)
Arrogant Bandit Sep 16, 2015 @ 11:18am 
Originally posted by Loki:
Originally posted by Arrogant Bandit:

There's a moment when you're in mid swing you cannot counter. if you're countering, you can counter, but if you're like doing a finisher and that counter icon appears, you're taking the beat.

This might be my problem, and solution.
I think I automaticly punch after every counter because.. ♥♥♥♥ those guys, they don't get off with just a block they need a punishment punch for trying to punch me.
giantratogre Sep 16, 2015 @ 11:22am 
weapon system needs improvement, both the melee and shootweapons.
and close combat needs some a variety combinations of blow hits to order maintain excitement
Arrogant Bandit Sep 16, 2015 @ 11:29am 
Originally posted by mYsTupidbitZes:
weapon system needs improvement, both the melee and shootweapons.
and close combat needs some a variety combinations of blow hits to order maintain excitement

The only problem with shooting is the auto-lock. When trying to shoot down a 'war crier' it sometimes auto-aims to the guy who has ran in between you and the crier, even though you were allready aiming for the crier.

This one time I had a corpse stuck under the hood of my car everytime I tried to aim the Har- or Thunderpoon it snapped to the guy on the hood.
Rabbit Doge Sep 16, 2015 @ 11:45am 
Originally posted by Arrogant Bandit:
Originally posted by mYsTupidbitZes:
weapon system needs improvement, both the melee and shootweapons.
and close combat needs some a variety combinations of blow hits to order maintain excitement

The only problem with shooting is the auto-lock. When trying to shoot down a 'war crier' it sometimes auto-aims to the guy who has ran in between you and the crier, even though you were allready aiming for the crier.

This one time I had a corpse stuck under the hood of my car everytime I tried to aim the Har- or Thunderpoon it snapped to the guy on the hood.

my biggest issue was when entering a base i'd rip a tire off a scarpbulance. ♥♥♥♥♥♥♥ added a bit of fun to the game driving it back home. the auto aim is weird, but driving it's not so bad, it reflex times it for you.

never mind just auto aimed a lizard in combat....
Last edited by Rabbit Doge; Sep 16, 2015 @ 11:50am
Arrogant Bandit Sep 16, 2015 @ 11:52am 
Originally posted by Loki:
Originally posted by Arrogant Bandit:

my biggest issue was when entering a base i'd rip a tire off a scarpbulance. ♥♥♥♥♥♥♥ added a bit of fun to the game driving it back home. the auto aim is weird, but driving it's not so bad, it reflex times it for you.

Oh lol. That had to be a facepalming, are you sh!ttin me moment. I know those moments well.
But other than that, yeah the car combat works pretty nice. I've wrecked a lot of cars and felt like a bad-ass doing it.
Montanus77 Sep 16, 2015 @ 12:01pm 
Originally posted by Loki:
my biggest issue was when entering a base i'd rip a tire off a scarpbulance.
i usually rip of a front wheel of the scrapulances driving through the wasteland, cause it's the easiest way to get them. and as long as it's a not a back wheel the driving isn't too difficult.
Last edited by Montanus77; Sep 16, 2015 @ 12:02pm
Arrogant Bandit Sep 16, 2015 @ 12:26pm 
Originally posted by Montanus77:
Originally posted by Loki:
my biggest issue was when entering a base i'd rip a tire off a scarpbulance.
i usually rip of a front wheel of the scrapulances driving through the wasteland, cause it's the easiest way to get them. and as long as it's a not a back wheel the driving isn't too difficult.

Aha! Like that. For me it's ripping the door off and then the driver out. A bit more work, but you get to keep the wheels.
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Date Posted: Sep 16, 2015 @ 10:43am
Posts: 19